Player Matchup

Amaterasu
Amaterasu
Demonsouls21
Amaterasu
Level 121
God Stats
8W - 2L
1,860 SR
Queue Stats
47W - 31L
1,694 Elo+
Party 2
Hel
Hel
DrunkiIrene
Hel
Level 129
God Stats
2W - 5L
1,285 SR
Queue Stats
403W - 374L
1,641 Elo+
Solo
Khepri
Khepri
MrSusLord
Khepri
Level 121
God Stats
14W - 8L
1,696 SR
Queue Stats
657W - 573L
1,596 Elo+
Party 2
Hachiman
Hachiman
TheDamnedSouls
Hachiman
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 72L
1,631 Elo+
Party 2
Nemesis
Nemesis
king bawb1115
Nemesis
Level 125
God Stats
7W - 7L
1,470 SR
Queue Stats
263W - 256L
1,611 Elo+
Solo
Team Averages
Level 124
1,562 SR
1,635 Elo+

VS

Team Averages
Level 131
1,637 SR
1,619 Elo+
Pele
Pele
Darwin
Pele
Level 122
God Stats
4W - 3L
1,843 SR
Queue Stats
97W - 91L
1,614 Elo+
Party 1
Athena
Athena
Just 3 Cakes
Athena
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,583 Elo+
Party 1
Olorun
Olorun
PraYYYY
Olorun
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 127L
1,605 Elo+
Party 1
Xbalanque
Xbalanque
Shootta Tinh
Xbalanque
Level 151
God Stats
25W - 28L
1,560 SR
Queue Stats
229W - 206L
1,632 Elo+
Solo
Hades
Hades
Vero7996
Hades
Level 129
God Stats
3W - 2L
1,781 SR
Queue Stats
320W - 286L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Demonsouls21
Amaterasu
16
3 / 2 / 0
9,889
659
4,146
11,576
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 3
8,274
552
5,491
6,880
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
MrSusLord
Khepri
11
1 / 1 / 6
7,865
524
5,140
12,754
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
15
7 / 2 / 3
9,553
637
12,955
11,349
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
14
2 / 1 / 6
8,823
588
6,921
9,860
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Darwin
Pele
11
3 / 5 / 1
7,264
484
4,135
9,544
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
9
0 / 3 / 3
6,270
418
3,252
12,389
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
PraYYYY
Olorun
12
2 / 4 / 1
7,368
491
7,121
10,785
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Shootta Tinh
Xbalanque
13
0 / 1 / 1
7,717
514
7,278
7,719
2,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Vero7996
Hades
13
1 / 4 / 0
7,732
515
10,584
11,701
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
6
6
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
Darwin
Pele
3
5
1
0.7
W
Amaterasu
Demonsouls21
Amaterasu
3
2
0
1.5
W
4
0
3
5.5
L
Athena
0
3
3
0.5
W
Khepri
MrSusLord
Khepri
1
1
6
4
L
Olorun
PraYYYY
Olorun
2
4
1
0.63
L
Xbalanque
Shootta Tinh
Xbalanque
0
1
1
0.5
W
Hachiman
7
2
3
4.25
L
Hades
Vero7996
Hades
1
4
0
0.25
W
Nemesis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
32,370
52,419
Taken
52,138
25,888
Mitigated
23,635
27,812
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Darwin
Pele
4,135
1,070
0
583
9,544
3,239
0
724
8,770
0
36,408
W
Amaterasu
Demonsouls21
Amaterasu
4,146
1,370
0
6,654
11,576
9,653
2,414
0
11,576
0
58,507
W
5,491
614
3,176
4,390
6,880
2,340
0
4,785
2,095
38,928
0
L
Athena
3,252
1,126
0
2,066
12,389
8,661
31
4,793
7,518
14,932
0
W
Khepri
MrSusLord
Khepri
5,140
1,181
0
1,853
12,754
6,509
172
6,941
5,659
26,124
0
L
Olorun
PraYYYY
Olorun
7,121
3,450
35
3,221
10,785
3,877
572
731
10,022
45,006
0
L
Xbalanque
Shootta Tinh
Xbalanque
7,278
3,852
0
2,043
7,719
2,352
1,543
0
7,719
0
51,542
W
Hachiman
12,955
7,267
0
6,291
11,349
3,603
848
6,958
4,173
0
60,151
L
Hades
Vero7996
Hades
10,584
710
197
4,280
11,701
5,506
33
4,035
7,478
53,758
0
W
Nemesis
6,921
3,049
0
5,448
9,860
3,783
0
1,807
7,959
0
59,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,404
Gold Earned
36,351
445
Minions Killed
385
0
Camps Cleared
0
1,451,654
Distance Traveled
1,177,189
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,264
484
58
4
0
218,200
3
W
Amaterasu
9,889
659
138
9
0
266,396
0
W
Hel
8,274
552
71
5
0
269,467
3
L
Athena
6,270
418
12
1
0
280,274
3
W
Khepri
7,865
524
43
3
0
313,179
3
L
Olorun
7,368
491
91
6
0
235,191
1
L
Xbalanque
7,717
514
119
8
0
180,713
0
W
Hachiman
9,553
637
100
7
0
258,182
0
L
Hades
7,732
515
105
7
0
262,811
2
W
Nemesis
8,823
588
93
6
0
344,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role