Player Matchup

Serqet
Serqet
Fernfist
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,383 Elo+
Solo
Kumbhakarna
Kumbhakarna
HITSTX
Kumbhakarna
Level 28
God Stats
7W - 3L
1,489 SR
Queue Stats
69W - 81L
1,441 Elo+
Solo
Vulcan
Vulcan
IamJxne
Vulcan
Level 19
God Stats
2W - 1L
1,765 SR
Queue Stats
53W - 46L
1,457 Elo+
Solo
Odin
Odin
Smartbean4
Odin
Level 17
God Stats
25W - 17L
1,533 SR
Queue Stats
78W - 82L
1,375 Elo+
Solo
Neith
Neith
ohmfree
Neith
Level 4
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 2L
1,270 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,385 Elo+

VS

Team Averages
Level 12
1,508 SR
1,396 Elo+
Kali
Kali
CheeseCurdling
Kali
Level 6
God Stats
23W - 9L
1,805 SR
Queue Stats
26W - 19L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
CybotakuXD
Sun Wukong
Level 8
God Stats
5W - 9L
1,285 SR
Queue Stats
7W - 16L
1,184 Elo+
Solo
Jormungandr
Jormungandr
LandblazerKushe
Jormungandr
Level 15
God Stats
19W - 17L
1,451 SR
Queue Stats
42W - 36L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
lXanthorl
Baron Samedi
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
97W - 85L
1,322 Elo+
Party 1
Artemis
Artemis
xXDerpyLlamaXx
Artemis
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 34L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fernfist
Serqet
17
7 / 11 / 3
12,594
1,050
11,523
20,589
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
HITSTX
Kumbhakarna
18
0 / 8 / 8
11,763
980
12,161
50,912
47,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Vulcan
IamJxne
Vulcan
18
3 / 6 / 5
11,894
991
24,146
13,137
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 6 / 8
10,962
914
10,530
26,870
30,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ohmfree
Neith
14
0 / 3 / 3
9,515
793
521
2,911
808
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 4 / 10
15,044
1,254
28,776
22,559
10,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
CybotakuXD
Sun Wukong
19
6 / 5 / 17
12,498
1,042
12,577
17,400
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
LandblazerKushe
Jormungandr
19
3 / 0 / 20
12,103
1,009
17,956
12,197
11,387
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
lXanthorl
Baron Samedi
19
2 / 0 / 20
12,107
1,009
18,723
8,935
4,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 1 / 18
12,705
1,059
26,635
11,582
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
10
Kills
34
34
Deaths
10
27
Assists
85
Player
Kills
Deaths
Assists
KDA
W
17
4
10
5.5
W
Sun Wukong
CybotakuXD
Sun Wukong
6
5
17
2.9
L
Serqet
Fernfist
Serqet
7
11
3
0.77
L
Kumbhakarna
HITSTX
Kumbhakarna
0
8
8
0.5
L
Vulcan
IamJxne
Vulcan
3
6
5
0.92
W
Jormungandr
LandblazerKushe
Jormungandr
3
0
20
13
L
0
6
8
0.67
W
Baron Samedi
lXanthorl
Baron Samedi
2
0
20
12
L
Neith
ohmfree
Neith
0
3
3
0.5
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,881
Damage
104,667
114,419
Taken
72,673
92,883
Mitigated
42,583
13,110
Healing
29,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,776
15,619
0
8,026
22,559
10,839
0
11,627
10,304
0
38,455
W
Sun Wukong
CybotakuXD
Sun Wukong
12,577
3,284
0
3,735
17,400
11,802
0
9,400
7,037
0
22,423
L
Serqet
Fernfist
Serqet
11,523
4,382
0
881
20,589
8,414
0
6,055
14,470
0
19,869
L
Kumbhakarna
HITSTX
Kumbhakarna
12,161
2,485
395
11,015
50,912
47,970
0
17,545
33,067
29,403
0
L
Vulcan
IamJxne
Vulcan
24,146
9,364
0
819
13,137
5,436
0
2,290
10,722
62,010
0
W
Jormungandr
LandblazerKushe
Jormungandr
17,956
4,602
988
635
12,197
11,387
0
6,507
5,690
38,682
0
L
10,530
3,726
0
0
26,870
30,255
0
10,404
16,291
1,027
24,824
W
Baron Samedi
lXanthorl
Baron Samedi
18,723
2,721
6,871
4,993
8,935
4,103
0
4,487
4,298
50,904
0
L
Neith
ohmfree
Neith
521
521
0
0
2,911
808
0
385
2,476
0
2,226
W
26,635
17,155
0
4,070
11,582
4,452
0
4,954
5,903
0
52,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
64,457
175
Minions Killed
233
3
Camps Cleared
5
924,961
Distance Traveled
1,090,876
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,044
1,254
19
2
1
224,397
0
W
Sun Wukong
12,498
1,042
16
1
0
245,320
1
L
Serqet
12,594
1,050
24
2
2
233,606
0
L
Kumbhakarna
11,763
980
28
2
0
228,911
2
L
Vulcan
11,894
991
92
8
1
195,119
0
W
Jormungandr
12,103
1,009
47
4
1
216,152
0
L
Odin
10,962
914
27
2
0
236,717
0
W
Baron Samedi
12,107
1,009
93
8
2
207,813
0
L
Neith
9,515
793
4
0
0
30,608
0
W
Artemis
12,705
1,059
58
5
1
197,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role