Player Matchup

Izanami
Izanami
Diamond I
Resecutor
Izanami
Diamond I
Level 160
God Stats
7W - 5L
1,606 SR
Queue Stats
60W - 39L
2,561 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,606 SR
2,561 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 62
1,715 SR
2,499 MMR
Izanami
Izanami
Diamond IV
SuperTopNachhh
Izanami
Diamond IV
Level 62
God Stats
2W - 1L
1,715 SR
Queue Stats
15W - 5L
2,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Resecutor
Izanami
9
0 / 4 / 0
4,849
970
3,346
6,386
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
OsirisSetBellonaAh Muzen CabHe Bo

VS

Bans
BakasuraDanzaburouErlang ShenChronosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,075
1,215
4,681
6,010
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Resecutor
Izanami
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,346
Damage
4,681
6,386
Taken
6,010
1,710
Mitigated
2,478
1,619
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Resecutor
Izanami
3,346
2,082
0
1,619
6,386
1,710
0
40
6,346
0
27,519
W
4,681
3,326
0
2,635
6,010
2,478
536
36
5,974
0
31,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,849
Gold Earned
6,075
64
Minions Killed
69
0
Camps Cleared
0
86,538
Distance Traveled
92,689
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,849
970
64
13
0
86,538
1
W
Izanami
6,075
1,215
69
14
0
92,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role