Player Matchup

Set
Set
GordyBee
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,561 Elo+
Solo
Guan Yu
Guan Yu
LVNXCER
Guan Yu
Level 29
God Stats
5W - 12L
1,295 SR
Queue Stats
142W - 131L
1,496 Elo+
Solo
Neith
Neith
TTV DubMixs
Neith
Level 27
God Stats
26W - 24L
1,514 SR
Queue Stats
67W - 58L
1,508 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 26
God Stats
100W - 91L
1,537 SR
Queue Stats
105W - 102L
1,523 Elo+
Solo
Ares
Ares
pepitorezuto
Ares
Level 18
God Stats
16W - 12L
1,701 SR
Queue Stats
36W - 44L
1,519 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,521 Elo+

VS

Team Averages
Level 27
1,498 SR
1,604 Elo+
Thor
Thor
Goku7275
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,674 Elo+
Solo
Thanatos
Thanatos
Mashiroze
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,579 Elo+
Party 1
Medusa
Medusa
Slook_Hertz
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,696 Elo+
Solo
Freya
Freya
WonkiestDig6706
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 123L
1,500 Elo+
Party 1
Achilles
Achilles
rivazespartan007
Achilles
Level 26
God Stats
9W - 11L
1,489 SR
Queue Stats
103W - 106L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 3
9,719
572
5,761
10,371
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
LVNXCER
Guan Yu
18
9 / 1 / 2
10,890
641
7,911
7,998
8,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 7
8,660
509
9,286
10,605
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
2 / 1 / 5
8,669
510
6,398
5,848
2,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 2
8,200
482
6,262
9,964
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 13 / 0
6,722
395
1,557
13,648
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
Mashiroze
Thanatos
11
1 / 2 / 1
6,821
401
4,629
8,904
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
11
1 / 2 / 1
7,090
417
7,724
9,927
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 1
7,656
450
4,825
10,697
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 1
7,377
434
5,263
11,316
5,433
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
23
Kills
8
8
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
2
13
0
0.15
W
7
2
3
4.25
W
Guan Yu
LVNXCER
Guan Yu
9
1
2
10
L
Thanatos
Mashiroze
Thanatos
1
2
1
0.75
L
Medusa
1
2
1
0.75
W
2
2
7
2.75
L
2
3
1
0.83
W
Anubis
2
1
5
4.5
W
3
2
2
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,618
Damage
23,998
44,786
Taken
54,492
24,117
Mitigated
20,615
17,257
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,557
446
0
0
13,648
3,434
133
848
12,800
0
16,116
W
5,761
1,515
0
4,265
10,371
4,242
1,636
1,480
8,891
0
54,917
W
Guan Yu
LVNXCER
Guan Yu
7,911
1,680
830
2,409
7,998
8,622
658
449
7,549
0
67,894
L
Thanatos
Mashiroze
Thanatos
4,629
624
0
5,216
8,904
4,460
411
2,259
6,645
0
37,923
L
Medusa
7,724
2,917
0
2,636
9,927
4,075
0
2,474
7,453
0
41,271
W
9,286
5,020
0
5,392
10,605
3,646
450
120
10,485
0
59,953
L
4,825
1,411
0
4,519
10,697
3,213
588
4,039
6,658
36,631
0
W
Anubis
6,398
200
0
2,330
5,848
2,261
515
588
5,260
47,528
0
W
6,262
260
0
2,031
9,964
5,346
96
2,188
7,776
22,353
0
L
5,263
760
195
4,082
11,316
5,433
0
3,040
8,276
0
29,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,138
Gold Earned
35,666
459
Minions Killed
307
0
Camps Cleared
0
1,543,978
Distance Traveled
1,503,335
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,722
395
32
2
0
279,661
0
W
Set
9,719
572
109
6
0
328,657
10
W
Guan Yu
10,890
641
149
9
0
330,951
0
L
Thanatos
6,821
401
74
4
0
318,161
2
L
Medusa
7,090
417
68
4
0
298,112
1
W
Neith
8,660
509
98
6
0
278,816
3
L
Freya
7,656
450
74
4
0
256,331
1
W
Anubis
8,669
510
79
5
0
281,701
4
W
Ares
8,200
482
24
1
0
323,853
0
L
Achilles
7,377
434
59
3
0
351,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role