Player Matchup

Neith
Neith
Jettbuster
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,466 Elo+
Solo
King Arthur
King Arthur
chees0id
King Arthur
Level 16
God Stats
3W - 5L
1,334 SR
Queue Stats
9W - 8L
1,576 Elo+
Solo
Ares
Ares
esportsnig
Ares
Level 28
God Stats
2W - 3L
1,592 SR
Queue Stats
73W - 74L
1,508 Elo+
Solo
Janus
Janus
x561xDESTROYERx
Janus
Level 27
God Stats
8W - 9L
1,347 SR
Queue Stats
153W - 166L
1,396 Elo+
Party 1
Nemesis
Nemesis
xHammah
Nemesis
Level 24
God Stats
35W - 21L
1,536 SR
Queue Stats
368W - 340L
1,483 Elo+
Party 1
Team Averages
Level 22
1,462 SR
1,486 Elo+

VS

Team Averages
Level 27
1,511 SR
1,570 Elo+
Loki
Loki
Afloatingturtle
Loki
Level 20
God Stats
1W - 2L
1,162 SR
Queue Stats
15W - 17L
1,301 Elo+
Solo
Amaterasu
Amaterasu
Aueikugt
Amaterasu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 13L
1,771 Elo+
Party 2
Skadi
Skadi
TønYmAkeYouCrY
Skadi
Level 6
God Stats
2W - 1L
1,669 SR
Queue Stats
13W - 9L
1,639 Elo+
Party 2
Chaac
Chaac
Yan005
Chaac
Level 5
God Stats
14W - 10L
1,724 SR
Queue Stats
16W - 11L
1,639 Elo+
Party 2
Anubis
Anubis
blastreaper101
Anubis
Level 101
God Stats
6W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 3 / 8
9,351
520
8,928
11,902
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
chees0id
King Arthur
10
0 / 6 / 3
6,705
373
1,785
13,127
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 7 / 2
8,233
457
6,547
18,970
15,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 8 / 1
8,436
469
5,145
9,987
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
xHammah
Nemesis
16
8 / 4 / 4
9,968
554
12,007
17,205
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
9,290
516
3,265
8,714
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Aueikugt
Amaterasu
15
4 / 4 / 6
8,923
496
6,410
14,904
13,212
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 6 / 6
9,210
512
7,662
8,979
3,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Yan005
Chaac
15
2 / 3 / 15
9,710
539
14,376
16,758
10,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

18
17 / 0 / 5
11,501
639
24,019
7,365
4,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
14
Kills
28
28
Deaths
15
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Amaterasu
Aueikugt
Amaterasu
4
4
6
1.75
L
Neith
3
3
8
2.33
W
3
6
6
1
W
Chaac
Yan005
Chaac
2
3
15
3.17
W
17
0
5
19.5
L
King Arthur
chees0id
King Arthur
0
6
3
0.25
L
2
7
2
0.43
L
1
8
1
0.19
L
Nemesis
xHammah
Nemesis
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,412
Damage
55,732
71,191
Taken
56,720
37,941
Mitigated
34,405
11,035
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,265
1,289
0
22
8,714
3,254
183
756
7,856
0
47,156
W
Amaterasu
Aueikugt
Amaterasu
6,410
3,686
0
4,348
14,904
13,212
2,298
299
14,603
0
25,454
L
Neith
8,928
3,618
0
3,932
11,902
4,382
1,987
3,735
8,167
0
44,284
W
7,662
4,202
0
0
8,979
3,154
2,741
1,928
6,949
0
39,160
W
Chaac
Yan005
Chaac
14,376
3,654
0
5,356
16,758
10,658
2,948
5,964
10,542
0
54,507
W
24,019
541
0
5,347
7,365
4,127
1,567
2,403
4,851
72,357
0
L
King Arthur
chees0id
King Arthur
1,785
155
0
2,095
13,127
8,584
58
4,701
8,426
0
16,329
L
6,547
373
0
671
18,970
15,283
297
7,624
11,346
29,416
0
L
5,145
0
0
0
9,987
2,597
41
6,933
3,054
44,791
0
L
Nemesis
xHammah
Nemesis
12,007
8,273
0
4,337
17,205
7,095
1,255
1,026
16,179
0
65,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,693
Gold Earned
48,634
369
Minions Killed
419
0
Camps Cleared
0
1,494,591
Distance Traveled
1,691,507
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,290
516
91
5
0
339,703
1
W
Amaterasu
8,923
496
44
2
0
335,820
0
L
Neith
9,351
520
84
5
0
298,971
0
W
Skadi
9,210
512
66
4
0
322,275
0
W
Chaac
9,710
539
98
5
0
364,640
2
W
Anubis
11,501
639
120
7
0
329,069
5
L
King Arthur
6,705
373
22
1
0
306,748
0
L
Ares
8,233
457
46
3
0
315,927
1
L
Janus
8,436
469
110
6
0
272,130
0
L
Nemesis
9,968
554
107
6
0
300,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role