Player Matchup

Thor
Thor
Dhaerion
Thor
Level 21
God Stats
1W - 5L
1,184 SR
Queue Stats
43W - 63L
1,311 Elo+
Solo
Ymir
Ymir
LightninKillah
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,320 Elo+
Solo
Janus
Janus
TN_Clan_Kisame
Janus
Level 28
God Stats
10W - 11L
1,453 SR
Queue Stats
111W - 125L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
YAMADA RACSO
Baba Yaga
Level 26
God Stats
18W - 27L
1,499 SR
Queue Stats
132W - 134L
1,388 Elo+
Solo
Cerberus
Cerberus
baconkiller2
Cerberus
Level 26
God Stats
15W - 14L
1,629 SR
Queue Stats
87W - 68L
1,432 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,373 Elo+

VS

Team Averages
Level 23
1,366 SR
1,319 Elo+
Kali
Kali
Jackdaniel_1989
Kali
Level 2
God Stats
6W - 4L
1,193 SR
Queue Stats
7W - 4L
1,103 Elo+
Solo
Danzaburou
Danzaburou
Jake_1502
Danzaburou
Level 14
God Stats
125W - 126L
1,425 SR
Queue Stats
168W - 183L
1,297 Elo+
Party 1
Hel
Hel
SM_Sway23
Hel
Level 29
God Stats
4W - 7L
1,213 SR
Queue Stats
91W - 114L
1,335 Elo+
Solo
Hercules
Hercules
XQC_IS_MY_PAPI
Hercules
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 143L
1,417 Elo+
Solo
Athena
Athena
jxrddean
Athena
Level 39
God Stats
37W - 32L
1,500 SR
Queue Stats
422W - 434L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 1 / 0
4,532
504
880
5,113
1,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 4 / 0
3,891
432
882
6,606
4,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 2 / 0
4,454
495
3,858
4,330
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baba Yaga
YAMADA RACSO
Baba Yaga
8
0 / 1 / 0
4,392
488
1,247
3,276
596
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
baconkiller2
Cerberus
4
0 / 2 / 1
3,678
409
239
2,066
728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,769
641
3,320
4,223
1,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Jake_1502
Danzaburou
8
1 / 0 / 0
5,031
559
1,831
2,029
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 0
5,265
585
2,952
3,905
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
9
2 / 1 / 3
5,291
588
3,189
5,331
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
jxrddean
Athena
8
2 / 0 / 2
5,152
572
1,766
4,368
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
1
1
0
1
W
2
0
2
3
W
Danzaburou
Jake_1502
Danzaburou
1
0
0
1
L
0
4
0
0
W
3
1
0
3
L
1
2
0
0.5
W
Hercules
2
1
3
3.5
L
Baba Yaga
YAMADA RACSO
Baba Yaga
0
1
0
0
L
Cerberus
baconkiller2
Cerberus
0
2
1
0.25
W
Athena
jxrddean
Athena
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,106
Damage
13,058
21,391
Taken
19,856
8,114
Mitigated
6,391
4,723
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
880
327
0
2,103
5,113
1,455
0
350
4,735
0
15,153
W
3,320
1,805
0
1,739
4,223
1,378
1,287
637
3,586
0
24,837
W
Danzaburou
Jake_1502
Danzaburou
1,831
383
0
288
2,029
571
116
695
1,334
0
23,207
L
882
595
0
0
6,606
4,329
72
2,406
4,083
8,544
0
W
2,952
331
26
671
3,905
1,038
454
2,082
1,585
23,554
0
L
3,858
428
99
926
4,330
1,006
120
1,522
2,684
17,084
0
W
Hercules
3,189
991
0
2,469
5,331
1,678
0
909
4,340
0
21,955
L
Baba Yaga
YAMADA RACSO
Baba Yaga
1,247
32
0
1,289
3,276
596
0
171
3,105
18,126
0
L
Cerberus
baconkiller2
Cerberus
239
111
0
306
2,066
728
56
0
2,066
5,340
0
W
Athena
jxrddean
Athena
1,766
529
135
663
4,368
1,726
0
1,455
2,785
15,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
26,508
133
Minions Killed
233
0
Camps Cleared
0
684,588
Distance Traveled
837,420
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,532
504
38
4
0
174,622
1
W
Kali
5,769
641
59
7
0
167,274
0
W
Danzaburou
5,031
559
45
5
0
150,757
0
L
Ymir
3,891
432
14
2
0
142,393
1
W
Hel
5,265
585
53
6
0
161,621
2
L
Janus
4,454
495
34
4
0
143,217
0
W
Hercules
5,291
588
47
5
0
177,880
0
L
Baba Yaga
4,392
488
30
3
0
156,846
1
L
Cerberus
3,678
409
17
2
0
67,510
0
W
Athena
5,152
572
29
3
0
179,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role