Player Matchup

Tsukuyomi
Tsukuyomi
Celnumes
Tsukuyomi
Level 8
God Stats
12W - 2L
1,901 SR
Queue Stats
123W - 83L
1,477 Elo+
Solo
Sobek
Sobek
PhantomxMatrix
Sobek
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 79L
1,520 Elo+
Solo
Neith
Neith
YUNG BIGRED
Neith
Level 27
God Stats
6W - 4L
1,636 SR
Queue Stats
9W - 8L
1,464 Elo+
Party 2
Tiamat
Tiamat
revantega
Tiamat
Level 18
God Stats
65W - 58L
1,523 SR
Queue Stats
245W - 219L
1,549 Elo+
Solo
Guan Yu
Guan Yu
xSmiteIsTrashx
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,760 Elo+
Party 2
Team Averages
Level 15
1,612 SR
1,554 Elo+

VS

Team Averages
Level 19
1,568 SR
1,511 Elo+
Kukulkan
Kukulkan
Argenko
Kukulkan
Level 20
God Stats
1W - 4L
1,513 SR
Queue Stats
98W - 119L
1,387 Elo+
Party 1
Mulan
Mulan
JonLiber
Mulan
Level 26
God Stats
2W - 10L
1,422 SR
Queue Stats
156W - 209L
1,428 Elo+
Party 1
Bakasura
Bakasura
McLoin
Bakasura
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 43L
1,556 Elo+
Solo
Ares
Ares
RGCEEE
Ares
Level 5
God Stats
5W - 3L
1,591 SR
Queue Stats
5W - 3L
1,590 Elo+
Party 3
Medusa
Medusa
Uricane06
Medusa
Level 30
God Stats
5W - 1L
1,816 SR
Queue Stats
5W - 3L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Celnumes
Tsukuyomi
18
14 / 2 / 15
13,323
1,332
20,307
10,598
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 5 / 19
9,657
966
7,369
13,453
11,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 3 / 23
11,344
1,134
14,717
10,832
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
revantega
Tiamat
18
4 / 3 / 23
11,033
1,103
20,418
7,007
8,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 2 / 18
11,789
1,179
15,958
15,463
12,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

196

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Argenko
Kukulkan
16
3 / 7 / 11
10,452
1,045
11,446
14,179
6,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
JonLiber
Mulan
16
1 / 7 / 11
9,428
943
5,514
16,869
15,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
McLoin
Bakasura
16
5 / 8 / 9
10,340
1,034
6,097
19,423
9,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
RGCEEE
Ares
16
2 / 5 / 11
10,785
1,079
12,462
19,021
21,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Uricane06
Medusa
16
4 / 6 / 8
10,417
1,042
14,614
14,482
6,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
65
33
Kills
15
15
Deaths
33
98
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Argenko
Kukulkan
3
7
11
1.21
W
Tsukuyomi
Celnumes
Tsukuyomi
14
2
15
10.75
L
Mulan
JonLiber
Mulan
1
7
11
0.93
L
Bakasura
McLoin
Bakasura
5
8
9
1.19
W
1
5
19
2.1
L
Ares
RGCEEE
Ares
2
5
11
1.5
L
Medusa
Uricane06
Medusa
4
6
8
1.33
W
6
3
23
5.83
W
Tiamat
revantega
Tiamat
4
3
23
5.17
W
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,769
Damage
50,133
57,353
Taken
83,974
41,629
Mitigated
58,217
17,331
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Argenko
Kukulkan
11,446
1,698
0
293
14,179
6,427
0
4,261
9,882
36,405
0
W
Tsukuyomi
Celnumes
Tsukuyomi
20,307
5,534
0
4,123
10,598
4,801
0
4,657
5,815
0
43,550
L
Mulan
JonLiber
Mulan
5,514
1,044
932
1,002
16,869
15,150
0
5,531
11,186
0
15,038
L
Bakasura
McLoin
Bakasura
6,097
3,276
0
1,525
19,423
9,149
0
5,399
13,804
0
17,562
W
7,369
601
0
3,467
13,453
11,679
0
5,902
7,139
18,370
0
L
Ares
RGCEEE
Ares
12,462
811
0
3,157
19,021
21,268
0
6,466
12,263
19,057
0
L
Medusa
Uricane06
Medusa
14,614
6,412
0
716
14,482
6,223
0
5,284
9,052
0
54,528
W
14,717
7,084
159
4,932
10,832
4,682
0
3,457
7,232
0
31,581
W
Tiamat
revantega
Tiamat
20,418
1,274
0
1,872
7,007
8,050
0
2,938
3,950
46,474
0
W
15,958
2,980
1,110
1,668
15,463
12,417
0
6,954
8,434
0
24,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,146
Gold Earned
51,422
189
Minions Killed
198
8
Camps Cleared
3
973,497
Distance Traveled
866,760
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,452
1,045
50
5
1
182,009
1
W
Tsukuyomi
13,323
1,332
49
5
5
212,009
0
L
Mulan
9,428
943
26
3
1
171,305
0
L
Bakasura
10,340
1,034
22
2
0
179,352
0
W
Sobek
9,657
966
34
3
1
172,381
0
L
Ares
10,785
1,079
11
1
1
154,317
0
L
Medusa
10,417
1,042
89
9
0
179,777
0
W
Neith
11,344
1,134
44
4
0
165,915
0
W
Tiamat
11,033
1,103
44
4
0
212,325
2
W
Guan Yu
11,789
1,179
18
2
2
210,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role