Player Matchup

Bellona
Bellona
CasualSweat6838
Bellona
Level 29
God Stats
2W - 4L
1,447 SR
Queue Stats
70W - 70L
1,831 Elo+
Solo
Ymir
Ymir
Leopleurodon
Ymir
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
434W - 395L
1,703 Elo+
Party 1
Nemesis
Nemesis
TAGlax
Nemesis
Level 14
God Stats
1W - 3L
1,702 SR
Queue Stats
13W - 16L
1,571 Elo+
Solo
Ra
Ra
ThatDudeA-A-RON
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,325 Elo+
Party 1
Skadi
Skadi
elninoasesino16
Skadi
Level 28
God Stats
152W - 92L
1,740 SR
Queue Stats
193W - 135L
1,682 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,622 Elo+

VS

Team Averages
Level 20
1,607 SR
1,548 Elo+
Anubis
Anubis
Duckeynitropower
Anubis
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 43L
1,496 Elo+
Solo
Fenrir
Fenrir
Roallen8
Fenrir
Level 20
God Stats
2W - 1L
1,731 SR
Queue Stats
19W - 22L
1,469 Elo+
Party 2
Mercury
Mercury
UncleNate828
Mercury
Level 29
God Stats
18W - 11L
1,646 SR
Queue Stats
74W - 73L
1,593 Elo+
Party 2
Xing Tian
Xing Tian
Whiskey nNos
Xing Tian
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
107W - 103L
1,579 Elo+
Solo
Sol
Sol
WinterSteel2103
Sol
Level 15
God Stats
47W - 32L
1,656 SR
Queue Stats
129W - 97L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 1
8,938
426
9,068
20,748
19,095
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
5 / 7 / 5
9,222
439
9,892
20,399
20,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
TAGlax
Nemesis
11
1 / 12 / 2
7,641
364
4,166
16,198
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 15 / 2
8,813
420
5,749
14,311
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 3
8,798
419
10,169
8,160
2,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 7
9,935
473
9,506
10,955
4,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Roallen8
Fenrir
18
23 / 3 / 2
12,233
583
20,556
15,268
10,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Mercury
UncleNate828
Mercury
15
7 / 3 / 15
10,427
497
12,058
14,195
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Whiskey nNos
Xing Tian
15
4 / 2 / 17
10,439
497
9,424
12,929
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 3 / 7
10,916
520
10,580
14,106
4,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
15
Kills
43
44
Deaths
17
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
6
6
7
1.58
L
5
7
5
1.07
W
Fenrir
Roallen8
Fenrir
23
3
2
8
L
Nemesis
TAGlax
Nemesis
1
12
2
0.17
L
3
15
2
0.27
W
Mercury
UncleNate828
Mercury
7
3
15
4.83
W
Xing Tian
Whiskey nNos
Xing Tian
4
2
17
6.25
W
3
3
7
2.17
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,044
Damage
62,124
79,816
Taken
67,453
50,957
Mitigated
36,086
5,368
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,068
2,586
0
2,217
20,748
19,095
525
6,346
14,156
0
47,338
W
9,506
576
0
1,397
10,955
4,743
3,155
3,812
7,018
38,409
0
L
9,892
1,972
0
853
20,399
20,470
99
10,558
9,816
29,956
0
W
Fenrir
Roallen8
Fenrir
20,556
5,170
0
3,930
15,268
10,322
1,756
1,637
13,456
0
62,981
L
Nemesis
TAGlax
Nemesis
4,166
1,530
0
300
16,198
4,732
0
4,081
11,953
0
16,760
L
5,749
1,163
192
0
14,311
3,978
105
5,510
8,705
28,768
0
W
Mercury
UncleNate828
Mercury
12,058
7,557
0
750
14,195
5,492
0
3,638
10,457
0
48,652
W
Xing Tian
Whiskey nNos
Xing Tian
9,424
921
0
2,152
12,929
10,678
677
5,044
7,860
23,797
0
W
10,580
2,417
0
8,049
14,106
4,851
3,360
1,510
12,471
88,449
0
L
10,169
5,310
0
1,806
8,160
2,682
0
3,015
5,120
0
45,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
53,950
271
Minions Killed
424
0
Camps Cleared
0
1,695,195
Distance Traveled
1,816,627
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,938
426
81
4
0
350,041
1
W
Anubis
9,935
473
58
3
0
273,037
0
L
Ymir
9,222
439
40
2
0
368,912
5
W
Fenrir
12,233
583
102
5
0
323,679
0
L
Nemesis
7,641
364
31
1
0
361,900
0
L
Ra
8,813
420
43
2
0
323,337
1
W
Mercury
10,427
497
68
3
0
456,198
0
W
Xing Tian
10,439
497
30
1
0
394,422
0
W
Sol
10,916
520
166
8
0
369,291
0
L
Skadi
8,798
419
76
4
0
291,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role