Player Matchup

Izanami
Izanami
BunzMcGee
Izanami
Level 4
God Stats
7W - 8L
1,680 SR
Queue Stats
11W - 12L
1,320 Elo+
Party 3
Set
Set
JosefoRobledo
Set
Level 87
God Stats
0W - 2L
1,401 SR
Queue Stats
27W - 42L
1,314 Elo+
Party 2
Tiamat
Tiamat
NewHeiku
Tiamat
Level 19
God Stats
1W - 3L
1,403 SR
Queue Stats
17W - 26L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Phatstackz
Cthulhu
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
248W - 291L
1,241 Elo+
Party 3
Anhur
Anhur
swagkillen
Anhur
Level 62
God Stats
9W - 21L
1,167 SR
Queue Stats
111W - 145L
1,275 Elo+
Party 3
Team Averages
Level 52
1,430 SR
1,295 Elo+

VS

Team Averages
Level 39
1,458 SR
1,377 Elo+
Serqet
Serqet
BarryFoster14
Serqet
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 30L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
Checho3312
Sun Wukong
Level 38
God Stats
18W - 15L
1,430 SR
Queue Stats
148W - 213L
1,161 Elo+
Solo
Agni
Agni
Fordan
Agni
Level 43
God Stats
20W - 20L
1,468 SR
Queue Stats
53W - 50L
1,475 Elo+
Party 1
Cabrakan
Cabrakan
luckydays
Cabrakan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 49L
1,406 Elo+
Party 1
Anhur
Anhur
terpintime
Anhur
Level 62
God Stats
7W - 8L
1,393 SR
Queue Stats
29W - 41L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BunzMcGee
Izanami
5
0 / 3 / 0
3,360
480
1,907
2,719
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
3,744
535
494
3,966
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
NewHeiku
Tiamat
5
0 / 2 / 0
3,469
496
1,159
2,771
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Phatstackz
Cthulhu
5
0 / 2 / 0
3,278
468
1,227
3,308
585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
5
1 / 3 / 0
3,548
507
1,265
3,083
562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,745
535
407
2,868
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Checho3312
Sun Wukong
7
4 / 1 / 0
4,497
642
2,461
4,315
2,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Fordan
Agni
9
4 / 0 / 0
5,246
749
2,467
2,889
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
luckydays
Cabrakan
6
0 / 0 / 4
4,272
610
1,626
2,686
1,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
7
4 / 0 / 1
4,446
635
2,920
3,819
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
13
13
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Izanami
BunzMcGee
Izanami
0
3
0
0
W
Sun Wukong
Checho3312
Sun Wukong
4
1
0
4
W
Agni
Fordan
Agni
4
0
0
4
L
0
3
0
0
L
Tiamat
NewHeiku
Tiamat
0
2
0
0
L
Cthulhu
Phatstackz
Cthulhu
0
2
0
0
W
Cabrakan
luckydays
Cabrakan
0
0
4
2
L
Anhur
1
3
0
0.33
W
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,052
Damage
9,881
15,847
Taken
16,577
3,211
Mitigated
5,969
3,771
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
407
132
0
964
2,868
617
0
0
2,868
0
9,292
L
Izanami
BunzMcGee
Izanami
1,907
1,399
0
390
2,719
250
0
583
2,136
0
11,098
W
Sun Wukong
Checho3312
Sun Wukong
2,461
337
0
1,698
4,315
2,118
436
503
3,736
0
14,733
W
Agni
Fordan
Agni
2,467
704
0
1,250
2,889
775
208
484
2,309
27,993
0
L
494
155
0
1,064
3,966
1,044
0
922
2,994
0
10,055
L
Tiamat
NewHeiku
Tiamat
1,159
65
0
622
2,771
770
0
1,545
1,176
10,167
0
L
Cthulhu
Phatstackz
Cthulhu
1,227
267
0
1,085
3,308
585
0
1,043
2,265
9,269
0
W
Cabrakan
luckydays
Cabrakan
1,626
443
0
1,381
2,686
1,381
24
556
2,130
8,629
0
L
Anhur
1,265
684
0
610
3,083
562
96
0
2,858
0
9,279
W
Anhur
2,920
1,563
0
2,539
3,819
1,078
188
671
3,148
0
16,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,399
Gold Earned
22,206
105
Minions Killed
175
0
Camps Cleared
0
512,628
Distance Traveled
636,455
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,745
535
28
4
0
130,232
1
L
Izanami
3,360
480
29
4
0
107,137
0
W
Sun Wukong
4,497
642
30
4
0
136,782
2
W
Agni
5,246
749
68
10
0
121,480
2
L
Set
3,744
535
34
5
0
106,449
6
L
Tiamat
3,469
496
21
3
0
88,382
0
L
Cthulhu
3,278
468
10
1
0
99,855
0
W
Cabrakan
4,272
610
11
2
0
126,411
2
L
Anhur
3,548
507
11
2
0
110,805
0
W
Anhur
4,446
635
38
5
0
121,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role