Player Matchup

Hera
Hera
DeathLeopard80
Hera
Level 29
God Stats
7W - 6L
1,453 SR
Queue Stats
77W - 115L
1,315 Elo+
Party 2
Anhur
Anhur
ItsCarryCsGo
Anhur
Level 40
God Stats
14W - 19L
1,547 SR
Queue Stats
200W - 241L
1,421 Elo+
Solo
Tyr
Tyr
buringangel4356
Tyr
Level 29
God Stats
4W - 6L
1,382 SR
Queue Stats
57W - 66L
1,356 Elo+
Party 2
Team Averages
Level 33
1,461 SR
1,364 Elo+

VS

Team Averages
Level 13
1,437 SR
1,130 Elo+
Nu Wa
Nu Wa
Broseph42017
Nu Wa
Level 9
God Stats
0W - 4L
1,559 SR
Queue Stats
12W - 36L
1,083 Elo+
Party 1
Fenrir
Fenrir
IAmTheInferno
Fenrir
Level 16
God Stats
1W - 3L
1,251 SR
Queue Stats
24W - 57L
1,224 Elo+
Solo
Set
Set
prestige101
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 11
10,026
836
11,341
7,609
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 2 / 10
9,821
818
8,988
7,445
2,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 3 / 10
9,550
796
6,823
11,195
6,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,682
640
6,361
7,638
2,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 10 / 3
8,074
673
7,019
12,069
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 12 / 2
8,016
668
4,786
11,993
4,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
26
Kills
5
5
Deaths
26
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
10
0
11
15.5
L
2
10
3
0.35
W
8
2
10
6.5
W
8
3
10
4.33
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,152
Damage
18,166
26,249
Taken
31,700
11,309
Mitigated
12,191
4,173
Healing
919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,361
2,225
0
771
7,638
2,365
14
2,631
4,817
27,669
0
W
11,341
3,021
0
1,281
7,609
2,362
1,030
2,143
5,466
44,261
0
L
7,019
1,595
0
90
12,069
5,543
0
4,038
7,880
0
16,717
W
8,988
4,037
0
2,394
7,445
2,459
1,883
2,020
5,425
0
37,691
W
6,823
2,225
0
498
11,195
6,488
0
2,254
8,941
0
16,900
L
4,786
2,927
0
58
11,993
4,283
0
4,125
7,628
0
16,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
23,772
155
Minions Killed
77
0
Camps Cleared
0
593,554
Distance Traveled
533,955
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,682
640
33
3
0
176,436
0
W
Hera
10,026
836
69
6
0
180,050
0
L
Fenrir
8,074
673
20
2
0
189,550
0
W
Anhur
9,821
818
62
5
0
200,712
2
W
Tyr
9,550
796
24
2
0
212,792
0
L
Set
8,016
668
24
2
0
167,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role