Player Matchup

Hera
Hera
GucciTayTayTay
Hera
Level 18
God Stats
1W - 1L
1,761 SR
Queue Stats
5W - 4L
1,469 Elo+
Solo
Neith
Neith
MoistyChurro
Neith
Level 5
God Stats
16W - 13L
1,709 SR
Queue Stats
21W - 17L
1,593 Elo+
Party 2
Ao Kuang
Ao Kuang
Octane1458
Ao Kuang
Level 28
God Stats
7W - 18L
1,500 SR
Queue Stats
168W - 194L
1,743 Elo+
Solo
Cthulhu
Cthulhu
YourDrunkUncIe
Cthulhu
Level 47
God Stats
16W - 11L
1,732 SR
Queue Stats
56W - 59L
1,554 Elo+
Party 2
Nemesis
Nemesis
xxCaliOsoxx
Nemesis
Level 25
God Stats
7W - 10L
1,580 SR
Queue Stats
103W - 106L
1,545 Elo+
Solo
Team Averages
Level 25
1,656 SR
1,581 Elo+

VS

Team Averages
Level 40
1,540 SR
1,607 Elo+
Ra
Ra
DyNoMo_Finesse
Ra
Level 4
God Stats
1W - 0L
1,317 SR
Queue Stats
4W - 1L
1,678 Elo+
Party 1
Hun Batz
Hun Batz
EddieBiggaveli
Hun Batz
Level 128
God Stats
1W - 0L
1,883 SR
Queue Stats
103W - 74L
1,670 Elo+
Party 1
Sun Wukong
Sun Wukong
Krysmiko
Sun Wukong
Level 29
God Stats
3W - 3L
1,383 SR
Queue Stats
60W - 73L
1,467 Elo+
Solo
Anhur
Anhur
SneakAttackz
Anhur
Level 8
God Stats
6W - 5L
1,598 SR
Queue Stats
110W - 56L
1,670 Elo+
Party 1
Zeus
Zeus
x-imOP
Zeus
Level 29
God Stats
8W - 11L
1,518 SR
Queue Stats
440W - 452L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 4
8,041
447
7,755
11,871
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 2
8,227
457
6,536
11,775
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Octane1458
Ao Kuang
7
0 / 7 / 0
5,779
321
518
11,193
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 2
8,903
495
12,099
12,137
10,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
xxCaliOsoxx
Nemesis
10
1 / 9 / 1
6,771
376
5,459
15,336
7,731
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
9,271
515
9,886
10,840
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
16
10 / 2 / 5
10,075
560
7,622
13,608
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Krysmiko
Sun Wukong
15
6 / 1 / 6
9,688
538
5,399
12,387
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 3 / 3
10,307
573
13,766
15,584
6,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
x-imOP
Zeus
13
7 / 4 / 6
8,916
495
10,601
8,786
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
33
33
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Hun Batz
10
2
5
6.25
L
2
10
4
0.4
W
Sun Wukong
Krysmiko
Sun Wukong
6
1
6
9
L
2
6
2
0.5
L
Ao Kuang
Octane1458
Ao Kuang
0
7
0
0
W
6
3
3
2.5
L
4
1
2
5
W
Zeus
x-imOP
Zeus
7
4
6
2.5
L
Nemesis
xxCaliOsoxx
Nemesis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
47,274
62,312
Taken
61,205
27,269
Mitigated
27,266
11,032
Healing
18,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,886
612
1,520
4,087
10,840
4,202
0
4,289
6,251
66,079
0
W
Hun Batz
7,622
2,421
0
4,030
13,608
5,264
0
2,652
10,906
0
68,677
L
7,755
2,236
0
0
11,871
3,860
0
5,333
6,438
38,414
0
W
Sun Wukong
Krysmiko
Sun Wukong
5,399
1,166
0
2,409
12,387
8,831
761
6,208
5,954
0
47,802
L
6,536
3,399
159
3,351
11,775
2,582
829
2,171
9,604
0
38,223
L
Ao Kuang
Octane1458
Ao Kuang
518
143
0
1,536
11,193
2,669
0
4,363
6,830
12,003
0
W
13,766
7,951
0
5,158
15,584
6,259
447
3,799
11,535
0
86,958
L
12,099
1,063
195
1,623
12,137
10,427
217
4,047
7,915
46,822
0
W
Zeus
x-imOP
Zeus
10,601
275
0
1,139
8,786
2,710
29
2,549
6,187
42,035
0
L
Nemesis
xxCaliOsoxx
Nemesis
5,459
2,248
0
4,168
15,336
7,731
0
4,573
10,675
0
24,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
48,257
266
Minions Killed
509
0
Camps Cleared
0
1,517,937
Distance Traveled
1,849,101
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,271
515
96
5
0
436,361
0
W
Hun Batz
10,075
560
109
6
0
380,074
3
L
Hera
8,041
447
55
3
0
318,987
1
W
Sun Wukong
9,688
538
96
5
0
366,619
0
L
Neith
8,227
457
73
4
0
313,097
2
L
Ao Kuang
5,779
321
20
1
0
228,545
0
W
Anhur
10,307
573
140
8
0
327,983
3
L
Cthulhu
8,903
495
75
4
0
371,099
0
W
Zeus
8,916
495
68
4
0
338,064
0
L
Nemesis
6,771
376
43
2
0
286,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role