Player Matchup

The Morrigan
The Morrigan
Platinum I
Paximaz
The Morrigan
Platinum I
Level 147
God Stats
3W - 0L
1,576 SR
Queue Stats
193W - 177L
1,877 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
asiakid4
Tsukuyomi
Platinum I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
chineseninja71
Sun Wukong
Platinum I
Level 138
God Stats
11W - 16L
1,492 SR
Queue Stats
61W - 64L
1,818 MMR
Solo
Xbalanque
Xbalanque
Platinum I
peepeeboyy
Xbalanque
Platinum I
Level 73
God Stats
8W - 8L
1,444 SR
Queue Stats
179W - 150L
1,911 MMR
Solo
Geb
Geb
Platinum II
ºKalam
Geb
Platinum II
Level 129
God Stats
8W - 9L
1,511 SR
Queue Stats
169W - 195L
1,852 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,504 SR
1,792 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,655 SR
1,873 MMR
Fenrir
Fenrir
Platinum II
CarlosRyder
Fenrir
Platinum II
Level 158
God Stats
11W - 15L
1,652 SR
Queue Stats
377W - 351L
1,793 MMR
Solo
Hun Batz
Hun Batz
Platinum I
JaBaer
Hun Batz
Platinum I
Level 129
God Stats
49W - 38L
1,686 SR
Queue Stats
391W - 382L
1,931 MMR
Solo
Janus
Janus
Platinum II
KyyKoo
Janus
Platinum II
Level 74
God Stats
5W - 3L
1,687 SR
Queue Stats
212W - 208L
1,916 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Lemistic
Hou Yi
Platinum V
Level 107
God Stats
3W - 2L
1,750 SR
Queue Stats
96W - 71L
1,896 MMR
Solo
Aphrodite
Aphrodite
Platinum III
orloss
Aphrodite
Platinum III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Paximaz
The Morrigan
18
3 / 3 / 7
11,358
516
11,631
11,359
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
asiakid4
Tsukuyomi
19
7 / 1 / 6
12,572
571
16,285
12,669
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
chineseninja71
Sun Wukong
20
1 / 1 / 12
13,312
605
13,552
20,644
17,609
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
peepeeboyy
Xbalanque
20
7 / 1 / 6
14,001
636
19,770
20,005
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
16
1 / 2 / 14
11,052
502
4,908
19,011
19,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetApolloScyllaDanzaburouGuan Yu

VS

Bans
PersephoneKhepriCu ChulainnSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 2 / 5
9,649
439
6,342
22,139
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
JaBaer
Hun Batz
16
1 / 4 / 7
9,792
445
7,659
15,290
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
KyyKoo
Janus
19
2 / 4 / 3
11,686
531
10,501
13,254
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Lemistic
Hou Yi
18
2 / 5 / 1
11,529
524
13,763
20,680
7,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
orloss
Aphrodite
16
1 / 4 / 3
10,375
472
10,123
19,198
21,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
19
Kills
8
8
Deaths
19
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
5
2.25
L
Hun Batz
JaBaer
Hun Batz
1
4
7
1.13
L
Janus
KyyKoo
Janus
2
4
3
0.88
L
Hou Yi
Lemistic
Hou Yi
2
5
1
0.5
W
The Morrigan
Paximaz
The Morrigan
3
3
7
2.17
W
Tsukuyomi
asiakid4
Tsukuyomi
7
1
6
10
W
Sun Wukong
chineseninja71
Sun Wukong
1
1
12
7
L
Aphrodite
orloss
Aphrodite
1
4
3
0.63
W
Xbalanque
peepeeboyy
Xbalanque
7
1
6
10
W
Geb
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,146
Damage
48,388
83,688
Taken
90,561
55,991
Mitigated
55,901
39,871
Healing
33,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,342
1,246
0
2,949
22,139
15,981
0
3,557
18,416
0
32,572
L
Hun Batz
JaBaer
Hun Batz
7,659
1,068
0
4,346
15,290
5,779
224
3,916
11,136
0
74,630
L
Janus
KyyKoo
Janus
10,501
237
0
2,001
13,254
4,761
180
2,371
10,705
106,537
0
L
Hou Yi
Lemistic
Hou Yi
13,763
6,476
0
9,756
20,680
7,814
0
2,500
18,118
0
99,494
W
The Morrigan
Paximaz
The Morrigan
11,631
739
0
2,639
11,359
4,634
1,582
3,650
7,470
80,048
2,930
W
Tsukuyomi
asiakid4
Tsukuyomi
16,285
3,796
0
7,293
12,669
5,908
1,603
3,897
8,697
0
85,178
W
Sun Wukong
chineseninja71
Sun Wukong
13,552
3,187
0
10,591
20,644
17,609
1,042
9,579
11,065
0
96,333
L
Aphrodite
orloss
Aphrodite
10,123
1,650
3,751
10,978
19,198
21,566
161
1,485
17,687
70,516
0
W
Xbalanque
peepeeboyy
Xbalanque
19,770
8,960
0
15,479
20,005
8,733
5,437
1,724
18,132
0
134,878
W
Geb
4,908
490
0
3,869
19,011
19,107
62
3,527
15,484
22,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,295
Gold Earned
53,031
705
Minions Killed
678
0
Camps Cleared
0
2,284,164
Distance Traveled
2,140,600
42
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,649
439
50
2
0
483,103
9
L
Hun Batz
9,792
445
113
5
0
472,867
2
L
Janus
11,686
531
196
9
0
461,648
7
L
Hou Yi
11,529
524
178
8
0
350,223
4
W
The Morrigan
11,358
516
152
7
0
425,251
7
W
Tsukuyomi
12,572
571
125
6
0
517,846
6
W
Sun Wukong
13,312
605
208
9
0
485,112
8
L
Aphrodite
10,375
472
141
6
0
372,759
6
W
Xbalanque
14,001
636
200
9
0
411,195
8
W
Geb
11,052
502
20
1
0
444,760
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role