Player Matchup

Poseidon
Poseidon
Bisourinho
Poseidon
Level 119
God Stats
0W - 3L
1,374 SR
Queue Stats
24W - 24L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Ereztor
Cthulhu
Level 42
God Stats
1W - 4L
1,466 SR
Queue Stats
24W - 20L
1,586 Elo+
Party 2
Bastet
Bastet
Forms52
Bastet
Level 149
God Stats
60W - 41L
1,724 SR
Queue Stats
222W - 253L
1,534 Elo+
Solo
Horus
Horus
Mrwarior601
Horus
Level 81
God Stats
15W - 16L
1,164 SR
Queue Stats
416W - 390L
1,446 Elo+
Solo
Apollo
Apollo
ZoeKrueger
Apollo
Level 22
God Stats
1W - 1L
1,526 SR
Queue Stats
14W - 8L
1,589 Elo+
Party 2
Team Averages
Level 83
1,451 SR
1,521 Elo+

VS

Team Averages
Level 59
1,622 SR
1,507 Elo+
Anhur
Anhur
MysticoOz
Anhur
Level 69
God Stats
8W - 6L
1,861 SR
Queue Stats
142W - 136L
1,476 Elo+
Party 1
Da Ji
Da Ji
ShadowBreather
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sharoneedles
Nu Wa
Level 49
God Stats
3W - 5L
1,554 SR
Queue Stats
77W - 75L
1,546 Elo+
Solo
Bellona
Bellona
Socraty
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Athena
Athena
nemessismaster
Athena
Level 36
God Stats
2W - 1L
1,696 SR
Queue Stats
29W - 28L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bisourinho
Poseidon
12
4 / 9 / 2
7,807
601
5,542
9,201
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Ereztor
Cthulhu
10
4 / 2 / 1
6,837
526
7,530
7,839
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Forms52
Bastet
11
3 / 7 / 4
7,532
579
6,160
10,165
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 2
7,567
582
5,808
9,221
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
ZoeKrueger
Apollo
1
0 / 0 / 0
4,155
320
0
1,044
254

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MysticoOz
Anhur
13
3 / 3 / 3
7,411
570
4,582
9,142
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 4
8,416
647
4,221
6,278
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 4 / 8
8,930
687
10,634
8,178
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Socraty
Bellona
11
1 / 4 / 0
6,830
525
3,993
10,182
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 6
6,569
505
4,064
8,539
5,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
14
Kills
20
21
Deaths
14
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bisourinho
Poseidon
4
9
2
0.56
L
Cthulhu
Ereztor
Cthulhu
4
2
1
2.25
L
Bastet
Forms52
Bastet
3
7
4
0.71
L
3
3
2
1.33
W
Anhur
MysticoOz
Anhur
3
3
3
1.5
W
6
1
4
8
W
8
4
8
3
W
Bellona
Socraty
Bellona
1
4
0
0.25
L
Apollo
ZoeKrueger
Apollo
0
0
0
0
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
27,494
37,470
Taken
42,319
16,508
Mitigated
20,456
7,135
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bisourinho
Poseidon
5,542
313
0
621
9,201
2,368
0
4,124
4,797
45,613
0
L
Cthulhu
Ereztor
Cthulhu
7,530
723
69
1,249
7,839
4,849
200
3,302
4,408
18,365
0
L
Bastet
Forms52
Bastet
6,160
1,793
0
1,758
10,165
2,443
0
3,425
6,630
0
25,731
L
5,808
2,869
291
3,147
9,221
6,594
1,223
2,204
6,937
0
35,691
W
Anhur
MysticoOz
Anhur
4,582
2,000
0
3,707
9,142
3,222
1,595
2,520
6,622
0
52,993
W
4,221
1,007
0
1,171
6,278
3,903
370
1,074
5,204
0
42,932
W
10,634
2,106
0
1,000
8,178
2,894
1,063
3,980
4,198
44,452
0
W
Bellona
Socraty
Bellona
3,993
1,446
0
4,327
10,182
5,169
800
1,360
8,822
0
25,776
L
Apollo
ZoeKrueger
Apollo
0
0
0
0
1,044
254
0
974
0
0
0
W
4,064
1,654
441
1,431
8,539
5,268
356
4,138
4,401
13,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
38,156
228
Minions Killed
342
0
Camps Cleared
0
1,052,233
Distance Traveled
1,232,672
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,807
601
75
6
0
253,354
4
L
Cthulhu
6,837
526
36
3
0
288,376
7
L
Bastet
7,532
579
36
3
0
263,501
4
L
Horus
7,567
582
81
6
0
247,002
3
W
Anhur
7,411
570
90
7
0
222,409
1
W
Da Ji
8,416
647
83
6
0
275,556
2
W
Nu Wa
8,930
687
90
7
0
230,357
0
W
Bellona
6,830
525
59
5
0
207,379
0
L
Apollo
4,155
320
0
0
0
0
0
W
Athena
6,569
505
20
2
0
296,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role