Player Matchup

Pele
Pele
H20Cameron
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,371 Elo+
Party 1
Tiamat
Tiamat
HLCS_Diamonds
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,439 Elo+
Party 2
Hel
Hel
Infinite_Wolf308
Hel
Level 28
God Stats
10W - 14L
1,520 SR
Queue Stats
136W - 123L
1,460 Elo+
Party 2
Thanatos
Thanatos
pikeyrama
Thanatos
Level 8
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
terriariaking
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,493 SR
1,454 Elo+

VS

Team Averages
Level 15
1,430 SR
1,384 Elo+
Nike
Nike
Jaud34
Nike
Level 4
God Stats
13W - 14L
1,333 SR
Queue Stats
80W - 51L
1,241 Elo+
Party 3
Heimdallr
Heimdallr
LincolnOsiris6
Heimdallr
Level 17
God Stats
39W - 30L
1,462 SR
Queue Stats
133W - 95L
1,420 Elo+
Party 3
Anhur
Anhur
UncivilThree
Anhur
Level 25
God Stats
4W - 1L
1,567 SR
Queue Stats
51W - 50L
1,498 Elo+
Solo
Cerberus
Cerberus
Versatile97
Cerberus
Level 8
God Stats
25W - 12L
1,354 SR
Queue Stats
45W - 36L
1,375 Elo+
Party 3
The Morrigan
The Morrigan
Virsha
The Morrigan
Level 22
God Stats
15W - 17L
1,436 SR
Queue Stats
185W - 149L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 14 / 4
10,136
921
8,699
27,306
14,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 10 / 7
10,273
934
13,543
20,604
12,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 3 / 7
10,198
927
6,849
11,197
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
pikeyrama
Thanatos
15
3 / 8 / 4
10,221
929
8,550
15,926
7,001
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 10 / 4
10,192
927
8,678
24,222
11,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jaud34
Nike
18
2 / 0 / 29
11,155
1,014
12,539
9,700
9,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
LincolnOsiris6
Heimdallr
20
10 / 1 / 29
13,174
1,198
17,491
8,008
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 4 / 18
13,268
1,206
24,007
14,212
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Versatile97
Cerberus
18
5 / 3 / 26
12,766
1,161
13,137
12,429
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Virsha
The Morrigan
19
14 / 2 / 19
13,465
1,224
21,942
7,143
3,093
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
166
10
Kills
45
45
Deaths
10
26
Assists
121
Player
Kills
Deaths
Assists
KDA
L
3
14
4
0.36
L
1
10
7
0.45
L
1
3
7
1.5
W
Nike
Jaud34
Nike
2
0
29
16.5
W
Heimdallr
LincolnOsiris6
Heimdallr
10
1
29
24.5
W
14
4
18
5.75
W
Cerberus
Versatile97
Cerberus
5
3
26
6
W
The Morrigan
Virsha
The Morrigan
14
2
19
11.75
L
Thanatos
pikeyrama
Thanatos
3
8
4
0.63
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,319
Damage
89,116
99,255
Taken
51,492
50,084
Mitigated
35,440
17,398
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,699
1,799
0
1,437
27,306
14,953
0
10,185
17,121
0
21,238
L
13,543
1,387
0
1,927
20,604
12,726
0
5,663
14,941
31,951
0
L
6,849
1,016
7,029
2,693
11,197
3,951
0
2,908
8,289
31,635
0
W
Nike
Jaud34
Nike
12,539
1,757
0
2,702
9,700
9,330
0
4,756
4,944
3,030
22,279
W
Heimdallr
LincolnOsiris6
Heimdallr
17,491
10,162
0
3,540
8,008
3,734
0
3,934
4,074
0
41,669
W
24,007
17,833
0
4,549
14,212
5,757
0
5,278
8,934
0
38,808
W
Cerberus
Versatile97
Cerberus
13,137
1,436
0
4,408
12,429
13,526
0
4,250
8,179
36,649
0
W
The Morrigan
Virsha
The Morrigan
21,942
5,784
0
1,129
7,143
3,093
0
2,174
4,969
37,620
4,012
L
Thanatos
pikeyrama
Thanatos
8,550
2,879
0
4,312
15,926
7,001
0
5,304
10,622
0
28,204
L
8,678
904
0
0
24,222
11,453
0
9,339
14,883
0
25,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,020
Gold Earned
63,828
173
Minions Killed
237
0
Camps Cleared
4
1,042,629
Distance Traveled
1,015,841
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,136
921
19
2
0
178,751
1
L
Tiamat
10,273
934
31
3
0
204,745
0
L
Hel
10,198
927
56
5
0
234,052
1
W
Nike
11,155
1,014
22
2
1
245,097
3
W
Heimdallr
13,174
1,198
54
5
0
187,295
0
W
Anhur
13,268
1,206
38
3
2
184,137
0
W
Cerberus
12,766
1,161
80
7
1
196,990
1
W
The Morrigan
13,465
1,224
43
4
0
202,322
0
L
Thanatos
10,221
929
32
3
0
247,247
0
L
Thor
10,192
927
35
3
0
177,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role