Player Matchup

Fenrir
Fenrir
Aarrandor99
Fenrir
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 88L
1,577 Elo+
Party 1
Merlin
Merlin
Grocklemop
Merlin
Level 67
God Stats
1W - 6L
1,550 SR
Queue Stats
701W - 645L
1,616 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zomode7p
Cu Chulainn
Level 109
God Stats
1W - 1L
1,689 SR
Queue Stats
113W - 129L
1,489 Elo+
Party 1
Ganesha
Ganesha
bennysakel
Ganesha
Level 109
God Stats
14W - 19L
1,517 SR
Queue Stats
148W - 146L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
portajon
Heimdallr
Level 66
God Stats
10W - 15L
1,608 SR
Queue Stats
157W - 143L
1,578 Elo+
Party 1
Team Averages
Level 90
1,573 SR
1,569 Elo+

VS

Team Averages
Level 105
1,689 SR
1,597 Elo+
Chang'e
Chang'e
Feratue
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,639 Elo+
Party 2
Cupid
Cupid
GermyVonWoff
Cupid
Level 143
God Stats
11W - 10L
1,791 SR
Queue Stats
157W - 139L
1,573 Elo+
Solo
Skadi
Skadi
KingCrimson516
Skadi
Level 87
God Stats
6W - 6L
1,532 SR
Queue Stats
107W - 98L
1,544 Elo+
Party 3
Arachne
Arachne
Mcfffins
Arachne
Level 101
God Stats
2W - 1L
1,986 SR
Queue Stats
50W - 39L
1,622 Elo+
Party 2
Horus
Horus
longCUHria
Horus
Level 66
God Stats
31W - 31L
1,637 SR
Queue Stats
239W - 216L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 4 / 2
7,807
488
3,061
12,305
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Grocklemop
Merlin
13
2 / 5 / 0
7,875
492
9,816
8,966
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Zomode7p
Cu Chulainn
15
1 / 2 / 1
8,629
539
6,200
8,528
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
bennysakel
Ganesha
12
1 / 3 / 5
7,717
482
6,891
13,602
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
portajon
Heimdallr
12
2 / 3 / 2
7,490
468
5,585
8,956
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Feratue
Chang'e
15
0 / 1 / 6
8,944
559
6,097
10,668
7,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 2 / 1
9,054
566
7,300
11,279
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 4
8,476
530
8,696
9,178
2,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Mcfffins
Arachne
16
7 / 0 / 2
9,515
595
5,940
7,666
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
5 / 1 / 4
8,919
557
6,688
10,848
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
17
17
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
2
0.5
W
Chang'e
Feratue
Chang'e
0
1
6
3
W
4
2
1
2.25
L
Merlin
Grocklemop
Merlin
2
5
0
0.4
W
1
3
4
1
W
Arachne
Mcfffins
Arachne
7
0
2
8
L
Cu Chulainn
Zomode7p
Cu Chulainn
1
2
1
0.75
L
Ganesha
bennysakel
Ganesha
1
3
5
1.17
W
Horus
5
1
4
7
L
Heimdallr
portajon
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,553
Damage
34,721
52,357
Taken
49,639
27,213
Mitigated
27,877
15,161
Healing
22,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,061
959
0
4,906
12,305
5,034
0
1,195
11,110
0
48,030
W
Chang'e
Feratue
Chang'e
6,097
1,188
1,891
7,287
10,668
7,854
762
2,011
8,529
53,484
0
W
7,300
3,819
139
4,750
11,279
4,853
1,084
5,953
4,844
0
67,564
L
Merlin
Grocklemop
Merlin
9,816
111
0
1,302
8,966
3,066
255
531
8,435
47,019
0
W
8,696
4,064
0
300
9,178
2,805
226
1,586
7,592
0
73,878
W
Arachne
Mcfffins
Arachne
5,940
3,947
0
3,062
7,666
4,909
0
2,061
5,565
0
62,495
L
Cu Chulainn
Zomode7p
Cu Chulainn
6,200
568
0
3,388
8,528
6,355
352
3,817
4,711
0
57,704
L
Ganesha
bennysakel
Ganesha
6,891
1,257
0
2,581
13,602
8,309
0
554
13,048
30,425
0
W
Horus
6,688
3,330
603
4,800
10,848
7,456
0
4,332
6,402
0
22,431
L
Heimdallr
portajon
Heimdallr
5,585
1,737
0
2,984
8,956
4,449
0
0
8,956
0
42,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,518
Gold Earned
44,908
422
Minions Killed
499
0
Camps Cleared
0
1,487,022
Distance Traveled
1,695,109
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,807
488
99
6
0
308,174
3
W
Chang'e
8,944
559
119
7
0
307,752
3
W
Cupid
9,054
566
130
8
0
305,281
2
L
Merlin
7,875
492
90
6
0
281,856
5
W
Skadi
8,476
530
112
7
0
356,459
4
W
Arachne
9,515
595
110
7
0
395,377
1
L
Cu Chulainn
8,629
539
105
7
0
317,342
4
L
Ganesha
7,717
482
21
1
0
329,646
9
W
Horus
8,919
557
28
2
0
330,240
3
L
Heimdallr
7,490
468
107
7
0
250,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role