Player Matchup

Cerberus
Cerberus
Silver I
Icer107
Cerberus
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,483 MMR
Solo
Guan Yu
Guan Yu
Gold IV
anazaret
Guan Yu
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
bigsupportguy
Heimdallr
Silver I
Level 125
God Stats
0W - 2L
1,618 SR
Queue Stats
15W - 18L
1,497 MMR
Solo
Nu Wa
Nu Wa
Gold I
neonib
Nu Wa
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver II
sacrilegiador
Fenrir
Silver II
Level 115
God Stats
2W - 2L
1,421 SR
Queue Stats
27W - 37L
1,457 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,508 SR
1,487 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,552 SR
1,491 MMR
Artio
Artio
Gold II
BFRY
Artio
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 91L
1,482 MMR
Solo
Hachiman
Hachiman
Silver II
Evman48
Hachiman
Silver II
Level 85
God Stats
1W - 0L
1,449 SR
Queue Stats
9W - 8L
1,552 MMR
Party 2
Ra
Ra
Silver II
S1lentShade
Ra
Silver II
Level 138
God Stats
2W - 1L
1,486 SR
Queue Stats
16W - 17L
1,496 MMR
Solo
Ne Zha
Ne Zha
Platinum V
TwistedKJ
Ne Zha
Platinum V
Level 160
God Stats
9W - 3L
1,821 SR
Queue Stats
174W - 170L
1,479 MMR
Solo
Bellona
Bellona
Bronze III
thop6
Bellona
Bronze III
Level 82
God Stats
2W - 2L
1,502 SR
Queue Stats
5W - 4L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Icer107
Cerberus
9
0 / 3 / 2
5,239
524
4,807
9,580
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
anazaret
Guan Yu
10
3 / 4 / 0
5,915
592
4,815
7,125
4,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
bigsupportguy
Heimdallr
10
3 / 3 / 0
5,715
572
4,586
8,670
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
neonib
Nu Wa
9
3 / 4 / 1
5,762
576
6,872
7,090
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 2
5,417
542
2,644
8,073
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetScyllaJanusTsukuyomiApollo

VS

Bans
DanzaburouCthulhuHun BatzArachneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BFRY
Artio
9
4 / 1 / 4
6,026
603
4,373
9,001
3,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Evman48
Hachiman
9
1 / 3 / 2
5,605
561
6,546
9,155
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 3
5,402
540
2,325
6,121
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
TwistedKJ
Ne Zha
12
7 / 0 / 4
7,015
702
7,676
5,992
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
thop6
Bellona
11
4 / 3 / 0
6,404
640
5,227
8,813
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
11
Kills
17
17
Deaths
11
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
BFRY
Artio
4
1
4
6
W
Hachiman
Evman48
Hachiman
1
3
2
0.67
L
Cerberus
Icer107
Cerberus
0
3
2
0.33
W
1
4
3
0.63
W
Ne Zha
TwistedKJ
Ne Zha
7
0
4
9
L
Guan Yu
anazaret
Guan Yu
3
4
0
0.75
L
Heimdallr
bigsupportguy
Heimdallr
3
3
0
1
L
Nu Wa
neonib
Nu Wa
3
4
1
0.88
L
2
3
2
1
W
Bellona
thop6
Bellona
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
26,147
40,538
Taken
39,082
15,748
Mitigated
13,513
12,733
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BFRY
Artio
4,373
540
153
2,712
9,001
3,519
0
4,627
4,142
12,927
0
W
Hachiman
Evman48
Hachiman
6,546
3,735
0
4,909
9,155
2,357
667
1,179
7,876
0
33,267
L
Cerberus
Icer107
Cerberus
4,807
183
0
4,242
9,580
4,537
0
2,189
7,331
24,026
0
W
2,325
105
595
1,530
6,121
1,353
0
3,521
2,370
29,795
0
W
Ne Zha
TwistedKJ
Ne Zha
7,676
2,762
0
2,438
5,992
1,925
0
1,344
4,474
0
38,450
L
Guan Yu
anazaret
Guan Yu
4,815
998
85
813
7,125
4,223
0
0
7,125
0
27,933
L
Heimdallr
bigsupportguy
Heimdallr
4,586
2,602
0
3,760
8,670
2,486
0
387
8,283
0
26,585
L
Nu Wa
neonib
Nu Wa
6,872
1,119
0
939
7,090
1,888
255
2,897
3,989
29,556
0
L
2,644
561
0
2,894
8,073
2,614
0
945
7,112
0
24,715
W
Bellona
thop6
Bellona
5,227
2,279
0
3,873
8,813
4,359
0
224
8,541
0
33,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
30,452
282
Minions Killed
278
0
Camps Cleared
0
991,823
Distance Traveled
1,089,341
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,026
603
20
2
0
213,808
5
W
Hachiman
5,605
561
58
6
0
234,844
5
L
Cerberus
5,239
524
42
4
0
198,963
3
W
Ra
5,402
540
65
7
0
204,993
3
W
Ne Zha
7,015
702
67
7
0
249,067
3
L
Guan Yu
5,915
592
61
6
0
198,130
1
L
Heimdallr
5,715
572
58
6
0
161,074
0
L
Nu Wa
5,762
576
65
7
0
191,603
3
L
Fenrir
5,417
542
56
6
0
242,053
5
W
Bellona
6,404
640
68
7
0
186,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role