Player Matchup

Discordia
Discordia
BankelBanke
Discordia
Level 68
God Stats
4W - 5L
1,578 SR
Queue Stats
131W - 127L
1,434 Elo+
Party 1
Achilles
Achilles
Bear__817
Achilles
Level 33
God Stats
18W - 28L
1,423 SR
Queue Stats
60W - 88L
1,365 Elo+
Party 3
Ganesha
Ganesha
SquaddGodd
Ganesha
Level 69
God Stats
12W - 1L
2,076 SR
Queue Stats
132W - 123L
1,461 Elo+
Party 3
Fenrir
Fenrir
skelcy123
Fenrir
Level 26
God Stats
5W - 5L
1,484 SR
Queue Stats
74W - 91L
1,596 Elo+
Party 1
Skadi
Skadi
xDEATHxLAMAx
Skadi
Level 66
God Stats
5W - 3L
1,483 SR
Queue Stats
73W - 78L
1,520 Elo+
Party 1
Team Averages
Level 52
1,609 SR
1,475 Elo+

VS

Team Averages
Level 52
1,544 SR
1,331 Elo+
Thanatos
Thanatos
DivineRejection
Thanatos
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
295W - 387L
1,354 Elo+
Party 2
Merlin
Merlin
MagnumMiracles
Merlin
Level 66
God Stats
6W - 10L
1,549 SR
Queue Stats
209W - 292L
1,318 Elo+
Party 2
Chaac
Chaac
SubsonicFoil
Chaac
Level 53
God Stats
1W - 2L
1,770 SR
Queue Stats
121W - 184L
1,321 Elo+
Party 2
Cernunnos
Cernunnos
TookItToTheKnee
Cernunnos
Level 28
God Stats
49W - 54L
1,526 SR
Queue Stats
108W - 142L
1,316 Elo+
Party 2
Ymir
Ymir
baileyBeav69
Ymir
Level 45
God Stats
21W - 18L
1,592 SR
Queue Stats
166W - 190L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BankelBanke
Discordia
18
6 / 0 / 9
11,112
556
13,110
9,991
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Bear__817
Achilles
15
4 / 2 / 0
9,580
479
11,884
15,222
11,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
SquaddGodd
Ganesha
15
1 / 1 / 15
10,249
512
10,104
19,313
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
skelcy123
Fenrir
15
2 / 4 / 8
9,556
478
5,556
13,678
5,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
15 / 4 / 6
12,634
632
23,445
17,442
6,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 10 / 5
8,370
419
8,958
19,213
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 3 / 1
9,123
456
7,825
9,708
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 2 / 0
11,346
567
16,247
22,910
17,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
TookItToTheKnee
Cernunnos
13
1 / 6 / 2
8,360
418
7,923
14,789
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 7 / 4
9,088
454
8,046
19,080
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
28
Kills
11
11
Deaths
28
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
BankelBanke
Discordia
6
0
9
10.5
W
Achilles
Bear__817
Achilles
4
2
0
2
L
Thanatos
0
10
5
0.25
L
1
3
1
0.5
W
Ganesha
SquaddGodd
Ganesha
1
1
15
8.5
L
6
2
0
3
L
Cernunnos
TookItToTheKnee
Cernunnos
1
6
2
0.33
L
3
7
4
0.71
W
Fenrir
skelcy123
Fenrir
2
4
8
1.5
W
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,099
Damage
48,999
75,646
Taken
85,700
43,642
Mitigated
48,264
24,102
Healing
33,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BankelBanke
Discordia
13,110
416
0
5,199
9,991
4,510
285
3,896
5,602
74,304
0
W
Achilles
Bear__817
Achilles
11,884
2,598
0
5,838
15,222
11,149
902
709
14,224
0
52,983
L
Thanatos
8,958
3,769
0
11,695
19,213
6,351
0
5,572
13,540
0
49,889
L
7,825
841
0
1,200
9,708
3,256
644
2,748
6,910
47,769
0
W
Ganesha
SquaddGodd
Ganesha
10,104
489
0
4,959
19,313
15,613
738
5,214
13,929
39,142
0
L
16,247
3,805
231
14,233
22,910
17,376
1,611
5,311
17,164
0
77,520
L
Cernunnos
TookItToTheKnee
Cernunnos
7,923
2,664
0
3,980
14,789
4,442
1,028
3,151
11,638
0
43,481
L
8,046
783
254
2,360
19,080
16,839
132
6,432
12,623
34,682
0
W
Fenrir
skelcy123
Fenrir
5,556
1,512
0
6,289
13,678
5,577
387
1,783
11,761
0
55,772
W
23,445
10,387
0
1,817
17,442
6,793
1,901
3,585
13,734
0
81,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,131
Gold Earned
46,287
485
Minions Killed
466
0
Camps Cleared
0
1,896,001
Distance Traveled
1,766,013
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,112
556
144
7
0
406,069
2
W
Achilles
9,580
479
95
5
0
365,650
7
L
Thanatos
8,370
419
80
4
0
370,799
4
L
Merlin
9,123
456
117
6
0
327,159
5
W
Ganesha
10,249
512
17
1
0
380,562
0
L
Chaac
11,346
567
149
7
0
367,364
3
L
Cernunnos
8,360
418
77
4
0
342,841
0
L
Ymir
9,088
454
43
2
0
357,850
5
W
Fenrir
9,556
478
91
5
0
388,569
2
W
Skadi
12,634
632
138
7
0
355,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role