Player Matchup

Ymir
Ymir
Diamond II
Bokita
Ymir
Diamond II
Level 160
God Stats
12W - 3L
1,989 SR
Queue Stats
137W - 107L
2,370 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Rhaegøn
Hou Yi
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
Yëndör
Cthulhu
Platinum II
Level 108
God Stats
16W - 17L
1,500 SR
Queue Stats
302W - 285L
1,985 MMR
Party 2
Thor
Thor
Diamond I
putobot
Thor
Diamond I
Level 44
God Stats
3W - 3L
1,559 SR
Queue Stats
62W - 38L
2,526 MMR
Solo
Agni
Agni
Masters
zBuggs
Agni
Masters
Level 159
God Stats
7W - 7L
1,750 SR
Queue Stats
78W - 58L
2,408 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,659 SR
2,158 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,560 SR
1,984 MMR
Tsukuyomi
Tsukuyomi
Diamond II
Drakun11
Tsukuyomi
Diamond II
Level 154
God Stats
11W - 12L
1,537 SR
Queue Stats
111W - 79L
2,304 MMR
Party 3
Erlang Shen
Erlang Shen
Masters
Kev1nK1ng
Erlang Shen
Masters
Level 160
God Stats
12W - 6L
1,678 SR
Queue Stats
311W - 270L
2,674 MMR
Solo
Janus
Janus
Diamond II
Pânico
Janus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
SupportOrTrolll
Ares
Diamond V
Level 160
God Stats
158W - 154L
1,587 SR
Queue Stats
1,071W - 1,077L
1,941 MMR
Solo
Cernunnos
Cernunnos
Diamond V
iAdonn
Cernunnos
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bokita
Ymir
15
1 / 5 / 2
9,197
484
4,176
20,100
20,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Rhaegøn
Hou Yi
15
1 / 5 / 1
9,249
487
8,647
14,736
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Yëndör
Cthulhu
13
1 / 4 / 4
8,448
445
7,193
15,765
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
putobot
Thor
17
1 / 0 / 4
9,766
514
6,237
10,392
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
zBuggs
Agni
15
1 / 3 / 1
9,224
485
5,114
9,018
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetDanzaburouApolloNemesisScylla

VS

Bans
Ao KuangGebKhepriGuan YuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drakun11
Tsukuyomi
19
7 / 2 / 0
12,289
647
16,401
11,283
11,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Kev1nK1ng
Erlang Shen
18
4 / 1 / 9
11,445
602
13,695
12,642
7,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Pânico
Janus
19
1 / 0 / 7
11,805
621
7,231
7,286
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 6
10,033
528
7,316
15,135
16,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
iAdonn
Cernunnos
20
3 / 0 / 2
12,595
663
4,973
11,689
5,428
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
5
Kills
17
17
Deaths
5
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bokita
Ymir
1
5
2
0.4
W
Tsukuyomi
Drakun11
Tsukuyomi
7
2
0
3.5
W
Erlang Shen
Kev1nK1ng
Erlang Shen
4
1
9
8.5
W
Janus
Pânico
Janus
1
0
7
4.5
L
Hou Yi
Rhaegøn
Hou Yi
1
5
1
0.3
W
2
2
6
2.5
L
Cthulhu
Yëndör
Cthulhu
1
4
4
0.75
W
Cernunnos
iAdonn
Cernunnos
3
0
2
4
L
Thor
putobot
Thor
1
0
4
3
L
Agni
zBuggs
Agni
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,367
Damage
49,616
70,011
Taken
58,035
46,151
Mitigated
44,216
21,961
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bokita
Ymir
4,176
1,060
0
5,504
20,100
20,359
0
2,200
17,898
52,435
0
W
Tsukuyomi
Drakun11
Tsukuyomi
16,401
5,518
0
2,560
11,283
11,783
2,756
4,754
6,429
0
87,743
W
Erlang Shen
Kev1nK1ng
Erlang Shen
13,695
7,133
0
2,759
12,642
7,920
1,692
2,747
9,861
0
90,528
W
Janus
Pânico
Janus
7,231
372
0
2,117
7,286
2,861
504
2,550
4,646
103,770
0
L
Hou Yi
Rhaegøn
Hou Yi
8,647
3,734
0
4,745
14,736
4,597
0
508
14,228
0
69,309
W
7,316
344
0
4,712
15,135
16,224
221
4,558
10,437
26,462
0
L
Cthulhu
Yëndör
Cthulhu
7,193
772
970
3,180
15,765
13,644
0
5,867
9,771
40,301
0
W
Cernunnos
iAdonn
Cernunnos
4,973
2,250
0
5,135
11,689
5,428
6,197
1,464
10,179
0
125,979
L
Thor
putobot
Thor
6,237
1,532
0
5,374
10,392
4,213
870
1,725
8,615
0
81,060
L
Agni
zBuggs
Agni
5,114
678
0
2,188
9,018
3,338
0
4,022
4,952
55,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,884
Gold Earned
58,167
596
Minions Killed
741
0
Camps Cleared
0
1,875,052
Distance Traveled
2,072,636
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,197
484
112
6
0
333,117
6
W
Tsukuyomi
12,289
647
159
8
0
400,788
4
W
Erlang Shen
11,445
602
128
7
0
456,147
1
W
Janus
11,805
621
212
11
0
455,339
9
L
Hou Yi
9,249
487
135
7
0
319,505
0
W
Ares
10,033
528
29
2
0
402,540
10
L
Cthulhu
8,448
445
39
2
0
409,575
6
W
Cernunnos
12,595
663
213
11
0
357,822
2
L
Thor
9,766
514
153
8
0
436,315
2
L
Agni
9,224
485
157
8
0
376,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role