Player Matchup

Ymir
Ymir
Jangobellz
Ymir
Level 29
God Stats
7W - 7L
1,749 SR
Queue Stats
240W - 276L
1,382 Elo+
Solo
Anubis
Anubis
Nasradin
Anubis
Level 26
God Stats
30W - 21L
1,682 SR
Queue Stats
146W - 114L
1,532 Elo+
Solo
Thanatos
Thanatos
TuMaDrE79
Thanatos
Level 2
God Stats
1W - 4L
1,123 SR
Queue Stats
1W - 5L
1,020 Elo+
Solo
Artemis
Artemis
kidchum
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,786 Elo+
Party 2
Odin
Odin
xTRxMegaTron81
Odin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,467 Elo+
Party 2
Team Averages
Level 19
1,511 SR
1,438 Elo+

VS

Team Averages
Level 9
1,485 SR
1,285 Elo+
Set
Set
CHISCAS
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,145 Elo+
Party 1
Sol
Sol
ElComeKriko
Sol
Level 26
God Stats
7W - 4L
1,606 SR
Queue Stats
18W - 21L
1,324 Elo+
Solo
Cernunnos
Cernunnos
WOLF7JP7
Cernunnos
Level 5
God Stats
4W - 9L
1,095 SR
Queue Stats
29W - 36L
1,342 Elo+
Party 1
Ra
Ra
cianow
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,350 Elo+
Solo
Ares
Ares
jhonypte99
Ares
Level 6
God Stats
1W - 1L
1,722 SR
Queue Stats
16W - 33L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 7
12,222
509
9,009
19,729
20,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Nasradin
Anubis
20
20 / 3 / 9
15,066
628
30,835
23,920
14,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TuMaDrE79
Thanatos
3
0 / 1 / 0
6,999
292
0
911
158
Artemis
kidchum
Artemis
20
10 / 2 / 8
13,797
575
22,558
19,322
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
10 / 3 / 11
11,950
498
9,825
17,064
17,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
1 / 13 / 3
8,905
371
2,980
18,639
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 4 / 2
13,780
574
25,175
21,227
6,326
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
WOLF7JP7
Cernunnos
13
0 / 9 / 3
8,975
374
5,300
20,773
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
16
2 / 15 / 2
10,183
424
8,335
16,733
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 3
9,142
381
5,328
20,787
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
44
Kills
11
12
Deaths
47
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
1
13
3
0.19
L
8
4
2
2.25
W
4
3
7
2.5
W
Anubis
Nasradin
Anubis
20
3
9
8.17
W
Thanatos
TuMaDrE79
Thanatos
0
1
0
0
L
Cernunnos
WOLF7JP7
Cernunnos
0
9
3
0.17
L
Ra
2
15
2
0.2
L
0
6
3
0.25
W
Artemis
kidchum
Artemis
10
2
8
7
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,227
Damage
47,118
80,946
Taken
98,159
59,494
Mitigated
41,643
35,701
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,980
2,031
0
293
18,639
6,528
1,894
8,360
10,079
0
24,602
L
25,175
7,599
0
7,630
21,227
6,326
1,078
7,630
13,597
90,295
0
W
9,009
1,815
469
2,827
19,729
20,017
1,275
8,606
11,123
67,607
0
W
Anubis
Nasradin
Anubis
30,835
1,117
600
16,550
23,920
14,324
3,724
12,547
11,373
111,651
0
W
Thanatos
TuMaDrE79
Thanatos
0
0
0
325
911
158
0
0
911
0
1,738
L
Cernunnos
WOLF7JP7
Cernunnos
5,300
2,706
0
4,592
20,773
6,422
1,818
9,761
10,987
0
49,753
L
Ra
8,335
970
320
832
16,733
5,689
364
6,647
9,961
49,232
0
L
5,328
364
0
1,157
20,787
16,678
618
7,446
13,116
18,861
0
W
Artemis
kidchum
Artemis
22,558
14,808
0
13,831
19,322
7,634
6,048
10,930
8,392
0
102,933
W
9,825
4,227
0
1,099
17,064
17,361
780
6,755
10,309
0
40,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,034
Gold Earned
50,985
471
Minions Killed
381
0
Camps Cleared
0
1,541,606
Distance Traveled
1,823,010
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,905
371
50
2
0
346,687
0
L
Sol
13,780
574
139
6
0
388,154
2
W
Ymir
12,222
509
90
4
0
363,202
2
W
Anubis
15,066
628
175
7
0
362,830
3
W
Thanatos
6,999
292
3
0
0
42,141
0
L
Cernunnos
8,975
374
80
3
0
390,727
2
L
Ra
10,183
424
89
4
0
330,719
3
L
Ares
9,142
381
23
1
0
366,723
0
W
Artemis
13,797
575
139
6
0
380,241
0
W
Odin
11,950
498
64
3
0
393,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role