Player Matchup

Xbalanque
Xbalanque
AngelChai
Xbalanque
Level 98
God Stats
3W - 3L
1,512 SR
Queue Stats
74W - 46L
1,615 Elo+
Party 1
Cabrakan
Cabrakan
SageThePrince
Cabrakan
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 18L
1,653 Elo+
Party 1
Amaterasu
Amaterasu
Sharinban
Amaterasu
Level 155
God Stats
10W - 3L
1,438 SR
Queue Stats
188W - 124L
1,615 Elo+
Party 1
Raijin
Raijin
jowgamer48
Raijin
Level 116
God Stats
15W - 7L
1,768 SR
Queue Stats
574W - 567L
1,482 Elo+
Solo
Ne Zha
Ne Zha
zoomanco
Ne Zha
Level 65
God Stats
3W - 1L
1,750 SR
Queue Stats
175W - 135L
1,613 Elo+
Party 1
Team Averages
Level 90
1,594 SR
1,596 Elo+

VS

Team Averages
Level 56
1,618 SR
1,605 Elo+
Anubis
Anubis
AlvaroRossini
Anubis
Level 127
God Stats
0W - 3L
1,511 SR
Queue Stats
83W - 81L
1,507 Elo+
Solo
Ullr
Ullr
Osoking22
Ullr
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 40L
1,660 Elo+
Party 2
Kuzenbo
Kuzenbo
PainGaze
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Serqet
Serqet
SpartanGrone
Serqet
Level 38
God Stats
9W - 5L
1,705 SR
Queue Stats
104W - 49L
1,679 Elo+
Party 2
Nu Wa
Nu Wa
zatroz
Nu Wa
Level 29
God Stats
2W - 2L
1,875 SR
Queue Stats
59W - 33L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AngelChai
Xbalanque
14
3 / 0 / 5
7,923
528
7,283
9,859
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SageThePrince
Cabrakan
14
2 / 3 / 3
7,767
518
4,394
9,147
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Sharinban
Amaterasu
16
7 / 1 / 3
8,838
589
7,565
12,913
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
jowgamer48
Raijin
5
0 / 0 / 0
5,165
344
1,079
1,321
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
zoomanco
Ne Zha
13
4 / 2 / 3
8,093
540
12,458
10,455
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,681
579
6,874
7,886
3,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
11
0 / 4 / 0
6,369
425
3,596
9,210
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
PainGaze
Kuzenbo
10
0 / 2 / 2
6,804
454
4,043
10,618
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
11
1 / 3 / 0
6,855
457
3,807
11,206
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
zatroz
Nu Wa
10
0 / 4 / 1
6,251
417
7,465
8,796
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
6
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Xbalanque
AngelChai
Xbalanque
3
0
5
5.5
L
Ullr
0
4
0
0
L
Kuzenbo
PainGaze
Kuzenbo
0
2
2
0.5
W
Cabrakan
SageThePrince
Cabrakan
2
3
3
1.17
W
Amaterasu
Sharinban
Amaterasu
7
1
3
8.5
L
Serqet
1
3
0
0.33
W
Raijin
jowgamer48
Raijin
0
0
0
0
L
Nu Wa
zatroz
Nu Wa
0
4
1
0.13
W
Ne Zha
zoomanco
Ne Zha
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,779
Damage
25,785
43,695
Taken
47,716
20,889
Mitigated
24,887
16,755
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,874
1,114
0
3,015
7,886
3,790
873
2,400
5,336
56,186
0
W
Xbalanque
AngelChai
Xbalanque
7,283
4,486
0
5,056
9,859
3,077
628
2,549
7,004
0
54,094
L
Ullr
3,596
1,548
0
2,361
9,210
2,576
40
155
9,053
0
33,998
L
Kuzenbo
PainGaze
Kuzenbo
4,043
1,814
0
1,910
10,618
12,414
333
603
10,015
18,915
0
W
Cabrakan
SageThePrince
Cabrakan
4,394
583
0
399
9,147
7,562
428
4,948
4,003
32,053
0
W
Amaterasu
Sharinban
Amaterasu
7,565
3,483
0
5,728
12,913
5,563
0
4,774
7,603
0
54,271
L
Serqet
3,807
1,206
0
4,114
11,206
3,628
0
777
10,355
0
40,861
W
Raijin
jowgamer48
Raijin
1,079
83
0
470
1,321
331
310
804
421
11,515
0
L
Nu Wa
zatroz
Nu Wa
7,465
1,196
0
900
8,796
2,479
290
1,142
7,484
29,707
0
W
Ne Zha
zoomanco
Ne Zha
12,458
2,412
0
5,102
10,455
4,356
0
4,621
5,451
0
49,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
34,960
379
Minions Killed
346
0
Camps Cleared
0
1,176,847
Distance Traveled
1,326,533
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,681
579
130
9
0
199,903
5
W
Xbalanque
7,923
528
116
8
0
261,400
3
L
Ullr
6,369
425
66
4
0
260,956
5
L
Kuzenbo
6,804
454
28
2
0
284,009
3
W
Cabrakan
7,767
518
67
4
0
248,189
5
W
Amaterasu
8,838
589
106
7
0
317,121
4
L
Serqet
6,855
457
72
5
0
309,157
3
W
Raijin
5,165
344
24
2
0
79,613
2
L
Nu Wa
6,251
417
50
3
0
272,508
1
W
Ne Zha
8,093
540
66
4
0
270,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role