Player Matchup

Osiris
Osiris
GameHunterr
Osiris
Level 88
God Stats
1W - 4L
1,262 SR
Queue Stats
34W - 33L
1,591 Elo+
Party 1
Nemesis
Nemesis
Killex381
Nemesis
Level 13
God Stats
1W - 1L
1,510 SR
Queue Stats
6W - 3L
1,651 Elo+
Party 1
Nox
Nox
LionHeartLemus
Nox
Level 27
God Stats
23W - 8L
1,711 SR
Queue Stats
92W - 80L
1,607 Elo+
Solo
Anhur
Anhur
Mystics90HEAD
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,589 Elo+
Solo
Artio
Artio
thecoldpenguin
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,651 Elo+
Party 1
Team Averages
Level 30
1,497 SR
1,618 Elo+

VS

Team Averages
Level 14
1,625 SR
1,535 Elo+
Ares
Ares
Cubote
Ares
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
103W - 35L
1,500 Elo+
Solo
Nemesis
Nemesis
Destroyeriii
Nemesis
Level 24
God Stats
5W - 3L
1,415 SR
Queue Stats
47W - 39L
1,503 Elo+
Party 2
He Bo
He Bo
MSGPotatos
He Bo
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 6L
1,672 Elo+
Solo
King Arthur
King Arthur
Mcshulk
King Arthur
Level 17
God Stats
11W - 5L
2,045 SR
Queue Stats
36W - 31L
1,418 Elo+
Party 2
Jing Wei
Jing Wei
kinglion44
Jing Wei
Level 24
God Stats
23W - 13L
1,665 SR
Queue Stats
31W - 25L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
4 / 2 / 0
4,303
717
4,257
4,226
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Killex381
Nemesis
5
0 / 0 / 0
3,474
579
997
3,430
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,660
610
985
2,954
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,323
554
1,471
3,564
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 1 / 0
2,992
499
827
2,508
604
Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cubote
Ares
6
2 / 0 / 0
4,301
717
1,770
3,881
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Destroyeriii
Nemesis
6
1 / 2 / 1
3,931
655
2,340
3,303
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
7
0 / 0 / 0
3,969
662
2,215
2,813
970
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Mcshulk
King Arthur
7
0 / 2 / 2
3,906
651
1,767
4,651
1,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
kinglion44
Jing Wei
7
0 / 0 / 1
3,822
637
1,989
2,213
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
4
Kills
3
3
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
Cubote
Ares
2
0
0
2
W
Nemesis
Destroyeriii
Nemesis
1
2
1
0.75
L
Osiris
4
2
0
2
L
Nemesis
Killex381
Nemesis
0
0
0
0
L
0
0
0
0
W
He Bo
0
0
0
0
W
King Arthur
Mcshulk
King Arthur
0
2
2
0.5
L
0
0
0
0
W
Jing Wei
kinglion44
Jing Wei
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,537
Damage
10,081
16,682
Taken
16,861
5,871
Mitigated
5,017
5,636
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cubote
Ares
1,770
110
0
1,573
3,881
1,355
0
607
3,249
9,419
0
W
Nemesis
Destroyeriii
Nemesis
2,340
1,345
0
918
3,303
764
330
0
3,253
0
11,984
L
Osiris
4,257
1,583
0
1,025
4,226
2,856
0
212
4,014
0
12,438
L
Nemesis
Killex381
Nemesis
997
426
0
1,147
3,430
701
0
202
3,228
0
10,410
L
985
266
0
250
2,954
926
0
2,013
941
12,411
0
W
He Bo
2,215
62
0
1,075
2,813
970
0
985
1,828
16,600
0
W
King Arthur
Mcshulk
King Arthur
1,767
263
0
1,223
4,651
1,485
206
0
4,430
0
10,180
L
1,471
789
0
1,655
3,564
784
0
1,178
2,386
0
11,268
W
Jing Wei
kinglion44
Jing Wei
1,989
1,434
0
1,641
2,213
443
297
220
1,993
0
15,597
L
827
162
288
1,271
2,508
604
0
380
2,128
2,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,752
Gold Earned
19,929
84
Minions Killed
118
0
Camps Cleared
0
579,259
Distance Traveled
645,715
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,301
717
13
2
0
132,075
3
W
Nemesis
3,931
655
30
5
0
140,765
0
L
Osiris
4,303
717
9
2
0
120,989
1
L
Nemesis
3,474
579
29
5
0
155,934
0
L
Nox
3,660
610
25
4
0
118,004
3
W
He Bo
3,969
662
28
5
0
121,399
0
W
King Arthur
3,906
651
19
3
0
133,596
0
L
Anhur
3,323
554
17
3
0
101,734
0
W
Jing Wei
3,822
637
28
5
0
117,880
3
L
Artio
2,992
499
4
1
0
82,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role