Player Matchup

Baron Samedi
Baron Samedi
Gold V
KILLERKYD
Baron Samedi
Gold V
Level 129
God Stats
2W - 4L
1,295 SR
Queue Stats
62W - 65L
1,393 MMR
Solo
Ullr
Ullr
Gold V
Olv395
Ullr
Gold V
Level 122
God Stats
3W - 2L
1,921 SR
Queue Stats
448W - 461L
1,415 MMR
Solo
Janus
Janus
Gold III
ksiezycowy420
Janus
Gold III
Level 58
God Stats
6W - 1L
1,813 SR
Queue Stats
118W - 120L
1,472 MMR
Solo
Pele
Pele
Silver I
s6tn
Pele
Silver I
Level 48
God Stats
6W - 2L
1,661 SR
Queue Stats
85W - 69L
1,517 MMR
Party 1
Nike
Nike
Silver II
zX7T
Nike
Silver II
Level 61
God Stats
14W - 7L
1,686 SR
Queue Stats
107W - 98L
1,353 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,675 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,633 SR
1,465 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Assai134
Ymir
Gold V
Level 141
God Stats
29W - 13L
1,743 SR
Queue Stats
164W - 160L
1,314 MMR
Party 2
Amaterasu
Amaterasu
Gold III
KakeshiClan
Amaterasu
Gold III
Level 123
God Stats
1W - 1L
1,762 SR
Queue Stats
114W - 122L
1,439 MMR
Solo
Agni
Agni
Gold IV
TroopaLuvah
Agni
Gold IV
Level 108
God Stats
1W - 6L
1,500 SR
Queue Stats
382W - 380L
1,420 MMR
Solo
Susano
Susano
Gold I
chorniy_angel
Susano
Gold I
Level 157
God Stats
122W - 123L
1,659 SR
Queue Stats
212W - 210L
1,649 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KILLERKYD
Baron Samedi
13
1 / 2 / 7
8,690
511
9,349
11,952
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Olv395
Ullr
13
0 / 5 / 7
8,335
490
6,647
14,434
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 3 / 3
9,561
562
7,319
10,639
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
s6tn
Pele
17
7 / 1 / 3
10,622
625
10,930
9,692
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
zX7T
Nike
15
3 / 1 / 2
9,246
544
9,033
17,659
12,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
DanzaburouAo KuangScyllaGebSet

VS

Bans
ApolloCupidCthulhuKhepriRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 6
8,411
495
9,742
10,656
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
11
1 / 4 / 7
7,351
432
4,678
13,165
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
KakeshiClan
Amaterasu
14
0 / 3 / 2
8,148
479
6,920
15,940
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 5
8,376
493
6,526
9,494
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 3 / 1
9,952
585
10,133
10,731
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
17
Kills
11
12
Deaths
17
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
6
2
L
Ymir
1
4
7
1.13
W
Baron Samedi
KILLERKYD
Baron Samedi
1
2
7
2.25
L
Amaterasu
KakeshiClan
Amaterasu
0
3
2
0.33
W
Ullr
Olv395
Ullr
0
5
7
0.7
L
1
5
5
0.7
L
8
3
1
2.83
W
6
3
3
2.5
W
Pele
s6tn
Pele
7
1
3
8.5
W
Nike
zX7T
Nike
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,278
Damage
37,999
64,376
Taken
59,986
36,451
Mitigated
28,076
22,717
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,742
2,699
0
4,535
10,656
3,542
0
3,462
7,106
0
58,411
L
Ymir
4,678
989
0
2,119
13,165
8,132
0
3,873
9,188
21,222
0
W
Baron Samedi
KILLERKYD
Baron Samedi
9,349
379
2,263
5,127
11,952
9,584
204
3,075
8,754
37,278
0
L
Amaterasu
KakeshiClan
Amaterasu
6,920
2,905
0
6,467
15,940
9,503
0
3,629
11,665
0
43,745
W
Ullr
Olv395
Ullr
6,647
2,365
0
4,285
14,434
4,983
502
1,608
12,750
0
48,613
L
6,526
109
0
1,267
9,494
3,191
0
3,797
5,449
54,305
0
L
10,133
1,397
0
2,988
10,731
3,708
0
2,191
8,368
0
55,663
W
7,319
391
0
3,106
10,639
3,601
37
2,935
7,533
53,680
0
W
Pele
s6tn
Pele
10,930
3,051
0
573
9,692
5,666
512
1,351
8,251
0
87,177
W
Nike
zX7T
Nike
9,033
1,622
0
7,363
17,659
12,617
105
1,755
15,353
3,760
50,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,454
Gold Earned
42,238
498
Minions Killed
429
0
Camps Cleared
0
1,709,938
Distance Traveled
1,628,608
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,411
495
102
6
0
304,357
1
L
Ymir
7,351
432
30
2
0
286,571
7
W
Baron Samedi
8,690
511
51
3
0
315,128
4
L
Amaterasu
8,148
479
90
5
0
339,078
3
W
Ullr
8,335
490
76
4
0
308,481
2
L
Agni
8,376
493
114
7
0
341,260
4
L
Susano
9,952
585
93
5
0
357,342
2
W
Janus
9,561
562
124
7
0
346,464
6
W
Pele
10,622
625
138
8
0
392,745
8
W
Nike
9,246
544
109
6
0
347,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role