Player Matchup

Hercules
Hercules
Goshin_Ikagi
Hercules
Level 129
God Stats
0W - 2L
1,264 SR
Queue Stats
122W - 142L
1,480 Elo+
Party 1
Merlin
Merlin
Omipresent
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,521 Elo+
Party 1
Hachiman
Hachiman
tarick123
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,425 Elo+
Party 1
Team Averages
Level 85
1,421 SR
1,475 Elo+

VS

Team Averages
Level 49
1,574 SR
1,558 Elo+
Heimdallr
Heimdallr
Fate-_-Sabr
Heimdallr
Level 100
God Stats
12W - 3L
1,716 SR
Queue Stats
74W - 48L
1,571 Elo+
Party 2
Ares
Ares
SgtJahvon21
Ares
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 26L
1,602 Elo+
Party 2
Ymir
Ymir
TriPod9165
Ymir
Level 23
God Stats
26W - 32L
1,506 SR
Queue Stats
162W - 193L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goshin_Ikagi
Hercules
14
1 / 0 / 5
10,836
602
7,676
13,083
14,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Omipresent
Merlin
13
2 / 5 / 3
10,022
557
7,927
11,759
4,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
tarick123
Hachiman
14
3 / 2 / 3
10,331
574
13,078
12,299
4,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fate-_-Sabr
Heimdallr
15
5 / 0 / 2
11,897
661
16,558
9,640
4,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 4
10,267
570
4,060
12,344
11,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 6
11,564
642
7,046
19,554
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
7
7
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Fate-_-Sabr
Heimdallr
5
0
2
6
L
Hercules
Goshin_Ikagi
Hercules
1
0
5
3.5
L
Merlin
Omipresent
Merlin
2
5
3
0.7
W
1
2
4
1.5
W
1
4
6
1
L
Hachiman
tarick123
Hachiman
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,681
Damage
27,664
37,141
Taken
41,538
22,791
Mitigated
28,592
8,972
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Fate-_-Sabr
Heimdallr
16,558
6,518
0
3,188
9,640
4,923
2,490
869
8,771
0
82,715
L
Hercules
Goshin_Ikagi
Hercules
7,676
965
0
3,812
13,083
14,067
0
3,702
9,381
0
30,398
L
Merlin
Omipresent
Merlin
7,927
420
0
1,949
11,759
4,235
0
5,618
6,140
35,915
0
W
4,060
130
2,014
1,158
12,344
11,807
99
3,595
8,749
25,931
0
W
7,046
742
0
5,624
19,554
11,862
318
3,580
15,974
45,432
0
L
Hachiman
tarick123
Hachiman
13,078
6,828
0
3,211
12,299
4,489
0
2,208
10,091
0
54,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
33,728
156
Minions Killed
202
0
Camps Cleared
0
1,031,566
Distance Traveled
969,280
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,897
661
115
6
0
316,207
4
L
Hercules
10,836
602
54
3
0
394,314
6
L
Merlin
10,022
557
43
2
0
275,748
3
W
Ares
10,267
570
37
2
0
327,921
0
W
Ymir
11,564
642
50
3
0
325,152
2
L
Hachiman
10,331
574
59
3
0
361,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role