Player Matchup

Kukulkan
Kukulkan
LabDaberGuNz
Kukulkan
Level 28
God Stats
16W - 16L
1,532 SR
Queue Stats
33W - 33L
1,445 Elo+
Party 1
Medusa
Medusa
MasterL3gend008
Medusa
Level 18
God Stats
11W - 12L
1,441 SR
Queue Stats
15W - 18L
1,343 Elo+
Party 1
Athena
Athena
PurplePandaPain
Athena
Level 29
God Stats
15W - 7L
1,240 SR
Queue Stats
92W - 83L
1,436 Elo+
Solo
Nemesis
Nemesis
SickGunzTTV
Nemesis
Level 115
God Stats
7W - 8L
1,359 SR
Queue Stats
35W - 33L
1,458 Elo+
Party 1
Cerberus
Cerberus
ateribury106724
Cerberus
Level 6
God Stats
3W - 1L
1,560 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,426 SR
1,436 Elo+

VS

Team Averages
Level 17
1,594 SR
1,415 Elo+
Fenrir
Fenrir
K2daC1819
Fenrir
Level 14
God Stats
3W - 6L
1,714 SR
Queue Stats
84W - 89L
1,456 Elo+
Party 2
Erlang Shen
Erlang Shen
NinjaFeline
Erlang Shen
Level 18
God Stats
2W - 3L
1,575 SR
Queue Stats
96W - 90L
1,429 Elo+
Solo
Apollo
Apollo
WabiSabi404
Apollo
Level 8
God Stats
26W - 32L
1,349 SR
Queue Stats
46W - 49L
1,283 Elo+
Party 2
Anubis
Anubis
XylothD
Anubis
Level 15
God Stats
22W - 20L
1,832 SR
Queue Stats
94W - 94L
1,405 Elo+
Party 2
Anhur
Anhur
superfelipe2010
Anhur
Level 28
God Stats
8W - 15L
1,500 SR
Queue Stats
201W - 232L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LabDaberGuNz
Kukulkan
20
4 / 3 / 9
12,513
544
14,971
10,747
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 4
9,759
424
10,305
13,664
3,226
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 3 / 1
11,554
502
6,619
13,148
13,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
SickGunzTTV
Nemesis
20
21 / 1 / 4
13,808
600
24,100
19,012
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
15
2 / 4 / 6
10,059
437
3,512
8,935
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K2daC1819
Fenrir
13
3 / 10 / 4
9,167
399
2,650
20,114
8,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Erlang Shen
NinjaFeline
Erlang Shen
18
2 / 1 / 4
10,528
458
6,491
15,975
14,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
16
2 / 7 / 0
10,104
439
6,154
14,439
6,283
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
XylothD
Anubis
15
3 / 9 / 7
9,776
425
16,678
16,697
8,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 6 / 2
10,178
443
9,220
14,289
4,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
32
Kills
17
17
Deaths
33
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
K2daC1819
Fenrir
3
10
4
0.5
W
Kukulkan
LabDaberGuNz
Kukulkan
4
3
9
2.83
W
2
6
4
0.67
L
Erlang Shen
NinjaFeline
Erlang Shen
2
1
4
4
W
3
3
1
1.17
W
Nemesis
SickGunzTTV
Nemesis
21
1
4
23
L
Apollo
2
7
0
0.29
L
Anubis
XylothD
Anubis
3
9
7
0.72
W
Cerberus
2
4
6
1.25
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,507
Damage
41,193
65,506
Taken
81,514
33,987
Mitigated
41,560
18,573
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
K2daC1819
Fenrir
2,650
664
0
4,291
20,114
8,281
0
4,694
15,420
0
39,104
W
Kukulkan
LabDaberGuNz
Kukulkan
14,971
1,003
255
1,453
10,747
4,211
366
2,594
7,991
88,762
0
W
10,305
4,581
379
2,520
13,664
3,226
2,380
2,949
10,497
0
50,329
L
Erlang Shen
NinjaFeline
Erlang Shen
6,491
2,999
0
3,522
15,975
14,005
620
6,082
9,893
219
57,787
W
6,619
2,874
0
1,620
13,148
13,121
1,649
1,838
11,146
61,979
0
W
Nemesis
SickGunzTTV
Nemesis
24,100
14,598
477
10,242
19,012
7,521
0
4,982
13,722
0
111,282
L
Apollo
6,154
4,532
0
1,236
14,439
6,283
878
7,162
7,277
0
53,299
L
Anubis
XylothD
Anubis
16,678
1,734
0
4,477
16,697
8,062
327
4,585
12,112
40,306
0
W
Cerberus
3,512
38
0
1,627
8,935
5,908
258
3,400
5,343
20,134
0
L
9,220
3,055
0
948
14,289
4,929
330
2,579
11,710
0
41,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,693
Gold Earned
49,753
564
Minions Killed
399
0
Camps Cleared
0
2,159,520
Distance Traveled
1,806,500
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,167
399
54
2
0
418,721
1
W
Kukulkan
12,513
544
155
7
0
386,823
3
W
Medusa
9,759
424
87
4
0
372,794
0
L
Erlang Shen
10,528
458
104
5
0
398,287
2
W
Athena
11,554
502
140
6
0
434,002
1
W
Nemesis
13,808
600
148
6
0
511,073
0
L
Apollo
10,104
439
104
5
0
304,219
0
L
Anubis
9,776
425
70
3
0
336,987
0
W
Cerberus
10,059
437
34
1
0
454,828
1
L
Anhur
10,178
443
67
3
0
348,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role