Player Matchup

Hun Batz
Hun Batz
MrCraazyy
Hun Batz
Level 99
God Stats
3W - 4L
1,337 SR
Queue Stats
319W - 367L
1,440 Elo+
Solo
Apollo
Apollo
RAMOMRA
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
felipemartini240
Ymir
Level 87
God Stats
9W - 8L
1,536 SR
Queue Stats
172W - 201L
1,419 Elo+
Party 2
The Morrigan
The Morrigan
fleck_family
The Morrigan
Level 102
God Stats
3W - 6L
1,483 SR
Queue Stats
215W - 222L
1,440 Elo+
Party 2
Artemis
Artemis
prootaku7
Artemis
Level 87
God Stats
10W - 15L
1,424 SR
Queue Stats
129W - 161L
1,416 Elo+
Party 2
Team Averages
Level 107
1,456 SR
1,443 Elo+

VS

Team Averages
Level 102
1,552 SR
1,470 Elo+
Apollo
Apollo
CostaOscura
Apollo
Level 104
God Stats
70W - 50L
1,598 SR
Queue Stats
385W - 334L
1,522 Elo+
Solo
Chronos
Chronos
GustavoMF95
Chronos
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
448W - 512L
1,446 Elo+
Party 1
Ullr
Ullr
HardReaper
Ullr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,472 Elo+
Solo
Mercury
Mercury
TorvenSin
Mercury
Level 103
God Stats
30W - 19L
1,573 SR
Queue Stats
379W - 345L
1,476 Elo+
Solo
Cthulhu
Cthulhu
rubaobaladeiro
Cthulhu
Level 85
God Stats
8W - 7L
1,590 SR
Queue Stats
406W - 460L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MrCraazyy
Hun Batz
9
0 / 1 / 0
5,425
493
2,773
6,738
1,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
RAMOMRA
Apollo
11
0 / 1 / 0
6,059
551
4,764
6,390
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,993
454
2,775
5,249
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
fleck_family
The Morrigan
10
0 / 3 / 0
5,938
540
3,029
4,089
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
prootaku7
Artemis
8
0 / 4 / 0
4,885
444
1,560
5,515
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 0 / 0
6,167
561
4,171
7,639
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
GustavoMF95
Chronos
11
4 / 0 / 3
6,306
573
4,087
5,307
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 4
6,151
559
2,292
4,808
1,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
TorvenSin
Mercury
11
3 / 0 / 3
6,300
573
4,689
7,056
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 4
5,621
511
2,911
5,196
2,231
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
0
0
0
W
Chronos
GustavoMF95
Chronos
4
0
3
5.5
W
1
0
4
3
L
Hun Batz
MrCraazyy
Hun Batz
0
1
0
0
L
Apollo
RAMOMRA
Apollo
0
1
0
0
W
Mercury
TorvenSin
Mercury
3
0
3
4.5
L
0
1
0
0
L
The Morrigan
fleck_family
The Morrigan
0
3
0
0
L
Artemis
prootaku7
Artemis
0
4
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,901
Damage
18,150
27,981
Taken
30,006
10,886
Mitigated
9,831
8,483
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,171
2,564
0
4,397
7,639
2,383
626
0
7,639
0
41,167
W
Chronos
GustavoMF95
Chronos
4,087
1,728
0
2,841
5,307
1,532
46
1,197
4,110
33,088
0
W
2,292
1,088
0
945
4,808
1,670
0
1,987
2,665
0
38,554
L
Hun Batz
MrCraazyy
Hun Batz
2,773
463
0
2,900
6,738
1,956
0
392
6,346
0
30,118
L
Apollo
RAMOMRA
Apollo
4,764
2,903
0
2,857
6,390
3,548
720
0
6,390
0
39,688
W
Mercury
TorvenSin
Mercury
4,689
1,667
0
2,651
7,056
2,015
144
780
6,208
0
32,535
L
2,775
103
0
1,289
5,249
2,481
0
2,583
2,666
12,997
0
L
The Morrigan
fleck_family
The Morrigan
3,029
826
0
947
4,089
1,425
0
315
3,774
31,252
711
L
Artemis
prootaku7
Artemis
1,560
571
0
490
5,515
1,476
0
3,708
1,807
0
17,974
W
2,911
399
473
1,200
5,196
2,231
0
905
4,291
22,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
30,545
266
Minions Killed
341
0
Camps Cleared
0
989,164
Distance Traveled
1,026,032
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,167
561
102
9
0
195,789
3
W
Chronos
6,306
573
62
6
0
197,597
4
W
Ullr
6,151
559
76
7
0
191,795
1
L
Hun Batz
5,425
493
71
6
0
244,331
3
L
Apollo
6,059
551
72
7
0
170,989
3
W
Mercury
6,300
573
64
6
0
242,829
2
L
Ymir
4,993
454
17
2
0
212,699
1
L
The Morrigan
5,938
540
71
6
0
191,350
2
L
Artemis
4,885
444
35
3
0
169,795
1
W
Cthulhu
5,621
511
37
3
0
198,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role