Player Matchup

Bastet
Bastet
BastetEUW
Bastet
Level 18
God Stats
9W - 3L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3
Terra
Terra
Gitanathor
Terra
Level 22
God Stats
2W - 0L
1,662 SR
Queue Stats
27W - 26L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
Jakunazuta
Amaterasu
Level 26
God Stats
5W - 4L
1,521 SR
Queue Stats
149W - 140L
1,515 Elo+
Solo
Chronos
Chronos
TripleMagnet
Chronos
Level 27
God Stats
4W - 0L
1,721 SR
Queue Stats
7W - 2L
1,847 Elo+
Party 3
Kukulkan
Kukulkan
calvitogracioso
Kukulkan
Level 17
God Stats
7W - 3L
1,281 SR
Queue Stats
34W - 24L
1,434 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,533 Elo+

VS

Team Averages
Level 16
1,406 SR
1,452 Elo+
Bacchus
Bacchus
CSPOLIISI
Bacchus
Level 8
God Stats
1W - 3L
1,193 SR
Queue Stats
22W - 22L
1,436 Elo+
Party 2
Persephone
Persephone
Dkdance
Persephone
Level 24
God Stats
9W - 16L
1,533 SR
Queue Stats
92W - 116L
1,390 Elo+
Solo
Hun Batz
Hun Batz
IshtarMD
Hun Batz
Level 23
God Stats
3W - 4L
1,190 SR
Queue Stats
86W - 69L
1,380 Elo+
Solo
Guan Yu
Guan Yu
JoaoDACorreia
Guan Yu
Level 15
God Stats
1W - 1L
1,807 SR
Queue Stats
59W - 43L
1,628 Elo+
Solo
Neith
Neith
tersbani
Neith
Level 12
God Stats
0W - 4L
1,309 SR
Queue Stats
31W - 33L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BastetEUW
Bastet
20
9 / 1 / 5
13,180
599
17,343
18,762
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
15
1 / 3 / 3
10,390
472
4,610
17,705
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Jakunazuta
Amaterasu
19
2 / 3 / 1
12,444
566
10,432
17,177
11,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
TripleMagnet
Chronos
20
9 / 2 / 2
13,774
626
21,027
22,896
9,757
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
17
1 / 8 / 0
11,090
504
10,298
16,301
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CSPOLIISI
Bacchus
15
4 / 2 / 4
9,611
437
11,247
19,434
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Dkdance
Persephone
16
1 / 7 / 3
9,959
453
9,974
16,697
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IshtarMD
Hun Batz
17
4 / 6 / 4
10,495
477
10,572
17,031
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
20
3 / 3 / 3
11,722
533
14,326
19,860
23,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
tersbani
Neith
18
4 / 4 / 3
11,104
505
11,002
12,855
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
22
Kills
16
17
Deaths
22
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
BastetEUW
Bastet
9
1
5
11.5
L
Bacchus
CSPOLIISI
Bacchus
4
2
4
3
L
Persephone
Dkdance
Persephone
1
7
3
0.36
W
Terra
1
3
3
0.83
L
Hun Batz
IshtarMD
Hun Batz
4
6
4
1
W
Amaterasu
Jakunazuta
Amaterasu
2
3
1
0.83
L
Guan Yu
3
3
3
1.5
W
Chronos
TripleMagnet
Chronos
9
2
2
5
W
Kukulkan
1
8
0
0.13
L
Neith
tersbani
Neith
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,710
Damage
57,121
92,841
Taken
85,877
48,976
Mitigated
63,515
37,877
Healing
26,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BastetEUW
Bastet
17,343
4,442
0
7,068
18,762
7,553
0
2,713
15,973
0
113,286
L
Bacchus
CSPOLIISI
Bacchus
11,247
2,050
0
2,585
19,434
22,460
0
10,883
8,551
24,627
0
L
Persephone
Dkdance
Persephone
9,974
707
116
3,266
16,697
5,463
132
5,916
10,775
54,420
0
W
Terra
4,610
1,173
1,847
4,997
17,705
13,412
43
5,020
12,449
17,517
0
L
Hun Batz
IshtarMD
Hun Batz
10,572
2,880
0
5,406
17,031
6,479
0
6,939
10,092
0
81,290
W
Amaterasu
Jakunazuta
Amaterasu
10,432
6,384
0
6,634
17,177
11,968
1,200
852
16,317
0
83,548
L
Guan Yu
14,326
3,137
1,539
9,130
19,860
23,700
106
4,624
15,236
0
83,632
W
Chronos
TripleMagnet
Chronos
21,027
12,490
0
16,365
22,896
9,757
2,898
2,705
20,135
139,351
0
W
Kukulkan
10,298
987
0
966
16,301
6,286
580
9,111
6,746
76,544
0
L
Neith
tersbani
Neith
11,002
6,497
0
4,935
12,855
5,413
0
7,571
5,284
0
65,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,878
Gold Earned
52,891
678
Minions Killed
554
0
Camps Cleared
0
2,153,954
Distance Traveled
2,088,821
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,180
599
149
7
0
483,862
3
L
Bacchus
9,611
437
25
1
0
458,772
4
L
Persephone
9,959
453
105
5
0
378,155
3
W
Terra
10,390
472
31
1
0
453,104
5
L
Hun Batz
10,495
477
117
5
0
454,167
1
W
Amaterasu
12,444
566
168
8
0
469,014
4
L
Guan Yu
11,722
533
169
8
0
419,711
4
W
Chronos
13,774
626
182
8
0
378,264
4
W
Kukulkan
11,090
504
148
7
0
369,710
0
L
Neith
11,104
505
138
6
0
378,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role