Player Matchup

Merlin
Merlin
GelberBlitzb69
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,243 Elo+
Party 1
Ra
Ra
HeartAttack2005
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 2
Ares
Ares
Mirhan_can11
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R0N1N-P
Tsukuyomi
Level 10
God Stats
2W - 1L
1,794 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
mamahoodini
Cthulhu
Level 20
God Stats
20W - 19L
1,454 SR
Queue Stats
51W - 62L
1,361 Elo+
Solo
Team Averages
Level 10
1,550 SR
1,381 Elo+

VS

Team Averages
Level 23
1,588 SR
1,445 Elo+
Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
IllOmenReed
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 102L
1,353 Elo+
Solo
Aphrodite
Aphrodite
MaseFace2K9
Aphrodite
Level 25
God Stats
5W - 4L
1,677 SR
Queue Stats
37W - 45L
1,486 Elo+
Party 4
Zeus
Zeus
TeejTV
Zeus
Level 25
God Stats
6W - 3L
1,712 SR
Queue Stats
9W - 11L
1,461 Elo+
Party 4
Danzaburou
Danzaburou
Y0UGONL3ARN2DAY
Danzaburou
Level 28
God Stats
7W - 6L
1,552 SR
Queue Stats
9W - 9L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 0
8,328
833
8,403
17,268
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 0
8,354
835
2,876
8,038
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 14 / 0
8,299
830
7,602
24,265
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
R0N1N-P
Tsukuyomi
14
0 / 7 / 0
8,283
828
9,623
14,281
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
mamahoodini
Cthulhu
14
0 / 7 / 0
8,179
818
12,922
20,075
19,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

27

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
8 / 0 / 19
10,934
1,093
11,136
9,131
5,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Thanatos
IllOmenReed
Thanatos
17
10 / 0 / 18
10,561
1,056
12,519
11,256
4,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
MaseFace2K9
Aphrodite
17
7 / 0 / 22
10,352
1,035
10,745
9,242
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
TeejTV
Zeus
18
9 / 0 / 23
10,751
1,075
16,632
5,501
2,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Y0UGONL3ARN2DAY
Danzaburou
18
13 / 0 / 19
11,684
1,168
21,608
10,916
4,743
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
148
0
Kills
47
47
Deaths
0
0
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
19
17.5
L
0
13
0
0
L
0
6
0
0
W
Thanatos
IllOmenReed
Thanatos
10
0
18
19
W
Aphrodite
MaseFace2K9
Aphrodite
7
0
22
18
L
0
14
0
0
L
Tsukuyomi
R0N1N-P
Tsukuyomi
0
7
0
0
W
Zeus
TeejTV
Zeus
9
0
23
20.5
W
Danzaburou
Y0UGONL3ARN2DAY
Danzaburou
13
0
19
22.5
L
Cthulhu
mamahoodini
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
72,640
83,927
Taken
46,046
50,868
Mitigated
22,191
3,083
Healing
27,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,136
2,316
0
2,581
9,131
5,745
0
7,466
1,510
19,539
0
L
8,403
1,035
0
509
17,268
5,958
0
7,252
9,920
23,586
0
L
2,876
268
109
316
8,038
2,929
0
2,808
5,230
24,326
0
W
Thanatos
IllOmenReed
Thanatos
12,519
5,140
0
5,540
11,256
4,646
0
7,179
3,952
0
19,392
W
Aphrodite
MaseFace2K9
Aphrodite
10,745
2,624
7,739
5,634
9,242
4,900
0
5,739
3,403
20,174
0
L
7,602
1,438
0
288
24,265
17,223
0
13,623
10,226
10,595
0
L
Tsukuyomi
R0N1N-P
Tsukuyomi
9,623
2,896
0
1,117
14,281
5,598
0
5,461
8,702
0
30,409
W
Zeus
TeejTV
Zeus
16,632
4,061
617
997
5,501
2,157
0
3,933
1,518
33,110
0
W
Danzaburou
Y0UGONL3ARN2DAY
Danzaburou
21,608
12,722
983
3,456
10,916
4,743
0
6,931
3,860
0
47,831
L
Cthulhu
mamahoodini
Cthulhu
12,922
1,076
319
425
20,075
19,160
0
8,655
11,336
29,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,443
Gold Earned
54,282
144
Minions Killed
165
1
Camps Cleared
5
850,828
Distance Traveled
885,606
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,934
1,093
19
2
0
166,995
0
L
Merlin
8,328
833
32
3
0
151,155
0
L
Ra
8,354
835
52
5
0
146,538
0
W
Thanatos
10,561
1,056
10
1
1
197,886
0
W
Aphrodite
10,352
1,035
32
3
1
180,751
0
L
Ares
8,299
830
4
0
0
174,825
0
L
Tsukuyomi
8,283
828
29
3
1
183,436
0
W
Zeus
10,751
1,075
41
4
3
161,854
1
W
Danzaburou
11,684
1,168
63
6
0
178,120
1
L
Cthulhu
8,179
818
27
3
0
194,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role