Player Matchup

Bellona
Bellona
DadsPhatSaK
Bellona
Level 22
God Stats
47W - 53L
1,476 SR
Queue Stats
284W - 347L
1,310 Elo+
Solo
Yemoja
Yemoja
F4me_us98
Yemoja
Level 25
God Stats
4W - 4L
1,315 SR
Queue Stats
4W - 4L
1,178 Elo+
Solo
Cthulhu
Cthulhu
RUST3D449260
Cthulhu
Level 46
God Stats
28W - 11L
1,615 SR
Queue Stats
345W - 325L
1,398 Elo+
Party 1
Janus
Janus
TimeMage7248129
Janus
Level 29
God Stats
16W - 16L
1,368 SR
Queue Stats
344W - 327L
1,259 Elo+
Solo
Athena
Athena
sp1cy d1rt
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,294 Elo+
Party 1
Team Averages
Level 26
1,455 SR
1,288 Elo+

VS

Team Averages
Level 17
1,378 SR
1,339 Elo+
Guan Yu
Guan Yu
BigX3215
Guan Yu
Level 29
God Stats
18W - 17L
1,453 SR
Queue Stats
123W - 118L
1,366 Elo+
Solo
Chang'e
Chang'e
Jimmy_4Time
Chang'e
Level 13
God Stats
0W - 2L
1,107 SR
Queue Stats
16W - 25L
1,268 Elo+
Party 3
Fenrir
Fenrir
MPepperA
Fenrir
Level 20
God Stats
0W - 2L
1,284 SR
Queue Stats
134W - 155L
1,388 Elo+
Party 2
Amaterasu
Amaterasu
No-t0pik
Amaterasu
Level 7
God Stats
6W - 9L
1,546 SR
Queue Stats
7W - 16L
1,293 Elo+
Party 3
Tiamat
Tiamat
rclaudio03
Tiamat
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 48L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DadsPhatSaK
Bellona
20
3 / 2 / 3
12,897
537
8,339
15,436
9,344
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
F4me_us98
Yemoja
3
0 / 0 / 0
4,984
208
0
0
0
Cthulhu
RUST3D449260
Cthulhu
20
9 / 5 / 6
12,741
531
17,646
20,675
10,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 4 / 4
13,655
569
27,741
14,492
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
sp1cy d1rt
Athena
17
1 / 6 / 1
11,041
460
5,598
15,422
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigX3215
Guan Yu
16
7 / 4 / 5
10,968
457
17,563
22,335
26,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Jimmy_4Time
Chang'e
12
0 / 8 / 2
8,113
338
4,138
16,055
5,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
MPepperA
Fenrir
16
5 / 5 / 4
10,662
444
7,465
16,004
8,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
No-t0pik
Amaterasu
14
5 / 11 / 3
9,983
416
9,254
21,235
10,584
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
rclaudio03
Tiamat
12
0 / 4 / 2
8,233
343
1,206
9,321
3,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
28
Kills
17
17
Deaths
32
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigX3215
Guan Yu
7
4
5
2.38
W
Bellona
DadsPhatSaK
Bellona
3
2
3
2.25
W
Yemoja
F4me_us98
Yemoja
0
0
0
0
L
Chang'e
Jimmy_4Time
Chang'e
0
8
2
0.13
L
Fenrir
MPepperA
Fenrir
5
5
4
1.4
L
Amaterasu
No-t0pik
Amaterasu
5
11
3
0.59
W
Cthulhu
RUST3D449260
Cthulhu
9
5
6
2.4
W
15
4
4
4.25
L
Tiamat
rclaudio03
Tiamat
0
4
2
0.25
W
Athena
sp1cy d1rt
Athena
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,324
Damage
39,626
66,025
Taken
84,950
36,310
Mitigated
54,366
18,505
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigX3215
Guan Yu
17,563
2,956
1,734
6,911
22,335
26,603
0
12,810
9,201
0
44,260
W
Bellona
DadsPhatSaK
Bellona
8,339
3,556
0
7,668
15,436
9,344
1,762
864
14,397
0
93,880
W
Yemoja
F4me_us98
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Jimmy_4Time
Chang'e
4,138
1,311
1,239
2,235
16,055
5,507
342
8,986
6,703
36,757
0
L
Fenrir
MPepperA
Fenrir
7,465
1,258
0
1,060
16,004
8,093
0
8,867
6,891
0
37,979
L
Amaterasu
No-t0pik
Amaterasu
9,254
5,678
0
1,718
21,235
10,584
324
14,618
6,218
0
30,240
W
Cthulhu
RUST3D449260
Cthulhu
17,646
2,343
630
7,835
20,675
10,321
547
1,548
18,815
99,670
0
W
27,741
1,940
461
1,863
14,492
4,388
1,001
1,416
12,951
95,191
0
L
Tiamat
rclaudio03
Tiamat
1,206
112
0
943
9,321
3,579
320
4,115
4,952
31,813
0
W
Athena
sp1cy d1rt
Athena
5,598
1,824
0
48
15,422
12,257
1,179
1,476
13,631
53,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,318
Gold Earned
47,959
608
Minions Killed
262
0
Camps Cleared
0
1,781,746
Distance Traveled
1,944,574
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,968
457
49
2
0
452,418
1
W
Bellona
12,897
537
189
8
0
486,251
2
W
Yemoja
4,984
208
0
0
0
0
0
L
Chang'e
8,113
338
52
2
0
343,037
0
L
Fenrir
10,662
444
51
2
0
455,955
2
L
Amaterasu
9,983
416
46
2
0
392,810
0
W
Cthulhu
12,741
531
151
6
0
425,200
2
W
Janus
13,655
569
160
7
0
425,535
2
L
Tiamat
8,233
343
64
3
0
300,354
1
W
Athena
11,041
460
108
5
0
444,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role