Player Matchup

Hel
Hel
Ask 2K Support
Hel
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 331L
1,437 Elo+
Solo
Sol
Sol
F3ArLeSS_GhOsT15
Sol
Level 67
God Stats
2W - 1L
1,445 SR
Queue Stats
48W - 47L
1,553 Elo+
Party 1
Kali
Kali
lauty2712
Kali
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,603 Elo+
Solo
Athena
Athena
sir_chuck420
Athena
Level 127
God Stats
4W - 1L
1,407 SR
Queue Stats
178W - 174L
1,423 Elo+
Party 1
Ares
Ares
wormdood2012
Ares
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 198L
1,414 Elo+
Party 1
Team Averages
Level 112
1,470 SR
1,486 Elo+

VS

Team Averages
Level 67
1,504 SR
1,553 Elo+
Ra
Ra
Aavix
Ra
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,497 Elo+
Solo
Bacchus
Bacchus
Hells Elite69
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Khepri
Khepri
LoLDEMONICLoL
Khepri
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,454 Elo+
Solo
Freya
Freya
Nostiin
Freya
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,469 Elo+
Solo
Ne Zha
Ne Zha
SpicyLlamaz
Ne Zha
Level 79
God Stats
0W - 1L
1,518 SR
Queue Stats
22W - 14L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 18
10,319
860
10,501
12,258
8,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 2 / 12
11,229
936
18,411
11,334
4,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kali
17
3 / 4 / 17
10,469
872
11,900
18,062
10,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
14
2 / 4 / 11
9,112
759
8,207
23,610
16,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 4 / 17
10,703
892
12,837
16,593
16,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 8 / 8
9,570
798
13,273
18,009
9,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
3
0 / 1 / 1
3,667
306
0
586
177
14
0 / 6 / 6
7,922
660
4,629
17,816
17,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
Nostiin
Freya
18
4 / 4 / 8
9,208
767
12,643
16,857
8,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
16
6 / 6 / 4
9,521
793
16,882
15,475
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
25
Kills
13
15
Deaths
25
75
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
3
8
8
0.88
W
3
1
18
12
W
9
2
12
7.5
L
Bacchus
0
1
1
0.5
L
0
6
6
0.5
L
Freya
Nostiin
Freya
4
4
8
2
L
Ne Zha
6
6
4
1.33
W
Kali
3
4
17
2.88
W
Athena
2
4
11
1.88
W
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,856
Damage
47,427
81,857
Taken
68,743
56,376
Mitigated
43,199
44,854
Healing
24,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
13,273
2,397
3,813
5,664
18,009
9,054
493
11,917
6,092
26,931
0
W
10,501
1,516
13,024
6,498
12,258
8,137
969
4,831
7,427
27,251
0
W
18,411
7,338
207
3,813
11,334
4,991
1,970
3,944
7,390
38,266
0
L
Bacchus
0
0
0
0
586
177
0
586
0
0
0
L
4,629
877
159
498
17,816
17,952
526
13,298
4,518
8,416
0
L
Freya
Nostiin
Freya
12,643
4,209
468
7,088
16,857
8,818
684
13,093
3,764
24,117
0
L
Ne Zha
16,882
4,868
1,473
5,220
15,475
7,198
949
11,062
4,413
0
32,909
W
Kali
11,900
6,671
1,304
7,099
18,062
10,127
794
7,352
10,710
0
22,013
W
Athena
8,207
2,363
2,498
7,368
23,610
16,278
374
8,826
14,784
18,680
0
W
12,837
936
1,641
1,402
16,593
16,843
625
5,592
11,001
18,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,832
Gold Earned
39,888
115
Minions Killed
83
0
Camps Cleared
0
1,074,135
Distance Traveled
752,609
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,570
798
34
3
0
147,797
1
W
Hel
10,319
860
29
2
0
211,736
1
W
Sol
11,229
936
49
4
0
192,067
0
L
Bacchus
3,667
306
0
0
0
0
0
L
Khepri
7,922
660
13
1
0
203,700
0
L
Freya
9,208
767
18
2
0
192,591
0
L
Ne Zha
9,521
793
18
2
0
208,521
1
W
Kali
10,469
872
24
2
0
249,772
1
W
Athena
9,112
759
10
1
0
212,246
0
W
Ares
10,703
892
3
0
0
208,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role