Player Matchup

Heimdallr
Heimdallr
HTX_Bullet832
Heimdallr
Level 29
God Stats
26W - 13L
1,547 SR
Queue Stats
52W - 43L
1,389 Elo+
Solo
Hades
Hades
STEALTHOOOOO
Hades
Level 18
God Stats
2W - 1L
1,246 SR
Queue Stats
3W - 5L
1,177 Elo+
Solo
Khepri
Khepri
The_Rat_King4
Khepri
Level 12
God Stats
9W - 6L
1,385 SR
Queue Stats
258W - 260L
1,334 Elo+
Party 1
Ah Puch
Ah Puch
bubba744lee
Ah Puch
Level 56
God Stats
6W - 4L
1,652 SR
Queue Stats
388W - 395L
1,343 Elo+
Party 1
Tyr
Tyr
l Mac l
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,342 Elo+
Solo
Team Averages
Level 29
1,466 SR
1,317 Elo+

VS

Team Averages
Level 28
1,506 SR
1,295 Elo+
Cerberus
Cerberus
ItsyoboiTy6364
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,100 Elo+
Party 2
Bellona
Bellona
JustLinguine
Bellona
Level 33
God Stats
4W - 6L
1,545 SR
Queue Stats
156W - 216L
1,316 Elo+
Party 2
Sylvanus
Sylvanus
Ljiin
Sylvanus
Level 64
God Stats
6W - 10L
1,489 SR
Queue Stats
102W - 147L
1,329 Elo+
Party 2
Nike
Nike
OpticalSpider47
Nike
Level 24
God Stats
1W - 3L
1,496 SR
Queue Stats
1W - 3L
1,366 Elo+
Party 3
Ratatoskr
Ratatoskr
VampyrE RoseS
Ratatoskr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HTX_Bullet832
Heimdallr
20
12 / 4 / 8
14,031
540
21,039
17,948
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 6 / 12
12,611
485
20,226
21,673
10,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 6 / 15
12,378
476
9,100
26,790
25,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
bubba744lee
Ah Puch
20
19 / 4 / 4
15,673
603
28,754
20,081
8,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
18
1 / 4 / 14
11,530
443
8,831
20,827
17,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 9 / 6
10,008
385
5,554
24,810
16,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
JustLinguine
Bellona
19
6 / 5 / 4
12,573
484
17,341
21,190
17,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Ljiin
Sylvanus
20
10 / 8 / 4
13,628
524
28,169
24,279
15,067
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 11 / 1
10,251
394
8,944
20,414
9,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
VampyrE RoseS
Ratatoskr
14
1 / 10 / 2
9,537
367
5,508
22,783
8,529
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
41
Kills
21
24
Deaths
43
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HTX_Bullet832
Heimdallr
12
4
8
4
L
Cerberus
1
9
6
0.44
L
Bellona
JustLinguine
Bellona
6
5
4
1.6
L
Sylvanus
Ljiin
Sylvanus
10
8
4
1.5
L
3
11
1
0.32
W
7
6
12
2.17
W
2
6
15
1.58
L
Ratatoskr
VampyrE RoseS
Ratatoskr
1
10
2
0.2
W
Ah Puch
bubba744lee
Ah Puch
19
4
4
5.25
W
Tyr
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,950
Damage
65,516
107,319
Taken
113,476
70,330
Mitigated
66,254
33,871
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HTX_Bullet832
Heimdallr
21,039
9,604
861
6,965
17,948
7,960
4,408
4,002
13,696
0
104,184
L
Cerberus
5,554
648
0
3,591
24,810
16,134
0
6,497
18,313
49,159
0
L
Bellona
JustLinguine
Bellona
17,341
3,036
0
2,017
21,190
17,412
531
10,841
10,349
6,048
44,828
L
Sylvanus
Ljiin
Sylvanus
28,169
9,068
723
4,741
24,279
15,067
2,775
15,867
8,412
97,618
7,835
L
8,944
2,221
0
0
20,414
9,112
0
12,661
7,753
0
41,300
W
20,226
3,348
3,184
6,984
21,673
10,801
472
10,401
11,147
64,356
0
W
9,100
2,113
1,199
4,950
26,790
25,704
2,082
12,613
14,102
47,239
0
L
Ratatoskr
VampyrE RoseS
Ratatoskr
5,508
1,565
0
2,524
22,783
8,529
0
12,214
10,569
0
34,783
W
Ah Puch
bubba744lee
Ah Puch
28,754
3,371
0
6,477
20,081
8,576
2,938
2,272
17,687
123,797
0
W
Tyr
8,831
2,009
0
3,251
20,827
17,289
904
5,199
15,353
0
56,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,223
Gold Earned
55,997
562
Minions Killed
482
0
Camps Cleared
0
2,283,853
Distance Traveled
2,165,416
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,031
540
128
5
0
455,721
0
L
Cerberus
10,008
385
108
4
0
422,335
5
L
Bellona
12,573
484
97
4
0
508,906
4
L
Sylvanus
13,628
524
160
6
0
360,374
3
L
Nike
10,251
394
63
2
0
436,025
4
W
Hades
12,611
485
99
4
0
469,337
5
W
Khepri
12,378
476
63
2
0
490,737
4
L
Ratatoskr
9,537
367
54
2
0
437,776
0
W
Ah Puch
15,673
603
180
7
0
437,950
0
W
Tyr
11,530
443
92
4
0
430,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role