Player Matchup

Kukulkan
Kukulkan
SnakeOill
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
humanoidstew10
Cthulhu
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
reddragonfish
Izanami
Level 69
God Stats
0W - 1L
1,460 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Team Averages
Level 26
1,487 SR
1,500 Elo+

VS

Team Averages
Level 72
1,641 SR
1,426 Elo+
Hercules
Hercules
CaptalnWalrus
Hercules
Level 89
God Stats
5W - 1L
1,816 SR
Queue Stats
62W - 56L
1,575 Elo+
Party 2
King Arthur
King Arthur
HeartzFries
King Arthur
Level 28
God Stats
4W - 4L
1,484 SR
Queue Stats
14W - 18L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
ScarfoCrimeFam3
Kukulkan
Level 98
God Stats
34W - 21L
1,624 SR
Queue Stats
53W - 47L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SnakeOill
Kukulkan
9
0 / 10 / 2
7,164
597
9,151
10,664
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 6 / 1
7,289
607
3,124
13,070
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
11
2 / 7 / 0
8,100
675
4,996
13,160
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptalnWalrus
Hercules
13
8 / 0 / 14
9,673
806
12,826
14,380
11,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
HeartzFries
King Arthur
12
6 / 2 / 14
9,409
784
8,554
16,136
9,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
13
9 / 0 / 11
9,883
824
10,747
2,121
715
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
23
23
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
CaptalnWalrus
Hercules
8
0
14
15
W
King Arthur
HeartzFries
King Arthur
6
2
14
6.5
W
Kukulkan
9
0
11
14.5
L
Kukulkan
SnakeOill
Kukulkan
0
10
2
0.1
L
0
6
1
0.08
L
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,271
Damage
32,127
36,894
Taken
32,637
15,014
Mitigated
21,306
5,465
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CaptalnWalrus
Hercules
12,826
4,018
999
9,386
14,380
11,313
655
5,863
8,517
0
22,917
W
King Arthur
HeartzFries
King Arthur
8,554
393
0
3,925
16,136
9,278
419
5,603
10,533
0
23,171
W
Kukulkan
10,747
641
906
623
2,121
715
1,672
1,091
1,030
51,887
0
L
Kukulkan
SnakeOill
Kukulkan
9,151
1,327
810
453
10,664
4,230
0
4,254
6,410
20,977
0
L
3,124
716
0
2,108
13,070
6,371
0
3,700
9,370
10,639
0
L
Izanami
4,996
2,028
0
2,094
13,160
4,413
0
2,817
10,343
0
36,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,553
Gold Earned
28,965
104
Minions Killed
121
0
Camps Cleared
0
582,666
Distance Traveled
686,052
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,673
806
18
2
0
241,281
6
W
King Arthur
9,409
784
28
2
0
232,544
0
W
Kukulkan
9,883
824
75
6
0
212,227
2
L
Kukulkan
7,164
597
29
2
0
185,025
2
L
Cthulhu
7,289
607
19
2
0
210,028
0
L
Izanami
8,100
675
56
5
0
187,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role