Player Matchup

Poseidon
Poseidon
PicoelSherlock
Poseidon
Level 29
God Stats
1W - 2L
1,261 SR
Queue Stats
75W - 123L
1,428 Elo+
Solo
Olorun
Olorun
SirDesfase
Olorun
Level 12
God Stats
1W - 0L
1,321 SR
Queue Stats
3W - 0L
1,663 Elo+
Party 1
Izanami
Izanami
Vity2
Izanami
Level 25
God Stats
32W - 19L
1,498 SR
Queue Stats
38W - 33L
1,663 Elo+
Party 1
Fenrir
Fenrir
bigespartaco7
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
chete95
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,416 SR
1,551 Elo+

VS

Team Averages
Level 20
1,372 SR
1,299 Elo+
Chronos
Chronos
Amfionas
Chronos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,323 Elo+
Party 2
Anhur
Anhur
Daeore
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,344 Elo+
Party 2
Raijin
Raijin
Kiruthrow
Raijin
Level 7
God Stats
0W - 6L
1,098 SR
Queue Stats
17W - 15L
1,295 Elo+
Party 3
Odin
Odin
MVP003456789
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Awilix
Awilix
Unqual
Awilix
Level 16
God Stats
1W - 4L
1,264 SR
Queue Stats
16W - 17L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 5 / 7
7,921
495
3,712
6,944
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
SirDesfase
Olorun
15
6 / 2 / 7
9,267
579
9,673
13,109
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Vity2
Izanami
13
0 / 0 / 6
7,800
488
1,604
5,597
1,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
9 / 1 / 4
9,960
623
12,365
12,423
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
chete95
Ares
13
10 / 0 / 5
8,516
532
8,918
9,976
5,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amfionas
Chronos
12
0 / 3 / 0
6,721
420
4,659
9,157
3,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Daeore
Anhur
8
0 / 8 / 0
5,501
344
3,153
11,025
3,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Kiruthrow
Raijin
14
3 / 5 / 2
8,044
503
4,128
8,125
2,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 2
6,426
402
4,654
12,958
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Unqual
Awilix
17
4 / 3 / 2
9,754
610
6,033
11,792
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
26
Kills
7
8
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
Amfionas
Chronos
0
3
0
0
L
Anhur
Daeore
Anhur
0
8
0
0
L
Raijin
Kiruthrow
Raijin
3
5
2
0.8
L
0
7
2
0.14
W
Poseidon
1
5
7
0.9
W
Olorun
SirDesfase
Olorun
6
2
7
4.75
L
Awilix
Unqual
Awilix
4
3
2
1.67
W
Izanami
Vity2
Izanami
0
0
6
3
W
9
1
4
11
W
Ares
chete95
Ares
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
22,627
48,049
Taken
53,057
20,072
Mitigated
22,591
16,654
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Amfionas
Chronos
4,659
971
0
4,648
9,157
3,142
0
4,209
4,948
42,449
0
L
Anhur
Daeore
Anhur
3,153
2,012
0
1,217
11,025
3,176
0
6,218
4,807
0
14,326
L
Raijin
Kiruthrow
Raijin
4,128
554
0
351
8,125
2,766
313
2,993
5,132
38,410
0
L
4,654
1,685
0
2,531
12,958
9,026
0
7,987
4,971
0
27,931
W
Poseidon
3,712
426
219
1,080
6,944
2,139
603
3,117
3,636
40,920
0
W
Olorun
SirDesfase
Olorun
9,673
4,893
391
8,125
13,109
4,689
1,520
1,007
11,802
56,663
0
L
Awilix
Unqual
Awilix
6,033
2,500
0
4,591
11,792
4,481
654
896
10,896
0
68,668
W
Izanami
Vity2
Izanami
1,604
789
0
2,394
5,597
1,840
300
1,821
3,751
0
52,047
W
12,365
2,334
0
2,670
12,423
6,023
669
463
11,936
0
66,280
W
Ares
chete95
Ares
8,918
167
419
1,356
9,976
5,381
382
2,173
7,712
17,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
36,446
390
Minions Killed
376
0
Camps Cleared
0
1,463,243
Distance Traveled
1,387,706
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,721
420
70
4
0
290,093
3
L
Anhur
5,501
344
24
2
0
269,084
2
L
Raijin
8,044
503
96
6
0
268,263
6
L
Odin
6,426
402
53
3
0
238,237
4
W
Poseidon
7,921
495
72
5
0
270,487
0
W
Olorun
9,267
579
98
6
0
278,311
2
L
Awilix
9,754
610
133
8
0
322,029
2
W
Izanami
7,800
488
113
7
0
303,970
0
W
Fenrir
9,960
623
95
6
0
300,955
6
W
Ares
8,516
532
12
1
0
309,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role