Player Matchup

Danzaburou
Danzaburou
Camdenog
Danzaburou
Level 6
God Stats
3W - 1L
1,759 SR
Queue Stats
18W - 19L
1,588 Elo+
Solo
Thanatos
Thanatos
OneTrickDonkey
Thanatos
Level 23
God Stats
74W - 53L
1,576 SR
Queue Stats
108W - 86L
1,599 Elo+
Party 2
Guan Yu
Guan Yu
TooSlicky
Guan Yu
Level 16
God Stats
7W - 3L
1,630 SR
Queue Stats
32W - 27L
1,626 Elo+
Party 2
Arachne
Arachne
iAmMerc
Arachne
Level 18
God Stats
1W - 3L
1,301 SR
Queue Stats
100W - 83L
1,620 Elo+
Party 2
Janus
Janus
killer101klk
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,503 Elo+
Party 2
Team Averages
Level 16
1,553 SR
1,587 Elo+

VS

Team Averages
Level 17
1,491 SR
1,492 Elo+
Hachiman
Hachiman
Lbellefontaine
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 122L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
SubPar117
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,515 Elo+
Party 3
Ares
Ares
YittyBoi
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,419 Elo+
Party 3
Fenrir
Fenrir
kbellefontaine1
Fenrir
Level 21
God Stats
2W - 1L
1,706 SR
Queue Stats
288W - 320L
1,470 Elo+
Party 1
Loki
Loki
lakesnake2
Loki
Level 48
God Stats
3W - 3L
1,250 SR
Queue Stats
106W - 110L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Camdenog
Danzaburou
16
5 / 2 / 6
10,227
639
9,667
9,885
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
15
12 / 3 / 7
10,143
634
12,477
13,069
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
TooSlicky
Guan Yu
14
4 / 0 / 6
8,622
539
8,166
7,432
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
iAmMerc
Arachne
13
7 / 7 / 6
8,563
535
8,769
12,210
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 2
7,195
450
2,083
4,929
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 5 / 1
6,048
378
349
7,417
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
SubPar117
Kukulkan
12
4 / 6 / 3
7,123
445
4,596
10,048
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
12
3 / 6 / 4
7,927
495
3,527
12,902
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 5 / 2
6,949
434
2,096
10,271
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 6 / 1
8,592
537
6,924
13,303
6,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
28
Kills
13
13
Deaths
28
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Camdenog
Danzaburou
5
2
6
4
L
Hachiman
0
5
1
0.1
W
Thanatos
12
3
7
5.17
L
Kukulkan
SubPar117
Kukulkan
4
6
3
0.92
W
Guan Yu
TooSlicky
Guan Yu
4
0
6
7
L
Ares
3
6
4
0.83
W
Arachne
iAmMerc
Arachne
7
7
6
1.43
L
1
5
2
0.4
W
0
1
2
1
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,162
Damage
17,492
47,525
Taken
53,941
23,652
Mitigated
21,557
20,148
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Camdenog
Danzaburou
9,667
4,694
0
4,974
9,885
5,341
1,872
2,069
7,816
0
75,271
L
Hachiman
349
57
0
602
7,417
1,241
0
0
7,417
0
15,548
W
Thanatos
12,477
4,871
0
10,195
13,069
4,831
998
2,282
10,787
155
45,487
L
Kukulkan
SubPar117
Kukulkan
4,596
1,190
0
0
10,048
2,725
0
1,159
8,839
28,691
0
W
Guan Yu
TooSlicky
Guan Yu
8,166
1,358
368
2,132
7,432
5,385
632
1,080
6,352
0
38,007
L
Ares
3,527
683
0
736
12,902
8,455
0
665
12,187
19,836
0
W
Arachne
iAmMerc
Arachne
8,769
6,467
0
2,479
12,210
6,610
99
2,059
10,151
0
39,248
L
2,096
637
0
1,027
10,271
2,903
0
132
10,089
0
37,396
W
2,083
110
0
0
4,929
1,485
152
633
4,296
39,256
0
L
6,924
856
0
3,022
13,303
6,233
0
231
12,784
0
49,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
36,639
400
Minions Killed
316
0
Camps Cleared
0
1,461,879
Distance Traveled
1,405,050
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,227
639
133
8
0
258,294
0
L
Hachiman
6,048
378
38
2
0
248,985
2
W
Thanatos
10,143
634
74
5
0
307,568
2
L
Kukulkan
7,123
445
62
4
0
261,944
0
W
Guan Yu
8,622
539
78
5
0
316,814
4
L
Ares
7,927
495
31
2
0
292,710
3
W
Arachne
8,563
535
49
3
0
291,148
11
L
Fenrir
6,949
434
72
5
0
307,179
3
W
Janus
7,195
450
66
4
0
288,055
0
L
Loki
8,592
537
113
7
0
294,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role