Player Matchup

Janus
Janus
Bronze IV
JackDScottwolf
Janus
Bronze IV
Level 64
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 9L
1,210 MMR
Party 1
Ymir
Ymir
Bronze IV
Sthax
Ymir
Bronze IV
Level 41
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 10L
1,266 MMR
Party 1
Jing Wei
Jing Wei
Bronze IV
Vrohks
Jing Wei
Bronze IV
Level 33
God Stats
0W - 4L
1,258 SR
Queue Stats
0W - 8L
1,210 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 46
1,424 SR
1,229 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,691 SR
1,470 MMR
Cthulhu
Cthulhu
Silver II
JackeyBrody
Cthulhu
Silver II
Level 129
God Stats
22W - 11L
1,564 SR
Queue Stats
104W - 86L
1,502 MMR
Party 2
Thoth
Thoth
Silver II
Seawn
Thoth
Silver II
Level 157
God Stats
17W - 3L
1,746 SR
Queue Stats
116W - 98L
1,496 MMR
Party 2
Neith
Neith
Silver V
calaverum00
Neith
Silver V
Level 100
God Stats
17W - 3L
1,764 SR
Queue Stats
42W - 28L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 3
6,746
675
3,516
9,301
3,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Sthax
Ymir
9
0 / 5 / 6
6,744
674
2,646
13,932
11,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Vrohks
Jing Wei
10
3 / 7 / 2
7,801
780
3,134
9,837
3,354
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
NoxPersephoneDanzaburouScyllaMedusa

VS

Bans
SobekGaneshaCupidCernunnosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JackeyBrody
Cthulhu
11
3 / 3 / 16
8,954
895
8,904
11,700
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Seawn
Thoth
13
9 / 1 / 10
9,204
920
10,897
4,682
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 2 / 11
9,075
908
8,255
7,865
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
4
Kills
20
20
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Cthulhu
JackeyBrody
Cthulhu
3
3
16
3.67
W
Thoth
Seawn
Thoth
9
1
10
14
L
Ymir
Sthax
Ymir
0
5
6
0.6
L
Jing Wei
Vrohks
Jing Wei
3
7
2
0.57
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,296
Damage
28,056
33,070
Taken
24,247
18,418
Mitigated
11,027
2,373
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,516
222
0
798
9,301
3,387
0
6,608
2,393
20,960
0
W
Cthulhu
JackeyBrody
Cthulhu
8,904
733
149
2,140
11,700
6,918
46
2,684
9,016
23,921
0
W
Thoth
Seawn
Thoth
10,897
632
0
1,431
4,682
1,507
705
1,314
3,368
42,795
0
L
Ymir
Sthax
Ymir
2,646
347
0
210
13,932
11,677
0
6,855
6,799
12,802
0
L
Jing Wei
Vrohks
Jing Wei
3,134
2,281
0
1,365
9,837
3,354
0
5,676
4,001
0
20,000
W
8,255
3,466
0
2,961
7,865
2,602
1,641
2,236
5,629
0
31,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,291
Gold Earned
27,233
74
Minions Killed
149
0
Camps Cleared
0
518,929
Distance Traveled
600,618
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,746
675
37
4
0
171,134
4
W
Cthulhu
8,954
895
26
3
0
217,758
2
W
Thoth
9,204
920
73
7
0
197,317
2
L
Ymir
6,744
674
11
1
0
171,150
2
L
Jing Wei
7,801
780
26
3
0
176,645
4
W
Neith
9,075
908
50
5
0
185,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role