Player Matchup

Izanami
Izanami
OutLikeAFart
Izanami
Level 69
God Stats
15W - 17L
1,503 SR
Queue Stats
282W - 287L
1,454 Elo+
Solo
Osiris
Osiris
SkullKaoticZ
Osiris
Level 87
God Stats
5W - 6L
1,599 SR
Queue Stats
165W - 170L
1,514 Elo+
Solo
Tiamat
Tiamat
xstrikerx178
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 66
1,534 SR
1,489 Elo+

VS

Team Averages
Level 106
1,536 SR
1,527 Elo+
Izanami
Izanami
J-ROC-Nahmsayan
Izanami
Level 105
God Stats
13W - 10L
1,830 SR
Queue Stats
240W - 286L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Minty_Pani
Tsukuyomi
Level 87
God Stats
9W - 6L
1,640 SR
Queue Stats
53W - 45L
1,523 Elo+
Solo
Nu Wa
Nu Wa
MsTooHigh2Die
Nu Wa
Level 125
God Stats
8W - 16L
1,137 SR
Queue Stats
88W - 142L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OutLikeAFart
Izanami
12
6 / 4 / 3
9,600
800
9,259
6,963
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
11
4 / 3 / 4
8,708
726
6,307
8,390
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
11
0 / 5 / 5
7,774
648
1,788
8,148
3,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 3
9,988
832
7,611
11,655
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Minty_Pani
Tsukuyomi
12
2 / 3 / 6
8,326
694
5,025
7,881
2,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 9
8,809
734
7,190
6,417
1,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
12
12
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
W
Tsukuyomi
Minty_Pani
Tsukuyomi
2
3
6
1.67
W
2
4
9
1.63
L
Izanami
OutLikeAFart
Izanami
6
4
3
1.88
L
Osiris
4
3
4
2
L
Tiamat
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,354
Damage
19,826
23,501
Taken
25,953
10,081
Mitigated
8,750
1,965
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,611
5,137
0
4,500
11,655
4,027
1,194
1,011
10,644
0
38,359
W
Tsukuyomi
Minty_Pani
Tsukuyomi
5,025
1,234
326
1,251
7,881
2,960
438
574
7,307
0
24,004
W
7,190
2,727
453
919
6,417
1,763
989
311
6,106
32,845
0
L
Izanami
OutLikeAFart
Izanami
9,259
5,540
0
462
6,963
1,692
0
2,277
4,686
0
49,182
L
Osiris
6,307
2,619
0
250
8,390
4,799
0
2,095
6,295
0
30,102
L
Tiamat
1,788
288
0
1,253
8,148
3,590
0
2,845
5,303
15,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,082
Gold Earned
27,123
148
Minions Killed
150
0
Camps Cleared
0
638,601
Distance Traveled
614,072
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,988
832
58
5
0
218,542
5
W
Tsukuyomi
8,326
694
42
4
0
213,219
4
W
Nu Wa
8,809
734
50
4
0
182,311
3
L
Izanami
9,600
800
82
7
0
198,525
2
L
Osiris
8,708
726
36
3
0
234,732
4
L
Tiamat
7,774
648
30
3
0
205,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role