Player Matchup

Chaac
Chaac
Byankhara
Chaac
Level 136
God Stats
0W - 2L
1,285 SR
Queue Stats
136W - 135L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
FngerLicknGud
Tsukuyomi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,433 Elo+
Solo
Neith
Neith
GaugeChambers
Neith
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 344L
1,477 Elo+
Solo
Hercules
Hercules
LWEONMASCULIADO
Hercules
Level 80
God Stats
2W - 5L
1,367 SR
Queue Stats
140W - 110L
1,533 Elo+
Solo
Amaterasu
Amaterasu
Le-voir24
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 85
1,430 SR
1,481 Elo+

VS

Team Averages
Level 103
1,456 SR
1,453 Elo+
Anhur
Anhur
JakeObbs37
Anhur
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,425 Elo+
Party 1
Hercules
Hercules
Mike Luther
Hercules
Level 160
God Stats
7W - 5L
1,677 SR
Queue Stats
415W - 469L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
Repxrted Us7330
Xing Tian
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
59W - 101L
1,335 Elo+
Party 2
Cerberus
Cerberus
TiPouceDin_Foune
Cerberus
Level 64
God Stats
5W - 0L
1,534 SR
Queue Stats
41W - 36L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
VindictiveVince-
Zhong Kui
Level 137
God Stats
2W - 2L
1,285 SR
Queue Stats
98W - 113L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Byankhara
Chaac
16
2 / 3 / 9
9,247
616
12,176
16,045
12,937
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
FngerLicknGud
Tsukuyomi
16
5 / 8 / 7
9,794
653
20,168
15,232
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
2 / 3 / 12
10,722
715
20,858
10,550
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
17
4 / 3 / 9
9,739
649
15,267
13,761
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Le-voir24
Amaterasu
16
3 / 6 / 7
9,340
623
6,316
15,442
9,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
5 / 5 / 9
10,582
705
14,748
15,981
9,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Mike Luther
Hercules
18
1 / 2 / 17
10,385
692
8,287
17,880
27,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Repxrted Us7330
Xing Tian
15
0 / 2 / 13
9,965
664
3,332
14,304
23,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 5 / 12
11,396
760
10,064
19,381
25,496
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
20
14 / 2 / 8
13,070
871
27,014
19,292
23,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
82
16
Kills
23
23
Deaths
16
44
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chaac
Byankhara
Chaac
2
3
9
2.17
L
Tsukuyomi
FngerLicknGud
Tsukuyomi
5
8
7
1.06
L
2
3
12
2.67
W
Anhur
5
5
9
1.9
L
Hercules
4
3
9
2.83
L
Amaterasu
Le-voir24
Amaterasu
3
6
7
1.08
W
Hercules
Mike Luther
Hercules
1
2
17
4.75
W
Xing Tian
Repxrted Us7330
Xing Tian
0
2
13
3.25
W
3
5
12
1.8
W
Zhong Kui
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,785
Damage
63,445
71,030
Taken
86,838
42,913
Mitigated
108,487
27,946
Healing
39,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Byankhara
Chaac
12,176
560
2,195
5,961
16,045
12,937
0
8,476
7,569
0
24,141
L
Tsukuyomi
FngerLicknGud
Tsukuyomi
20,168
5,247
0
1,820
15,232
5,585
0
7,425
7,807
0
33,248
L
20,858
8,144
905
3,858
10,550
4,982
280
6,909
3,641
0
51,090
W
Anhur
14,748
7,622
1,022
2,919
15,981
9,414
1,316
0
15,906
0
34,386
L
Hercules
15,267
2,698
2,536
5,407
13,761
10,002
0
7,208
6,553
0
19,931
L
Amaterasu
Le-voir24
Amaterasu
6,316
1,408
1,548
3,716
15,442
9,407
0
10,392
5,050
0
9,884
W
Hercules
Mike Luther
Hercules
8,287
1,168
4,375
10,048
17,880
27,006
0
0
17,780
0
15,027
W
Xing Tian
Repxrted Us7330
Xing Tian
3,332
68
1,725
1,783
14,304
23,491
140
0
14,229
7,097
0
W
10,064
218
1,095
4,955
19,381
25,496
623
0
19,181
17,539
0
W
Zhong Kui
27,014
2,297
1,805
9,497
19,292
23,080
1,177
0
19,142
57,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,842
Gold Earned
55,398
143
Minions Killed
162
0
Camps Cleared
0
1,387,027
Distance Traveled
1,292,098
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,247
616
34
2
0
280,922
0
L
Tsukuyomi
9,794
653
20
1
0
304,875
0
L
Neith
10,722
715
67
4
0
209,741
0
W
Anhur
10,582
705
43
3
0
246,490
1
L
Hercules
9,739
649
13
1
0
292,902
2
L
Amaterasu
9,340
623
9
1
0
298,587
0
W
Hercules
10,385
692
11
1
0
232,757
0
W
Xing Tian
9,965
664
5
0
0
241,895
0
W
Cerberus
11,396
760
26
2
0
279,006
0
W
Zhong Kui
13,070
871
77
5
0
291,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role