Player Matchup

Xing Tian
Xing Tian
BigHoff30
Xing Tian
Level 46
God Stats
2W - 3L
1,125 SR
Queue Stats
71W - 96L
1,014 Elo+
Party 1
Tiamat
Tiamat
Deackn
Tiamat
Level 76
God Stats
23W - 16L
1,486 SR
Queue Stats
143W - 163L
1,329 Elo+
Party 1
Nemesis
Nemesis
Hizashi-chan
Nemesis
Level 61
God Stats
6W - 3L
1,616 SR
Queue Stats
128W - 148L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
SillyYoda
Sun Wukong
Level 64
God Stats
3W - 3L
1,505 SR
Queue Stats
48W - 72L
1,361 Elo+
Solo
Ra
Ra
headhunter0987
Ra
Level 64
God Stats
3W - 6L
1,280 SR
Queue Stats
91W - 107L
1,316 Elo+
Party 1
Team Averages
Level 62
1,402 SR
1,281 Elo+

VS

Team Averages
Level 54
1,476 SR
1,385 Elo+
Khepri
Khepri
BigROLLA66
Khepri
Level 82
God Stats
5W - 12L
1,440 SR
Queue Stats
161W - 171L
1,407 Elo+
Solo
Set
Set
BlAckghost4430
Set
Level 46
God Stats
2W - 3L
1,670 SR
Queue Stats
116W - 133L
1,452 Elo+
Party 2
Ra
Ra
FluffyHunter1
Ra
Level 43
God Stats
4W - 7L
1,500 SR
Queue Stats
209W - 277L
1,276 Elo+
Party 3
Izanami
Izanami
VultOptic
Izanami
Level 39
God Stats
2W - 7L
1,316 SR
Queue Stats
21W - 29L
1,425 Elo+
Party 2
Tiamat
Tiamat
zanderzone2007
Tiamat
Level 59
God Stats
69W - 88L
1,453 SR
Queue Stats
274W - 375L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigHoff30
Xing Tian
13
3 / 0 / 3
8,163
544
6,813
7,219
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Deackn
Tiamat
13
3 / 0 / 3
7,653
510
11,460
8,799
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Hizashi-chan
Nemesis
15
7 / 1 / 0
8,968
598
4,976
10,060
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SillyYoda
Sun Wukong
14
4 / 1 / 2
8,675
578
6,474
9,351
4,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 2 / 4
8,105
540
6,347
8,347
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigROLLA66
Khepri
10
0 / 2 / 0
6,332
422
2,435
11,033
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 1
6,841
456
4,492
10,609
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 1
7,061
471
4,407
9,515
4,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VultOptic
Izanami
10
0 / 2 / 0
5,766
384
5,485
8,538
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 0
7,416
494
6,756
9,527
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
19
Kills
4
4
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BigHoff30
Xing Tian
3
0
3
4.5
L
Khepri
BigROLLA66
Khepri
0
2
0
0
L
1
5
1
0.3
W
Tiamat
Deackn
Tiamat
3
0
3
4.5
L
1
4
1
0.38
W
Nemesis
Hizashi-chan
Nemesis
7
1
0
7
W
Sun Wukong
SillyYoda
Sun Wukong
4
1
2
5
L
Izanami
VultOptic
Izanami
0
2
0
0
W
2
2
4
2
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
23,575
43,776
Taken
49,222
21,569
Mitigated
26,089
16,794
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BigHoff30
Xing Tian
6,813
703
513
2,508
7,219
4,641
551
811
6,408
26,021
0
L
Khepri
BigROLLA66
Khepri
2,435
26
0
1,768
11,033
8,574
0
9,125
1,908
13,820
0
L
4,492
1,881
0
3,204
10,609
3,904
0
3,243
7,228
0
39,410
W
Tiamat
Deackn
Tiamat
11,460
817
411
5,539
8,799
5,142
1,383
1,624
7,175
51,472
0
L
4,407
442
200
4,105
9,515
4,029
315
3,380
5,767
40,320
0
W
Nemesis
Hizashi-chan
Nemesis
4,976
2,716
0
2,542
10,060
4,384
83
3,339
6,721
0
65,569
W
Sun Wukong
SillyYoda
Sun Wukong
6,474
517
0
1,745
9,351
4,501
1,496
4,442
4,909
0
40,963
L
Izanami
VultOptic
Izanami
5,485
3,337
0
3,019
8,538
3,488
0
7,151
1,387
0
40,209
W
6,347
1,227
748
2,788
8,347
2,901
645
3,382
4,965
45,072
0
L
6,756
202
135
2,017
9,527
6,094
0
1,083
8,312
25,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
33,416
400
Minions Killed
299
0
Camps Cleared
0
1,385,318
Distance Traveled
1,370,603
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,163
544
45
3
0
268,811
0
L
Khepri
6,332
422
35
2
0
244,763
0
L
Set
6,841
456
74
5
0
294,707
1
W
Tiamat
7,653
510
84
6
0
251,244
2
L
Ra
7,061
471
72
5
0
289,298
4
W
Nemesis
8,968
598
104
7
0
302,102
0
W
Sun Wukong
8,675
578
85
6
0
287,012
0
L
Izanami
5,766
384
83
6
0
252,102
0
W
Ra
8,105
540
82
5
0
276,149
6
L
Tiamat
7,416
494
35
2
0
289,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role