Player Matchup

Jing Wei
Jing Wei
MagicIguana
Jing Wei
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 148L
1,434 Elo+
Solo
Ymir
Ymir
VIKRAZ1978
Ymir
Level 25
God Stats
7W - 5L
1,397 SR
Queue Stats
58W - 55L
1,438 Elo+
Party 2
Ra
Ra
estumama
Ra
Level 6
God Stats
1W - 2L
1,328 SR
Queue Stats
2W - 5L
1,353 Elo+
Party 2
Vamana
Vamana
jjyjjo
Vamana
Level 27
God Stats
33W - 29L
1,571 SR
Queue Stats
118W - 111L
1,550 Elo+
Party 3
Mercury
Mercury
kil1604
Mercury
Level 29
God Stats
23W - 26L
1,459 SR
Queue Stats
48W - 60L
1,474 Elo+
Party 3
Team Averages
Level 21
1,451 SR
1,450 Elo+

VS

Team Averages
Level 14
1,557 SR
1,489 Elo+
Artemis
Artemis
Ascnnt
Artemis
Level 14
God Stats
4W - 0L
1,855 SR
Queue Stats
8W - 9L
1,463 Elo+
Party 4
Hun Batz
Hun Batz
DiscoDino187
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
McBraeyes
Guan Yu
Level 24
God Stats
5W - 1L
1,428 SR
Queue Stats
50W - 61L
1,539 Elo+
Party 4
Athena
Athena
Sebete
Athena
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Streuselpeter
Discordia
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 39L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MagicIguana
Jing Wei
8
2 / 2 / 3
7,409
370
3,792
4,088
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
11 / 7 / 5
10,496
525
17,296
19,645
19,845
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 7 / 5
8,529
426
4,933
9,964
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
jjyjjo
Vamana
17
8 / 1 / 3
10,763
538
17,166
16,268
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
kil1604
Mercury
17
3 / 6 / 9
10,201
510
9,744
15,681
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ascnnt
Artemis
16
7 / 5 / 3
10,677
534
12,987
13,367
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
DiscoDino187
Hun Batz
16
6 / 5 / 5
10,356
518
7,717
17,787
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
McBraeyes
Guan Yu
14
1 / 2 / 2
8,852
443
6,382
15,115
15,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Sebete
Athena
14
5 / 7 / 8
10,113
506
7,316
27,305
18,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Streuselpeter
Discordia
15
4 / 6 / 6
9,998
500
11,206
8,869
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
25
Kills
23
23
Deaths
25
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ascnnt
Artemis
7
5
3
1.7
W
Hun Batz
DiscoDino187
Hun Batz
6
5
5
1.7
L
Jing Wei
MagicIguana
Jing Wei
2
2
3
1.75
W
Guan Yu
McBraeyes
Guan Yu
1
2
2
1
W
Athena
Sebete
Athena
5
7
8
1.29
W
Discordia
Streuselpeter
Discordia
4
6
6
1.17
L
11
7
5
1.93
L
1
7
5
0.5
L
Vamana
jjyjjo
Vamana
8
1
3
9.5
L
Mercury
kil1604
Mercury
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,931
Damage
45,608
65,646
Taken
82,443
41,874
Mitigated
50,809
16,934
Healing
24,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ascnnt
Artemis
12,987
6,463
0
5,707
13,367
5,106
6,968
3,841
9,254
0
60,529
W
Hun Batz
DiscoDino187
Hun Batz
7,717
3,686
0
6,800
17,787
7,363
0
2,329
15,408
0
64,585
L
Jing Wei
MagicIguana
Jing Wei
3,792
2,850
0
1,466
4,088
1,024
0
1,025
3,063
0
17,704
W
Guan Yu
McBraeyes
Guan Yu
6,382
1,712
724
3,644
15,115
15,737
718
2,278
12,243
0
40,748
W
Athena
Sebete
Athena
7,316
3,905
0
7,392
27,305
18,963
138
10,420
16,591
23,528
0
W
Discordia
Streuselpeter
Discordia
11,206
1,788
0
0
8,869
3,640
41
2,819
5,825
40,126
0
L
17,296
2,782
1,495
1,543
19,645
19,845
425
7,948
11,584
42,360
0
L
4,933
1,362
317
1,080
9,964
3,378
54
3,628
6,336
32,753
0
L
Vamana
jjyjjo
Vamana
17,166
8,458
428
5,794
16,268
11,570
1,690
3,112
12,756
0
63,455
L
Mercury
kil1604
Mercury
9,744
5,634
0
4,811
15,681
6,057
779
2,809
12,847
0
67,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
49,996
339
Minions Killed
368
0
Camps Cleared
0
1,606,823
Distance Traveled
1,795,385
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,677
534
104
5
0
330,178
1
W
Hun Batz
10,356
518
95
5
0
356,309
1
L
Jing Wei
7,409
370
30
2
0
124,681
1
W
Guan Yu
8,852
443
70
4
0
423,430
1
W
Athena
10,113
506
35
2
0
338,349
1
W
Discordia
9,998
500
64
3
0
347,119
1
L
Ymir
10,496
525
53
3
0
373,467
0
L
Ra
8,529
426
67
3
0
284,890
2
L
Vamana
10,763
538
89
4
0
407,565
0
L
Mercury
10,201
510
100
5
0
416,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role