Player Matchup

Thanatos
Thanatos
Caio_Pitta
Thanatos
Level 63
God Stats
12W - 12L
1,364 SR
Queue Stats
372W - 360L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
CaptalnDelrlous
Heimdallr
Level 26
God Stats
14W - 14L
1,491 SR
Queue Stats
132W - 119L
1,436 Elo+
Party 1
Anubis
Anubis
TonytheTiger435
Anubis
Level 48
God Stats
20W - 22L
1,564 SR
Queue Stats
236W - 240L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
Warazoid
Jormungandr
Level 29
God Stats
8W - 7L
1,537 SR
Queue Stats
244W - 267L
1,459 Elo+
Party 1
Susano
Susano
puteiro_lotado
Susano
Level 18
God Stats
4W - 2L
1,592 SR
Queue Stats
32W - 26L
1,506 Elo+
Party 2
Team Averages
Level 37
1,510 SR
1,478 Elo+

VS

Team Averages
Level 61
1,578 SR
1,492 Elo+
King Arthur
King Arthur
Bobawitz
King Arthur
Level 95
God Stats
4W - 5L
1,552 SR
Queue Stats
286W - 275L
1,483 Elo+
Party 3
Heimdallr
Heimdallr
CivilGosling286
Heimdallr
Level 41
God Stats
16W - 12L
1,668 SR
Queue Stats
289W - 285L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
DnL bigboy52
Tsukuyomi
Level 28
God Stats
8W - 6L
1,528 SR
Queue Stats
219W - 188L
1,456 Elo+
Party 3
Janus
Janus
LynX LuciD
Janus
Level 26
God Stats
2W - 3L
1,559 SR
Queue Stats
58W - 45L
1,531 Elo+
Party 3
Cabrakan
Cabrakan
aW Cobra
Cabrakan
Level 115
God Stats
5W - 8L
1,585 SR
Queue Stats
275W - 282L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caio_Pitta
Thanatos
15
4 / 5 / 5
9,421
496
5,008
16,864
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
CaptalnDelrlous
Heimdallr
14
3 / 4 / 5
8,548
450
8,976
11,758
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 3 / 5
10,383
546
13,780
12,419
5,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Warazoid
Jormungandr
14
0 / 4 / 1
8,362
440
7,942
13,474
12,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 2 / 6
8,765
461
5,845
11,939
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bobawitz
King Arthur
17
6 / 0 / 2
10,417
548
11,509
13,954
12,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
CivilGosling286
Heimdallr
14
4 / 3 / 2
9,250
487
7,121
10,074
3,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
DnL bigboy52
Tsukuyomi
15
1 / 4 / 7
9,089
478
9,985
11,708
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
17
4 / 3 / 0
10,889
573
4,105
7,959
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
aW Cobra
Cabrakan
14
3 / 5 / 7
9,430
496
7,893
13,656
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
15
Kills
18
18
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bobawitz
King Arthur
6
0
2
7
W
Thanatos
Caio_Pitta
Thanatos
4
5
5
1.3
W
Heimdallr
CaptalnDelrlous
Heimdallr
3
4
5
1.38
L
Heimdallr
CivilGosling286
Heimdallr
4
3
2
1.67
L
Tsukuyomi
DnL bigboy52
Tsukuyomi
1
4
7
1.13
L
Janus
4
3
0
1.33
W
8
3
5
3.5
W
Jormungandr
Warazoid
Jormungandr
0
4
1
0.13
L
Cabrakan
aW Cobra
Cabrakan
3
5
7
1.3
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,551
Damage
40,613
66,454
Taken
57,351
32,875
Mitigated
35,955
28,498
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bobawitz
King Arthur
11,509
2,097
0
4,384
13,954
12,933
0
7,854
5,339
0
58,989
W
Thanatos
Caio_Pitta
Thanatos
5,008
1,587
0
13,146
16,864
5,747
0
2,725
14,077
0
56,613
W
Heimdallr
CaptalnDelrlous
Heimdallr
8,976
3,062
0
2,254
11,758
3,975
720
4,719
6,971
0
39,590
L
Heimdallr
CivilGosling286
Heimdallr
7,121
2,832
159
4,362
10,074
3,468
1,366
2,525
7,549
0
51,037
L
Tsukuyomi
DnL bigboy52
Tsukuyomi
9,985
2,503
0
2,849
11,708
4,226
0
4,972
6,672
0
54,764
L
Janus
4,105
145
0
1,026
7,959
2,291
344
3,146
4,773
65,761
0
W
13,780
2,523
681
6,853
12,419
5,894
620
3,317
8,870
68,620
0
W
Jormungandr
Warazoid
Jormungandr
7,942
2,045
0
1,323
13,474
12,596
356
0
13,474
47,810
0
L
Cabrakan
aW Cobra
Cabrakan
7,893
1,632
0
2,687
13,656
13,037
464
2,360
11,296
31,442
0
W
5,845
857
0
4,241
11,939
4,663
0
1,015
10,884
0
63,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
49,075
501
Minions Killed
490
0
Camps Cleared
0
1,805,634
Distance Traveled
1,868,870
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,417
548
115
6
0
407,249
2
W
Thanatos
9,421
496
104
5
0
376,362
1
W
Heimdallr
8,548
450
72
4
0
394,568
5
L
Heimdallr
9,250
487
89
5
0
303,029
3
L
Tsukuyomi
9,089
478
97
5
0
421,214
1
L
Janus
10,889
573
139
7
0
331,922
2
W
Anubis
10,383
546
110
6
0
305,467
3
W
Jormungandr
8,362
440
99
5
0
314,918
0
L
Cabrakan
9,430
496
50
3
0
405,456
9
W
Susano
8,765
461
116
6
0
414,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role