Player Matchup

Bellona
Bellona
HariboSSK
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,519 Elo+
Party 2
Kali
Kali
K4mik4z3
Kali
Level 16
God Stats
18W - 11L
1,500 SR
Queue Stats
48W - 47L
1,390 Elo+
Party 2
Agni
Agni
PROStefGR
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,374 Elo+
Party 2
Izanami
Izanami
PicoelSherlock
Izanami
Level 29
God Stats
20W - 25L
1,498 SR
Queue Stats
75W - 123L
1,442 Elo+
Solo
Fenrir
Fenrir
StevenHP
Fenrir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,445 Elo+

VS

Team Averages
Level 31
1,545 SR
1,487 Elo+
Discordia
Discordia
Bozlak
Discordia
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsMePogChamp
Danzaburou
Level 81
God Stats
23W - 14L
1,627 SR
Queue Stats
290W - 333L
1,487 Elo+
Party 1
Pele
Pele
Neroxbad
Pele
Level 15
God Stats
4W - 1L
1,704 SR
Queue Stats
64W - 62L
1,422 Elo+
Solo
Mulan
Mulan
Oc34ndvst
Mulan
Level 25
God Stats
11W - 16L
1,393 SR
Queue Stats
297W - 359L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
TrashandIILoveIt
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HariboSSK
Bellona
12
2 / 3 / 4
7,346
490
5,544
9,494
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
14
4 / 4 / 1
8,410
561
4,125
13,023
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
13
2 / 3 / 0
7,459
497
12,765
7,926
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,195
413
2,582
9,742
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
StevenHP
Fenrir
9
0 / 8 / 2
6,059
404
4,208
12,990
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bozlak
Discordia
14
5 / 2 / 4
8,731
582
7,570
6,197
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ItsMePogChamp
Danzaburou
15
6 / 0 / 3
9,824
655
8,591
8,677
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
3 / 1 / 7
7,839
523
3,876
11,914
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Oc34ndvst
Mulan
12
2 / 3 / 9
7,582
505
5,251
10,293
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
13
6 / 2 / 8
8,241
549
10,068
12,632
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
22
22
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bozlak
Discordia
5
2
4
3.5
L
Bellona
HariboSSK
Bellona
2
3
4
1.33
W
Danzaburou
ItsMePogChamp
Danzaburou
6
0
3
7.5
L
Kali
4
4
1
1.13
W
Pele
3
1
7
6.5
W
Mulan
Oc34ndvst
Mulan
2
3
9
2.17
L
Agni
2
3
0
0.67
L
0
4
0
0
L
Fenrir
StevenHP
Fenrir
0
8
2
0.13
W
Aphrodite
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
35,356
53,175
Taken
49,713
25,036
Mitigated
19,064
12,851
Healing
23,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bozlak
Discordia
7,570
628
0
1,087
6,197
2,125
808
1,811
4,386
40,222
0
L
Bellona
HariboSSK
Bellona
5,544
1,230
0
740
9,494
9,091
481
3,131
6,335
0
31,455
W
Danzaburou
ItsMePogChamp
Danzaburou
8,591
3,982
0
5,891
8,677
3,268
4,091
1,341
7,336
0
61,753
L
Kali
4,125
2,015
0
5,808
13,023
4,675
0
2,878
10,077
0
44,501
W
Pele
3,876
608
0
4,328
11,914
3,862
504
3,727
8,137
0
37,438
W
Mulan
Oc34ndvst
Mulan
5,251
1,149
0
2,370
10,293
4,867
41
3,061
6,957
0
21,768
L
Agni
12,765
298
0
2,427
7,926
2,633
378
3,816
3,744
42,201
0
L
2,582
1,371
369
2,860
9,742
2,593
262
2,268
7,474
0
34,586
L
Fenrir
StevenHP
Fenrir
4,208
333
0
647
12,990
6,044
0
4,969
7,907
0
16,469
W
Aphrodite
10,068
1,329
2,586
7,504
12,632
4,942
432
2,825
9,732
39,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
42,217
334
Minions Killed
361
0
Camps Cleared
0
1,415,434
Distance Traveled
1,421,902
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,731
582
76
5
0
260,540
5
L
Bellona
7,346
490
56
4
0
289,286
1
W
Danzaburou
9,824
655
123
8
0
277,952
4
L
Kali
8,410
561
102
7
0
269,196
2
W
Pele
7,839
523
67
4
0
333,869
2
W
Mulan
7,582
505
38
3
0
268,655
0
L
Agni
7,459
497
80
5
0
277,199
0
L
Izanami
6,195
413
68
5
0
269,310
0
L
Fenrir
6,059
404
28
2
0
310,443
3
W
Aphrodite
8,241
549
57
4
0
280,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role