Player Matchup

Baron Samedi
Baron Samedi
Bronze III
ETNAD53
Baron Samedi
Bronze III
Level 94
God Stats
2W - 1L
1,776 SR
Queue Stats
10W - 10L
1,367 MMR
Solo
Chronos
Chronos
Silver II
Headhunter283494
Chronos
Silver II
Level 148
God Stats
6W - 8L
1,459 SR
Queue Stats
42W - 51L
1,373 MMR
Solo
Aphrodite
Aphrodite
Silver I
Mr_stylosnake
Aphrodite
Silver I
Level 127
God Stats
2W - 2L
1,405 SR
Queue Stats
11W - 15L
1,380 MMR
Solo
Jing Wei
Jing Wei
Silver II
Ruzmi
Jing Wei
Silver II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 175L
1,365 MMR
Solo
Da Ji
Da Ji
Gold V
l3wyce
Da Ji
Gold V
Level 106
God Stats
3W - 1L
1,727 SR
Queue Stats
125W - 113L
1,370 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,574 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,528 SR
1,371 MMR
Janus
Janus
Gold V
Falcana
Janus
Gold V
Level 148
God Stats
6W - 7L
1,526 SR
Queue Stats
37W - 38L
1,601 MMR
Party 1
Cerberus
Cerberus
Silver II
MagillaGilla
Cerberus
Silver II
Level 156
God Stats
9W - 15L
1,500 SR
Queue Stats
175W - 197L
1,360 MMR
Solo
Ra
Ra
Silver III
bojackmgv
Ra
Silver III
Level 48
God Stats
4W - 10L
1,601 SR
Queue Stats
35W - 60L
1,388 MMR
Solo
Ullr
Ullr
Silver II
edwinlol665
Ullr
Silver II
Level 103
God Stats
6W - 12L
1,577 SR
Queue Stats
128W - 118L
1,373 MMR
Solo
Arachne
Arachne
Silver II
xJokaaRx
Arachne
Silver II
Level 148
God Stats
11W - 9L
1,435 SR
Queue Stats
127W - 133L
1,133 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ETNAD53
Baron Samedi
9
0 / 1 / 5
5,988
544
6,152
6,733
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 4
6,923
629
4,864
8,576
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Mr_stylosnake
Aphrodite
12
3 / 0 / 3
6,983
635
3,357
3,901
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Ruzmi
Jing Wei
11
1 / 3 / 1
6,011
546
3,607
8,342
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
l3wyce
Da Ji
13
8 / 2 / 1
7,644
695
6,016
7,498
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ApolloSetNu WaDanzaburou

VS

Bans
PersephoneTsukuyomiSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Falcana
Janus
9
0 / 4 / 0
5,564
506
3,243
6,273
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
MagillaGilla
Cerberus
10
4 / 3 / 2
6,895
627
5,572
11,395
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 0
5,218
474
1,107
4,954
1,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,166
561
7,261
6,520
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
xJokaaRx
Arachne
8
0 / 3 / 1
5,234
476
1,370
9,388
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ETNAD53
Baron Samedi
0
1
5
2.5
L
Janus
Falcana
Janus
0
4
0
0
W
2
0
4
4
L
Cerberus
MagillaGilla
Cerberus
4
3
2
1.67
W
Aphrodite
Mr_stylosnake
Aphrodite
3
0
3
4.5
W
Jing Wei
Ruzmi
Jing Wei
1
3
1
0.5
L
0
3
0
0
L
2
1
2
3
W
Da Ji
l3wyce
Da Ji
8
2
1
4.25
L
Arachne
xJokaaRx
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,996
Damage
18,553
35,050
Taken
38,530
11,205
Mitigated
12,382
20,750
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ETNAD53
Baron Samedi
6,152
915
865
4,165
6,733
2,247
431
2,576
4,157
18,372
0
L
Janus
Falcana
Janus
3,243
94
0
335
6,273
1,755
0
3,185
2,968
32,090
0
W
4,864
1,283
0
3,882
8,576
2,808
1,825
4,064
4,512
39,242
0
L
Cerberus
MagillaGilla
Cerberus
5,572
296
0
4,157
11,395
4,791
0
4,566
6,759
14,518
0
W
Aphrodite
Mr_stylosnake
Aphrodite
3,357
788
2,124
2,972
3,901
1,302
1,328
1,442
2,459
33,407
0
W
Jing Wei
Ruzmi
Jing Wei
3,607
2,924
0
3,430
8,342
2,006
49
991
7,351
0
34,374
L
1,107
88
0
1,772
4,954
1,504
0
2,937
2,017
22,270
0
L
7,261
3,177
0
2,741
6,520
1,779
0
1,677
4,843
0
35,539
W
Da Ji
l3wyce
Da Ji
6,016
1,851
0
3,312
7,498
2,842
636
849
6,649
0
39,857
L
Arachne
xJokaaRx
Arachne
1,370
1,223
0
4,411
9,388
2,553
8
1,776
7,570
0
26,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
29,077
340
Minions Killed
271
0
Camps Cleared
0
1,103,946
Distance Traveled
952,945
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,988
544
29
3
0
213,403
3
L
Janus
5,564
506
66
6
0
196,700
3
W
Chronos
6,923
629
85
8
0
222,580
3
L
Cerberus
6,895
627
29
3
0
212,400
2
W
Aphrodite
6,983
635
82
7
0
214,238
3
W
Jing Wei
6,011
546
64
6
0
220,075
0
L
Ra
5,218
474
52
5
0
144,281
1
L
Ullr
6,166
561
66
6
0
215,866
0
W
Da Ji
7,644
695
80
7
0
233,650
0
L
Arachne
5,234
476
58
5
0
183,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role