Player Matchup

Ares
Ares
Brkfst
Ares
Level 108
God Stats
11W - 5L
1,733 SR
Queue Stats
62W - 47L
1,475 Elo+
Solo
Ra
Ra
Galaxy76
Ra
Level 61
God Stats
17W - 12L
1,790 SR
Queue Stats
80W - 70L
1,575 Elo+
Party 1
King Arthur
King Arthur
IvanGacov
King Arthur
Level 68
God Stats
6W - 9L
1,717 SR
Queue Stats
29W - 30L
1,532 Elo+
Solo
Izanami
Izanami
dieux
Izanami
Level 103
God Stats
9W - 4L
1,716 SR
Queue Stats
32W - 24L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
keltas007
Tsukuyomi
Level 115
God Stats
1W - 1L
1,410 SR
Queue Stats
70W - 56L
1,562 Elo+
Solo
Team Averages
Level 91
1,673 SR
1,539 Elo+

VS

Team Averages
Level 110
1,479 SR
1,511 Elo+
Rama
Rama
IWantedGandalf
Rama
Level 141
God Stats
4W - 6L
1,490 SR
Queue Stats
155W - 151L
1,543 Elo+
Party 2
Nox
Nox
Medussaa
Nox
Level 151
God Stats
7W - 15L
1,417 SR
Queue Stats
348W - 330L
1,446 Elo+
Solo
Sobek
Sobek
Mikimare
Sobek
Level 123
God Stats
4W - 7L
1,439 SR
Queue Stats
163W - 171L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
br4ndl1ew
Sun Wukong
Level 35
God Stats
15W - 8L
1,550 SR
Queue Stats
189W - 188L
1,521 Elo+
Party 2
Arachne
Arachne
samsara555
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brkfst
Ares
15
3 / 3 / 11
10,699
446
8,437
15,312
15,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 5 / 9
13,435
560
16,260
15,293
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
IvanGacov
King Arthur
20
5 / 2 / 4
13,277
553
14,463
18,489
19,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
dieux
Izanami
17
4 / 3 / 8
12,311
513
16,252
14,512
6,778
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
keltas007
Tsukuyomi
18
9 / 5 / 6
12,867
536
17,170
18,871
9,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 1
12,490
520
16,753
16,201
8,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 9 / 2
9,792
408
8,688
14,802
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
Mikimare
Sobek
15
0 / 8 / 10
10,123
422
6,706
24,272
21,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
br4ndl1ew
Sun Wukong
17
0 / 3 / 2
10,418
434
8,504
21,837
18,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
samsara555
Arachne
19
7 / 6 / 5
12,522
522
8,859
18,245
11,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
28
Kills
18
18
Deaths
29
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
Brkfst
Ares
3
3
11
2.83
W
7
5
9
2.3
L
8
3
1
2.83
W
King Arthur
IvanGacov
King Arthur
5
2
4
3.5
L
3
9
2
0.44
L
Sobek
Mikimare
Sobek
0
8
10
0.63
L
Sun Wukong
br4ndl1ew
Sun Wukong
0
3
2
0.33
W
Izanami
dieux
Izanami
4
3
8
2.67
W
Tsukuyomi
keltas007
Tsukuyomi
9
5
6
2.4
L
Arachne
samsara555
Arachne
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,582
Damage
49,510
82,477
Taken
95,357
58,606
Mitigated
64,681
27,272
Healing
31,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Brkfst
Ares
8,437
229
1,531
1,419
15,312
15,603
777
2,854
12,433
26,569
0
W
16,260
2,579
3,664
6,861
15,293
7,180
1,030
5,262
9,981
104,004
0
L
16,753
12,424
0
8,878
16,201
8,001
3,113
3,637
12,438
0
95,467
W
King Arthur
IvanGacov
King Arthur
14,463
2,147
0
4,575
18,489
19,742
1,482
1,738
16,161
415
77,978
L
8,688
935
0
4,418
14,802
5,325
0
4,625
9,891
43,866
0
L
Sobek
Mikimare
Sobek
6,706
263
0
4,966
24,272
21,376
15
7,345
16,681
22,597
0
L
Sun Wukong
br4ndl1ew
Sun Wukong
8,504
1,232
0
8,833
21,837
18,919
0
4,058
16,834
0
62,324
W
Izanami
dieux
Izanami
16,252
11,917
0
4,590
14,512
6,778
6,062
2,019
12,468
0
107,301
W
Tsukuyomi
keltas007
Tsukuyomi
17,170
3,466
0
4,632
18,871
9,303
401
3,521
15,307
0
80,198
L
Arachne
samsara555
Arachne
8,859
6,240
0
3,985
18,245
11,060
561
4,397
13,608
0
86,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,589
Gold Earned
55,345
551
Minions Killed
494
0
Camps Cleared
0
2,247,539
Distance Traveled
2,073,915
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,699
446
24
1
0
473,893
8
W
Ra
13,435
560
145
6
0
452,930
8
L
Rama
12,490
520
172
7
0
397,086
8
W
King Arthur
13,277
553
129
5
0
442,364
2
L
Nox
9,792
408
67
3
0
298,969
2
L
Sobek
10,123
422
16
1
0
455,792
7
L
Sun Wukong
10,418
434
105
4
0
488,321
3
W
Izanami
12,311
513
164
7
0
436,047
7
W
Tsukuyomi
12,867
536
89
4
0
442,305
5
L
Arachne
12,522
522
134
6
0
433,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role