Player Matchup

Ra
Ra
AqualioBoyYT
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,205 Elo+
Solo
Hou Yi
Hou Yi
GIRLinGREASE
Hou Yi
Level 63
God Stats
0W - 4L
1,274 SR
Queue Stats
265W - 246L
1,436 Elo+
Party 1
Serqet
Serqet
Manhattan000
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
484W - 678L
1,346 Elo+
Party 2
Hera
Hera
Ruprikoshi
Hera
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 18L
1,636 Elo+
Party 2
Ymir
Ymir
xBeastMode619x
Ymir
Level 1
God Stats
8W - 7L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Team Averages
Level 24
1,455 SR
1,425 Elo+

VS

Team Averages
Level 20
1,518 SR
1,353 Elo+
Xing Tian
Xing Tian
BasikMethodz
Xing Tian
Level 25
God Stats
3W - 1L
1,690 SR
Queue Stats
14W - 10L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Bjornss
Kukulkan
Level 16
God Stats
2W - 1L
1,359 SR
Queue Stats
80W - 76L
1,213 Elo+
Solo
Tyr
Tyr
EvenMoreNutz
Tyr
Level 27
God Stats
27W - 14L
1,542 SR
Queue Stats
417W - 367L
1,452 Elo+
Solo
Danzaburou
Danzaburou
GriffenRider
Danzaburou
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 31L
1,331 Elo+
Solo
Fenrir
Fenrir
Paul32
Fenrir
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 37L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 0
10,376
451
4,806
12,295
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
16
7 / 4 / 2
10,270
447
12,838
16,114
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
13
0 / 6 / 2
8,343
363
756
16,957
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 10 / 1
8,651
376
3,424
10,362
3,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 8
8,919
388
4,498
20,338
18,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BasikMethodz
Xing Tian
16
5 / 1 / 5
10,316
449
10,668
10,657
7,706
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Bjornss
Kukulkan
15
2 / 6 / 12
10,089
439
9,709
7,229
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
16 / 0 / 6
13,080
569
15,725
9,432
8,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
GriffenRider
Danzaburou
19
5 / 2 / 5
12,621
549
9,335
10,985
4,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Paul32
Fenrir
15
4 / 3 / 6
10,576
460
4,335
12,547
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
12
Kills
32
33
Deaths
12
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
Xing Tian
BasikMethodz
Xing Tian
5
1
5
7.5
W
Kukulkan
Bjornss
Kukulkan
2
6
12
1.33
W
16
0
6
19
L
Hou Yi
7
4
2
2
W
Danzaburou
GriffenRider
Danzaburou
5
2
5
3.75
L
Serqet
0
6
2
0.17
W
Fenrir
Paul32
Fenrir
4
3
6
2.33
L
0
10
1
0.05
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
49,772
76,066
Taken
50,850
42,314
Mitigated
26,449
21,560
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,806
369
1,299
2,759
12,295
5,415
492
1,466
10,829
61,044
0
W
Xing Tian
BasikMethodz
Xing Tian
10,668
466
0
0
10,657
7,706
0
2,051
8,562
44,168
0
W
Kukulkan
Bjornss
Kukulkan
9,709
599
0
250
7,229
1,638
338
2,391
4,768
36,908
0
W
15,725
1,511
0
3,692
9,432
8,528
1,071
2,177
7,247
0
90,584
L
Hou Yi
12,838
4,676
1,071
6,586
16,114
7,052
1,395
6,940
9,174
0
77,763
W
Danzaburou
GriffenRider
Danzaburou
9,335
1,525
455
5,239
10,985
4,231
1,183
4,559
6,220
0
79,303
L
Serqet
756
343
0
6,298
16,957
7,885
0
1,473
15,484
237
38,173
W
Fenrir
Paul32
Fenrir
4,335
450
0
2,457
12,547
4,346
738
1,150
11,163
0
42,469
L
3,424
1,522
0
0
10,362
3,493
408
921
9,441
37,248
0
L
4,498
830
1,650
1,897
20,338
18,469
78
9,577
10,761
27,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,559
Gold Earned
56,682
441
Minions Killed
462
0
Camps Cleared
0
1,756,167
Distance Traveled
1,922,026
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,376
451
139
6
0
396,747
3
W
Xing Tian
10,316
449
63
3
0
398,964
2
W
Kukulkan
10,089
439
67
3
0
319,732
3
W
Tyr
13,080
569
109
5
0
492,923
5
L
Hou Yi
10,270
447
118
5
0
360,887
2
W
Danzaburou
12,621
549
153
7
0
372,080
0
L
Serqet
8,343
363
64
3
0
356,111
2
W
Fenrir
10,576
460
70
3
0
338,327
0
L
Hera
8,651
376
64
3
0
283,382
0
L
Ymir
8,919
388
56
2
0
359,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role