Player Matchup

Baron Samedi
Baron Samedi
Dynastimo
Baron Samedi
Level 43
God Stats
3W - 7L
1,298 SR
Queue Stats
29W - 59L
1,438 Elo+
Party 2
Ganesha
Ganesha
Turokhalo
Ganesha
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,650 Elo+
Solo
Rama
Rama
oTToVan
Rama
Level 27
God Stats
0W - 4L
1,273 SR
Queue Stats
3W - 5L
1,691 Elo+
Party 2
Team Averages
Level 44
1,357 SR
1,593 Elo+

VS

Team Averages
Level 68
1,445 SR
1,516 Elo+
Jormungandr
Jormungandr
LamaIsTrash
Jormungandr
Level 23
God Stats
27W - 37L
1,430 SR
Queue Stats
45W - 50L
1,634 Elo+
Party 1
Anubis
Anubis
jyasami
Anubis
Level 84
God Stats
9W - 6L
1,405 SR
Queue Stats
481W - 414L
1,413 Elo+
Party 1
Mercury
Mercury
minatsu13
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dynastimo
Baron Samedi
12
0 / 8 / 5
9,876
581
10,384
16,258
7,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Turokhalo
Ganesha
13
0 / 5 / 4
9,625
566
8,414
21,464
13,324
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
oTToVan
Rama
15
6 / 2 / 0
11,481
675
9,746
12,994
4,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LamaIsTrash
Jormungandr
16
4 / 0 / 8
11,480
675
12,061
16,356
13,075
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
jyasami
Anubis
17
7 / 1 / 8
12,366
727
17,101
9,481
5,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
minatsu13
Mercury
14
4 / 5 / 5
11,331
667
7,843
12,174
5,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
15
15
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dynastimo
Baron Samedi
0
8
5
0.31
W
Jormungandr
LamaIsTrash
Jormungandr
4
0
8
8
L
Ganesha
Turokhalo
Ganesha
0
5
4
0.4
W
Anubis
jyasami
Anubis
7
1
8
11
W
Mercury
minatsu13
Mercury
4
5
5
1.3
L
Rama
oTToVan
Rama
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
37,005
50,716
Taken
38,011
24,935
Mitigated
24,085
14,507
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dynastimo
Baron Samedi
10,384
1,037
941
3,287
16,258
7,449
0
10,676
5,582
39,042
0
W
Jormungandr
LamaIsTrash
Jormungandr
12,061
2,140
0
5,586
16,356
13,075
524
9,350
6,681
43,457
0
L
Ganesha
Turokhalo
Ganesha
8,414
893
908
3,543
21,464
13,324
0
10,499
10,965
27,163
0
W
Anubis
jyasami
Anubis
17,101
858
0
4,864
9,481
5,987
549
3,170
6,145
66,592
0
W
Mercury
minatsu13
Mercury
7,843
3,851
0
1,380
12,174
5,023
1,109
5,536
6,319
0
52,094
L
Rama
oTToVan
Rama
9,746
7,560
0
5,828
12,994
4,162
0
8,159
4,835
0
46,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
35,177
159
Minions Killed
226
0
Camps Cleared
0
794,881
Distance Traveled
961,801
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,876
581
66
4
0
260,426
2
W
Jormungandr
11,480
675
46
3
0
324,444
0
L
Ganesha
9,625
566
2
0
0
278,302
5
W
Anubis
12,366
727
98
6
0
313,668
6
W
Mercury
11,331
667
82
5
0
323,689
0
L
Rama
11,481
675
91
5
0
256,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role