Player Matchup

Scylla
Scylla
BigLuuuu
Scylla
Level 66
God Stats
84W - 88L
1,530 SR
Queue Stats
416W - 386L
1,516 Elo+
Party 4
Amaterasu
Amaterasu
Fnando torres
Amaterasu
Level 135
God Stats
2W - 4L
1,676 SR
Queue Stats
208W - 204L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
MrSneak2u
Hun Batz
Level 159
God Stats
4W - 8L
1,799 SR
Queue Stats
150W - 147L
1,569 Elo+
Party 3
Neith
Neith
Yoho901
Neith
Level 43
God Stats
42W - 33L
1,553 SR
Queue Stats
458W - 410L
1,523 Elo+
Party 4
Ymir
Ymir
ericmd892
Ymir
Level 43
God Stats
2W - 3L
1,657 SR
Queue Stats
138W - 158L
1,373 Elo+
Party 3
Team Averages
Level 89
1,643 SR
1,496 Elo+

VS

Team Averages
Level 68
1,639 SR
1,575 Elo+
Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DerpyAsianPotato
Set
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Party 1
Awilix
Awilix
FlowerBoi5827
Awilix
Level 40
God Stats
19W - 11L
1,781 SR
Queue Stats
548W - 503L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Shr1mp6
Nu Wa
Level 47
God Stats
10W - 4L
1,679 SR
Queue Stats
82W - 42L
1,625 Elo+
Party 2
Ymir
Ymir
ThatNerdLOL
Ymir
Level 117
God Stats
17W - 13L
1,735 SR
Queue Stats
323W - 316L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigLuuuu
Scylla
16
2 / 1 / 6
9,683
484
7,825
8,375
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Fnando torres
Amaterasu
16
4 / 4 / 10
10,224
511
10,387
16,459
13,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
MrSneak2u
Hun Batz
18
8 / 0 / 6
10,840
542
10,864
11,463
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Yoho901
Neith
17
1 / 1 / 3
9,875
494
7,956
11,313
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
6 / 1 / 9
9,776
489
9,324
7,802
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
0 / 1 / 1
9,831
492
5,145
11,807
4,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 4
8,813
441
5,021
10,852
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 6 / 2
8,932
447
10,554
14,749
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Shr1mp6
Nu Wa
13
2 / 4 / 0
7,994
400
8,433
12,034
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 3 / 1
8,294
415
4,929
15,952
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
6
7
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
1
0.5
W
Scylla
BigLuuuu
Scylla
2
1
6
5
L
0
7
4
0.29
L
3
6
2
0.67
W
Amaterasu
Fnando torres
Amaterasu
4
4
10
2.25
W
Hun Batz
MrSneak2u
Hun Batz
8
0
6
11
L
Nu Wa
Shr1mp6
Nu Wa
2
4
0
0.5
L
1
3
1
0.5
W
Neith
Yoho901
Neith
1
1
3
2.5
W
Ymir
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,356
Damage
34,082
55,412
Taken
65,394
33,153
Mitigated
35,540
18,346
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,145
2,609
0
3,615
11,807
4,651
205
644
11,163
0
80,623
W
Scylla
BigLuuuu
Scylla
7,825
704
0
653
8,375
3,365
660
3,552
4,823
64,219
0
L
5,021
2,561
0
1,655
10,852
7,606
0
699
10,153
0
40,326
L
10,554
5,984
0
2,173
14,749
5,518
0
3,891
10,768
0
43,592
W
Amaterasu
Fnando torres
Amaterasu
10,387
3,993
0
3,266
16,459
13,939
578
2,221
14,238
382
52,449
W
Hun Batz
MrSneak2u
Hun Batz
10,864
4,191
0
6,576
11,463
5,540
0
2,689
8,774
0
80,710
L
Nu Wa
Shr1mp6
Nu Wa
8,433
1,162
0
3,481
12,034
4,081
309
4,986
6,768
41,763
0
L
4,929
1,236
0
1,338
15,952
13,684
0
6,803
9,011
35,123
0
W
Neith
Yoho901
Neith
7,956
3,218
0
6,921
11,313
4,224
172
1,992
9,321
0
82,029
W
Ymir
9,324
1,897
0
930
7,802
6,085
0
2,908
4,894
37,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
43,864
574
Minions Killed
446
0
Camps Cleared
0
1,836,618
Distance Traveled
1,810,128
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,831
492
153
8
0
346,330
3
W
Scylla
9,683
484
137
7
0
384,074
5
L
Set
8,813
441
88
4
0
353,884
1
L
Awilix
8,932
447
80
4
0
409,813
3
W
Amaterasu
10,224
511
104
5
0
343,579
4
W
Hun Batz
10,840
542
146
7
0
397,503
3
L
Nu Wa
7,994
400
75
4
0
308,553
3
L
Ymir
8,294
415
50
3
0
391,548
1
W
Neith
9,875
494
146
7
0
325,358
4
W
Ymir
9,776
489
41
2
0
386,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role