Player Matchup

Ares
Ares
DaniW00
Ares
Level 108
God Stats
6W - 4L
1,652 SR
Queue Stats
356W - 376L
1,497 Elo+
Party 1
Nike
Nike
DarkMaraurder
Nike
Level 64
God Stats
13W - 9L
1,605 SR
Queue Stats
136W - 125L
1,544 Elo+
Party 2
Anhur
Anhur
JustChillingYuli
Anhur
Level 14
God Stats
5W - 2L
1,844 SR
Queue Stats
44W - 31L
1,652 Elo+
Party 1
Serqet
Serqet
Kirito_1077
Serqet
Level 99
God Stats
4W - 11L
1,674 SR
Queue Stats
131W - 102L
1,616 Elo+
Party 2
Discordia
Discordia
tomjs364
Discordia
Level 48
God Stats
6W - 3L
1,793 SR
Queue Stats
213W - 174L
1,596 Elo+
Party 2
Team Averages
Level 67
1,714 SR
1,581 Elo+

VS

Team Averages
Level 68
1,455 SR
1,558 Elo+
Amaterasu
Amaterasu
Byiel
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
DeusCrustulum
Danzaburou
Level 143
God Stats
3W - 2L
1,639 SR
Queue Stats
86W - 72L
1,629 Elo+
Party 3
Neith
Neith
Peekerzgg
Neith
Level 21
God Stats
0W - 1L
1,235 SR
Queue Stats
19W - 21L
1,535 Elo+
Party 3
Jormungandr
Jormungandr
ShishioToru
Jormungandr
Level 108
God Stats
0W - 3L
1,403 SR
Queue Stats
383W - 382L
1,455 Elo+
Solo
Hera
Hera
jjsalo01
Hera
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 110L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DaniW00
Ares
10
4 / 1 / 7
6,616
551
5,268
7,505
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 3
7,188
599
3,840
7,241
3,451
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 1 / 7
7,449
621
8,123
6,089
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
13
6 / 1 / 7
7,438
620
5,674
6,060
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
tomjs364
Discordia
12
5 / 1 / 5
7,355
613
6,726
4,245
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Byiel
Amaterasu
7
1 / 6 / 1
5,756
480
2,794
9,315
3,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DeusCrustulum
Danzaburou
10
0 / 3 / 0
5,746
479
2,885
8,226
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Peekerzgg
Neith
7
0 / 3 / 0
4,905
409
1,763
5,572
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
ShishioToru
Jormungandr
12
2 / 4 / 0
7,343
612
5,179
8,901
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
11
1 / 6 / 1
6,326
527
2,442
6,277
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
4
4
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Byiel
Amaterasu
1
6
1
0.25
W
Ares
DaniW00
Ares
4
1
7
7.5
W
1
0
3
2.5
L
Danzaburou
DeusCrustulum
Danzaburou
0
3
0
0
W
6
1
7
9.5
W
Serqet
6
1
7
9.5
L
Neith
Peekerzgg
Neith
0
3
0
0
L
Jormungandr
ShishioToru
Jormungandr
2
4
0
0.5
L
Hera
1
6
1
0.25
W
Discordia
tomjs364
Discordia
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,631
Damage
15,063
31,140
Taken
38,291
12,925
Mitigated
15,497
10,416
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Byiel
Amaterasu
2,794
1,159
0
728
9,315
3,344
0
3,965
5,184
0
5,760
W
Ares
DaniW00
Ares
5,268
167
0
2,885
7,505
4,060
297
452
7,011
15,690
0
W
3,840
847
0
250
7,241
3,451
350
3,446
3,795
0
46,453
L
Danzaburou
DeusCrustulum
Danzaburou
2,885
937
0
1,230
8,226
4,048
0
2,931
5,070
0
37,539
W
8,123
4,351
0
3,775
6,089
1,800
1,224
451
5,632
0
44,992
W
Serqet
5,674
1,126
0
2,216
6,060
2,321
416
2,126
3,916
0
35,396
L
Neith
Peekerzgg
Neith
1,763
528
0
2,069
5,572
1,171
0
994
4,576
0
18,317
L
Jormungandr
ShishioToru
Jormungandr
5,179
1,984
0
1,496
8,901
5,206
340
785
8,049
41,203
0
L
Hera
2,442
543
0
525
6,277
1,728
0
2,780
3,153
27,696
0
W
Discordia
tomjs364
Discordia
6,726
732
0
1,290
4,245
1,293
108
1,010
3,165
44,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
30,076
389
Minions Killed
275
0
Camps Cleared
0
1,231,543
Distance Traveled
1,087,921
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,756
480
8
1
0
235,267
3
W
Ares
6,616
551
13
1
0
262,714
3
W
Nike
7,188
599
112
9
0
235,472
0
L
Danzaburou
5,746
479
77
6
0
231,234
2
W
Anhur
7,449
621
90
8
0
214,128
3
W
Serqet
7,438
620
82
7
0
283,959
3
L
Neith
4,905
409
39
3
0
215,968
3
L
Jormungandr
7,343
612
87
7
0
189,747
0
L
Hera
6,326
527
64
5
0
215,705
2
W
Discordia
7,355
613
92
8
0
235,270
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role