Player Matchup

Jormungandr
Jormungandr
CompanyTruck
Jormungandr
Level 32
God Stats
4W - 2L
1,677 SR
Queue Stats
110W - 100L
1,413 Elo+
Party 2
Ymir
Ymir
Dark_FangXX
Ymir
Level 27
God Stats
3W - 4L
1,540 SR
Queue Stats
95W - 94L
1,355 Elo+
Solo
Thor
Thor
Dhaerion
Thor
Level 21
God Stats
1W - 5L
1,134 SR
Queue Stats
43W - 63L
1,300 Elo+
Solo
Hades
Hades
SWR DEAD7110
Hades
Level 21
God Stats
3W - 9L
1,474 SR
Queue Stats
36W - 50L
1,332 Elo+
Solo
Danzaburou
Danzaburou
happy_jigsaw
Danzaburou
Level 24
God Stats
5W - 7L
1,498 SR
Queue Stats
66W - 65L
1,353 Elo+
Party 2
Team Averages
Level 25
1,465 SR
1,350 Elo+

VS

Team Averages
Level 8
1,420 SR
1,258 Elo+
Agni
Agni
Badwolf412
Agni
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Kali
Kali
Jackdaniel_1989
Kali
Level 3
God Stats
6W - 4L
1,480 SR
Queue Stats
7W - 4L
1,414 Elo+
Solo
Neith
Neith
Josumaru
Neith
Level 7
God Stats
6W - 7L
1,357 SR
Queue Stats
320W - 418L
1,143 Elo+
Party 1
Odin
Odin
ronald_1202
Odin
Level 8
God Stats
9W - 8L
1,261 SR
Queue Stats
517W - 606L
1,108 Elo+
Party 1
Ra
Ra
sweatycas
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CompanyTruck
Jormungandr
20
6 / 6 / 8
13,201
489
11,923
21,002
20,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 2 / 5
13,891
514
10,443
23,561
30,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
17
3 / 9 / 4
10,625
394
6,206
22,439
17,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
7,264
269
483
4,094
1,460
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
happy_jigsaw
Danzaburou
19
9 / 2 / 9
13,346
494
19,472
16,516
7,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
12,194
452
11,436
10,189
3,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 6 / 5
13,083
485
16,547
24,163
11,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Josumaru
Neith
19
6 / 3 / 5
13,469
499
12,984
12,281
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 10 / 4
11,191
414
3,370
18,612
14,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 3 / 1
14,351
532
17,587
15,187
8,227
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
28
Kills
22
22
Deaths
28
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
L
Jormungandr
CompanyTruck
Jormungandr
6
6
8
1.67
L
10
2
5
6.25
L
Thor
3
9
4
0.56
W
6
6
5
1.42
W
Neith
Josumaru
Neith
6
3
5
2.83
L
0
3
0
0
L
Danzaburou
happy_jigsaw
Danzaburou
9
2
9
6.75
W
0
10
4
0.2
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,527
Damage
61,924
87,612
Taken
80,432
77,410
Mitigated
43,527
19,584
Healing
21,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,436
1,472
0
1,410
10,189
3,960
1,407
1,567
8,572
56,196
0
L
Jormungandr
CompanyTruck
Jormungandr
11,923
2,102
0
1,082
21,002
20,636
259
5,643
15,284
88,704
0
L
10,443
2,056
279
2,574
23,561
30,181
443
8,152
15,309
58,668
0
L
Thor
6,206
1,207
0
6,320
22,439
17,231
0
7,160
15,279
0
52,366
W
16,547
8,400
0
7,131
24,163
11,627
3,786
7,747
16,166
0
89,253
W
Neith
Josumaru
Neith
12,984
7,003
0
4,624
12,281
5,589
4,837
4,201
7,930
0
70,654
L
483
255
0
604
4,094
1,460
400
2,842
1,252
8,234
0
L
Danzaburou
happy_jigsaw
Danzaburou
19,472
8,659
121
8,604
16,516
7,902
368
5,226
11,190
0
68,445
W
3,370
732
0
402
18,612
14,124
1,823
4,190
14,272
0
49,974
W
17,587
586
1,362
6,854
15,187
8,227
1,364
4,419
10,643
123,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,327
Gold Earned
64,288
446
Minions Killed
629
0
Camps Cleared
0
1,863,541
Distance Traveled
2,179,911
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,194
452
92
3
0
416,538
3
L
Jormungandr
13,201
489
160
6
0
442,648
2
L
Ymir
13,891
514
79
3
0
459,927
0
L
Thor
10,625
394
79
3
0
431,869
3
W
Kali
13,083
485
135
5
0
427,866
0
W
Neith
13,469
499
126
5
0
475,842
1
L
Hades
7,264
269
20
1
0
77,939
2
L
Danzaburou
13,346
494
108
4
0
451,158
0
W
Odin
11,191
414
80
3
0
469,989
2
W
Ra
14,351
532
196
7
0
389,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role