Player Matchup

Tiamat
Tiamat
SoloLid SnAKe
Tiamat
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Tonic Kevin
Xbalanque
Level 157
God Stats
3W - 0L
1,614 SR
Queue Stats
47W - 49L
1,613 Elo+
Party 2
Tyr
Tyr
dArKpOiTo
Tyr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 86
1,538 SR
1,538 Elo+

VS

Team Averages
Level 120
1,519 SR
1,567 Elo+
Sobek
Sobek
Captaincrunchrs
Sobek
Level 87
God Stats
7W - 7L
1,280 SR
Queue Stats
272W - 270L
1,593 Elo+
Party 1
Anubis
Anubis
GreekGodPsycho
Anubis
Level 128
God Stats
6W - 10L
1,435 SR
Queue Stats
57W - 76L
1,525 Elo+
Solo
Vamana
Vamana
OneKidneyBoy
Vamana
Level 145
God Stats
2W - 2L
1,843 SR
Queue Stats
153W - 159L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 2
9,715
810
14,346
6,933
6,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Tonic Kevin
Xbalanque
13
1 / 0 / 11
8,608
717
11,034
6,993
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 10
8,978
748
5,693
12,901
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,531
628
3,785
14,111
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 4 / 0
8,539
712
7,401
9,911
5,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
10
0 / 2 / 3
7,330
611
5,897
11,294
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
4
4
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
4
4
0
1
L
Vamana
0
2
3
0.75
W
10
2
2
5.5
W
Xbalanque
Tonic Kevin
Xbalanque
1
0
11
6.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,073
Damage
17,083
26,827
Taken
35,316
18,888
Mitigated
23,381
9,956
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,785
347
747
3,251
14,111
10,457
0
5,621
8,490
10,087
0
L
7,401
158
0
3,293
9,911
5,441
0
4,868
5,043
42,304
0
L
Vamana
5,897
1,696
0
2,502
11,294
7,483
0
3,878
7,416
0
21,264
W
14,346
1,189
0
1,170
6,933
6,911
36
2,122
4,811
35,615
0
W
Xbalanque
Tonic Kevin
Xbalanque
11,034
5,424
0
3,650
6,993
2,128
2,737
2,837
4,156
0
43,238
W
5,693
332
0
5,136
12,901
9,849
141
6,256
6,645
0
16,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,301
Gold Earned
23,400
131
Minions Killed
146
0
Camps Cleared
0
675,528
Distance Traveled
609,051
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,531
628
23
2
0
223,837
2
L
Anubis
8,539
712
84
7
0
164,571
3
L
Vamana
7,330
611
39
3
0
220,643
3
W
Tiamat
9,715
810
34
3
0
224,801
1
W
Xbalanque
8,608
717
76
6
0
213,846
3
W
Tyr
8,978
748
21
2
0
236,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role