Player Matchup

Da Ji
Da Ji
Auixi oP
Da Ji
Level 22
God Stats
7W - 1L
1,706 SR
Queue Stats
7W - 1L
1,677 Elo+
Solo
Anhur
Anhur
Maximus3451
Anhur
Level 17
God Stats
5W - 2L
1,929 SR
Queue Stats
5W - 2L
1,834 Elo+
Solo
Guan Yu
Guan Yu
QcKYaMeRu
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,207 Elo+
Solo
Nu Wa
Nu Wa
Violent_Usurper
Nu Wa
Level 24
God Stats
8W - 5L
1,448 SR
Queue Stats
13W - 16L
1,439 Elo+
Solo
Geb
Geb
zedfull
Geb
Level 25
God Stats
6W - 0L
1,299 SR
Queue Stats
29W - 25L
1,464 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,524 Elo+

VS

Team Averages
Level 19
1,459 SR
1,434 Elo+
Tiamat
Tiamat
SANE_ENAS
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,406 Elo+
Party 1
Chernobog
Chernobog
SirGeekyCastle
Chernobog
Level 29
God Stats
0W - 2L
1,191 SR
Queue Stats
37W - 53L
1,422 Elo+
Solo
Xbalanque
Xbalanque
alto_bajo10
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,333 Elo+
Solo
Zeus
Zeus
iNertiaXHom1cide
Zeus
Level 26
God Stats
20W - 17L
1,604 SR
Queue Stats
32W - 26L
1,508 Elo+
Party 1
Neith
Neith
upyoursblueboy
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Auixi oP
Da Ji
17
11 / 1 / 9
11,776
1,178
14,914
7,278
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 0 / 14
10,522
1,052
4,742
6,943
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
QcKYaMeRu
Guan Yu
16
3 / 4 / 12
9,561
956
8,816
13,246
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 1 / 15
10,500
1,050
17,710
4,869
1,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
18
5 / 0 / 18
10,825
1,083
14,772
17,488
10,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

287

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SANE_ENAS
Tiamat
15
1 / 6 / 3
9,439
944
7,588
16,305
10,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
SirGeekyCastle
Chernobog
15
0 / 7 / 5
9,257
926
12,139
14,836
4,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
alto_bajo10
Xbalanque
14
0 / 12 / 4
8,499
850
7,817
18,795
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 3 / 2
9,786
979
11,910
7,444
3,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 2
8,893
889
3,684
9,249
2,962
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
29
Kills
6
6
Deaths
29
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Auixi oP
Da Ji
11
1
9
15.5
W
5
0
14
12
W
Guan Yu
QcKYaMeRu
Guan Yu
3
4
12
2.25
L
Tiamat
SANE_ENAS
Tiamat
1
6
3
0.42
L
Chernobog
SirGeekyCastle
Chernobog
0
7
5
0.36
W
5
1
15
12.5
L
Xbalanque
alto_bajo10
Xbalanque
0
12
4
0.17
L
4
3
2
1.67
L
1
1
2
2
W
Geb
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,954
Damage
43,138
49,824
Taken
66,629
29,403
Mitigated
28,020
14,723
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Auixi oP
Da Ji
14,914
3,113
0
647
7,278
3,125
0
3,082
4,196
0
22,160
W
4,742
3,479
0
2,788
6,943
2,615
0
2,930
4,013
0
29,606
W
Guan Yu
QcKYaMeRu
Guan Yu
8,816
3,129
882
1,933
13,246
11,368
0
5,227
7,191
0
19,965
L
Tiamat
SANE_ENAS
Tiamat
7,588
1,476
331
4,050
16,305
10,719
0
7,129
9,081
29,490
0
L
Chernobog
SirGeekyCastle
Chernobog
12,139
6,700
0
1,826
14,836
4,976
0
10,597
4,239
0
46,602
W
17,710
5,516
1,111
472
4,869
1,704
0
3,059
1,810
35,839
0
L
Xbalanque
alto_bajo10
Xbalanque
7,817
4,292
0
821
18,795
5,401
0
7,167
11,503
0
16,498
L
11,910
1,576
0
530
7,444
3,962
0
3,122
4,297
24,648
0
L
3,684
1,728
0
686
9,249
2,962
0
4,467
4,657
0
13,298
W
Geb
14,772
1,098
787
6,103
17,488
10,591
0
5,200
12,288
26,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
45,874
176
Minions Killed
175
8
Camps Cleared
0
951,939
Distance Traveled
760,710
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,776
1,178
17
2
3
195,927
1
W
Anhur
10,522
1,052
83
8
0
156,877
0
W
Guan Yu
9,561
956
31
3
1
179,353
5
L
Tiamat
9,439
944
50
5
0
147,445
0
L
Chernobog
9,257
926
67
7
0
155,909
0
W
Nu Wa
10,500
1,050
23
2
4
198,685
1
L
Xbalanque
8,499
850
11
1
0
162,011
1
L
Zeus
9,786
979
24
2
0
131,963
1
L
Neith
8,893
889
23
2
0
163,382
0
W
Geb
10,825
1,083
22
2
0
221,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role