Player Matchup

Set
Set
Griffstanker
Set
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 55L
1,346 Elo+
Solo
Neith
Neith
Kygon
Neith
Level 25
God Stats
1W - 1L
1,753 SR
Queue Stats
13W - 16L
1,384 Elo+
Solo
Cerberus
Cerberus
Reimagro
Cerberus
Level 13
God Stats
3W - 2L
1,621 SR
Queue Stats
9W - 8L
1,440 Elo+
Party 1
Izanami
Izanami
Reipelle
Izanami
Level 15
God Stats
5W - 7L
1,417 SR
Queue Stats
21W - 27L
1,375 Elo+
Party 1
Horus
Horus
TMonty
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,409 Elo+

VS

Team Averages
Level 21
1,589 SR
1,428 Elo+
Kukulkan
Kukulkan
KululeeKululoo
Kukulkan
Level 25
God Stats
5W - 2L
1,823 SR
Queue Stats
35W - 27L
1,644 Elo+
Solo
Set
Set
SteReyRa
Set
Level 14
God Stats
2W - 2L
1,700 SR
Queue Stats
82W - 103L
1,352 Elo+
Solo
Amaterasu
Amaterasu
amaurot
Amaterasu
Level 28
God Stats
4W - 3L
1,448 SR
Queue Stats
31W - 28L
1,476 Elo+
Solo
Izanami
Izanami
edwarshair
Izanami
Level 26
God Stats
18W - 12L
1,580 SR
Queue Stats
86W - 81L
1,396 Elo+
Solo
Yemoja
Yemoja
froglet7
Yemoja
Level 12
God Stats
13W - 15L
1,392 SR
Queue Stats
25W - 35L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 6
9,948
904
13,381
23,710
9,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Kygon
Neith
17
4 / 5 / 8
11,691
1,063
12,193
13,555
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Reimagro
Cerberus
16
3 / 12 / 4
11,422
1,038
14,671
25,768
22,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Reipelle
Izanami
16
3 / 10 / 5
10,605
964
9,013
22,429
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
TMonty
Horus
16
2 / 6 / 5
10,136
921
10,503
25,419
21,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
24 / 1 / 17
16,313
1,483
43,727
9,611
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 8 / 21
11,657
1,060
11,893
17,065
9,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
amaurot
Amaterasu
20
15 / 1 / 22
13,365
1,215
25,694
20,468
23,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
edwarshair
Izanami
17
3 / 3 / 17
11,227
1,021
19,791
14,773
5,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
froglet7
Yemoja
18
0 / 0 / 21
11,626
1,057
2,604
4,525
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
144
13
Kills
46
46
Deaths
13
28
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
13
6
0.31
W
Kukulkan
24
1
17
32.5
L
Neith
Kygon
Neith
4
5
8
1.6
L
Cerberus
Reimagro
Cerberus
3
12
4
0.42
L
Izanami
Reipelle
Izanami
3
10
5
0.55
W
4
8
21
1.81
L
Horus
TMonty
Horus
2
6
5
0.75
W
Amaterasu
amaurot
Amaterasu
15
1
22
26
W
Izanami
edwarshair
Izanami
3
3
17
3.83
W
Yemoja
froglet7
Yemoja
0
0
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,761
Damage
103,709
110,881
Taken
66,442
67,388
Mitigated
45,761
15,402
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,381
7,199
0
1,037
23,710
9,982
0
6,430
16,820
0
21,301
W
Kukulkan
43,727
7,515
0
1,781
9,611
3,710
0
3,555
6,056
68,872
0
L
Neith
Kygon
Neith
12,193
6,125
0
431
13,555
4,794
0
9,270
3,988
0
34,413
L
Cerberus
Reimagro
Cerberus
14,671
979
0
3,238
25,768
22,278
0
9,173
16,095
28,157
0
L
Izanami
Reipelle
Izanami
9,013
6,914
0
1,979
22,429
8,525
0
10,761
11,299
0
29,136
W
11,893
4,286
0
648
17,065
9,339
0
2,494
14,571
0
28,031
L
Horus
TMonty
Horus
10,503
5,771
2,777
5,940
25,419
21,809
0
9,643
15,250
0
22,204
W
Amaterasu
amaurot
Amaterasu
25,694
11,900
0
6,136
20,468
23,058
0
3,122
17,346
424
34,090
W
Izanami
edwarshair
Izanami
19,791
10,819
522
1,072
14,773
5,764
0
3,226
11,547
0
34,341
W
Yemoja
froglet7
Yemoja
2,604
206
3,867
854
4,525
3,890
0
2,274
2,251
12,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,802
Gold Earned
64,188
153
Minions Killed
169
3
Camps Cleared
7
992,914
Distance Traveled
978,884
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,948
904
9
1
0
208,007
0
W
Kukulkan
16,313
1,483
66
6
1
212,949
0
L
Neith
11,691
1,063
55
5
2
189,624
0
L
Cerberus
11,422
1,038
28
3
0
211,198
1
L
Izanami
10,605
964
41
4
1
168,055
0
W
Set
11,657
1,060
40
4
0
171,286
1
L
Horus
10,136
921
20
2
0
216,030
0
W
Amaterasu
13,365
1,215
18
2
4
228,291
0
W
Izanami
11,227
1,021
27
2
2
201,341
0
W
Yemoja
11,626
1,057
18
2
0
165,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role